15,882 research outputs found

    Structural and functional model of organization of geometric and graphic training of the students

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    The topicality of the investigated problem is stipulated by the social need for training competitive engineers with a high level of graphical literacy; especially geometric and graphic training of students and its projected results in a competence-based approach; individual characteristics and interests of the students, as well as methodological approaches to the design of training and methodological support of the process of individualization of geometric and graphic training. The purpose of the article is to develop a structural and functional model of organization of geometric and graphic training of students of a technical University and its approbation. The leading method of research of this problem is a pedagogical modeling, which allows to consider this issue as a process of developing students readiness to operate spatial objects in the study of geometric and graphic disciplines. The article presents the structural and functional organization model of geometric and graphic training of students in technical university, consisting of interrelated components: a target, theoretical and methodological, technological, diagnostic and effective; we developed an algorithm for the implementation of this model. The article can be useful for the organization of the geometric and graphic training in universities, with appropriate adaptation in educational institutions of secondary vocational education in specialized classes in secondary schools. © 2016 Poluyanov et al

    Applying science of learning in education: Infusing psychological science into the curriculum

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    The field of specialization known as the science of learning is not, in fact, one field. Science of learning is a term that serves as an umbrella for many lines of research, theory, and application. A term with an even wider reach is Learning Sciences (Sawyer, 2006). The present book represents a sliver, albeit a substantial one, of the scholarship on the science of learning and its application in educational settings (Science of Instruction, Mayer 2011). Although much, but not all, of what is presented in this book is focused on learning in college and university settings, teachers of all academic levels may find the recommendations made by chapter authors of service. The overarching theme of this book is on the interplay between the science of learning, the science of instruction, and the science of assessment (Mayer, 2011). The science of learning is a systematic and empirical approach to understanding how people learn. More formally, Mayer (2011) defined the science of learning as the “scientific study of how people learn” (p. 3). The science of instruction (Mayer 2011), informed in part by the science of learning, is also on display throughout the book. Mayer defined the science of instruction as the “scientific study of how to help people learn” (p. 3). Finally, the assessment of student learning (e.g., learning, remembering, transferring knowledge) during and after instruction helps us determine the effectiveness of our instructional methods. Mayer defined the science of assessment as the “scientific study of how to determine what people know” (p.3). Most of the research and applications presented in this book are completed within a science of learning framework. Researchers first conducted research to understand how people learn in certain controlled contexts (i.e., in the laboratory) and then they, or others, began to consider how these understandings could be applied in educational settings. Work on the cognitive load theory of learning, which is discussed in depth in several chapters of this book (e.g., Chew; Lee and Kalyuga; Mayer; Renkl), provides an excellent example that documents how science of learning has led to valuable work on the science of instruction. Most of the work described in this book is based on theory and research in cognitive psychology. We might have selected other topics (and, thus, other authors) that have their research base in behavior analysis, computational modeling and computer science, neuroscience, etc. We made the selections we did because the work of our authors ties together nicely and seemed to us to have direct applicability in academic settings

    Measuring mathematics self-efficacy: multitrait-multimethod comparison

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    Previous studies had shown that there is a certain relationship between mathematics self-efficacy and math performance. For students, parents, and front-line scholars, it is urgent and important to study the measurement relationship between math achievement and self-efficacy. The research aimed to observe how to measure mathematics self-efficacy and find which of the three traits and which of the three methods better reflect individuals’ self-efficacy. The present study used a multitrait-multimethod (MTMM) design to measure mathematics self-efficacy by constructing the confirmatory factor analysis (CFA) model. “Number and Algebra,” “Graphics and Geometry,” and “Synthesis and Practice” were considered three traits, and General-Math-Task-referenced self-efficacy, Unconventional-Math-Problem-referenced self-efficacy, and Motivated Strategies for Learning Questionnaire (MSLQ) self-efficacy were discussed as three methods to study. A questionnaire survey was used to obtain data. A total of 100 students completed all the questionnaires. Excel was used to collect math scores, and SPSS version 26.0 and AMOS version 26.0 were used to manage the data, confirm a hypothesis, and build a model by using MTMM design and CFA. CFA was used to verify convergent validity and discriminant validity. A total of eight models were constructed in the study that includes first-order CFA models and second-order CFA models, and model D was finally selected as the most perfect model in the second-order CFA model. The results showed that the “Synthesis and Practice” fields were the most significant reflection of self-efficacy among the three traits. MSLQ was the most significant reflection of self-efficacy among the three methods. It is beneficial to improve the level of self-efficacy from the aspect of mathematics subject. In addition, the research confirmed that CFA can support MTMM data for data modeling and found that the correlation between the Unconventional-Math-Problem-referenced self-efficacy and MSLQ is higher than that of General-Math-Task-referenced self-efficacy in the second-order model. It makes certain theoretical significance for improving students’ mathematics self-efficacy levels

    Eliciting Behavior From Interactive Narratives: Isolating the Role of Agency in Connecting With and Modeling Characters

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    A key component differentiating interactive storytelling from non-interactive media is agency, or control over character choices. A series of experiments show that providing agency over a character increased the user-character connection, which then increased engagement in a character-consistent charitable act. Findings were observed in technologically simple online narratives that controlled for navigation/controller differences, graphics, sounds, lengthy play, and avatar customization. Effects emerged even though users did not practice these acts by making their character behave charitably. Findings were robust across happy and unfortunate endings and across first-, second-, and third-person narrative perspectives. Findings suggest promise for developing inexpensive ‘‘storygames’’ to encourage supportive behaviors

    Multimodal virtual reality versus printed medium in visualization for blind people

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    In this paper, we describe a study comparing the strengths of a multimodal Virtual Reality (VR) interface against traditional tactile diagrams in conveying information to visually impaired and blind people. The multimodal VR interface consists of a force feedback device (SensAble PHANTOM), synthesized speech and non-speech audio. Potential advantages of the VR technology are well known however its real usability in comparison with the conventional paper-based medium is seldom investigated. We have addressed this issue in our evaluation. The experimental results show benefits from using the multimodal approach in terms of more accurate information about the graphs obtained by users

    IMPACT OF A VIRTUAL ZOO ON THE LEARNING AND EFFECTIVENESS MOTIVATION OF CHILDREN WITH READING DIFFICULTIES IN THE INITIAL PHASE OF LITERACY

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    In this paper, it was verified the effectiveness of a virtual zoo in the learning (reading) process of children in the initial phase of literacy. Pre- and post-test were applied using a synthetic didactic material, in which the linguistic capacity of letter recognition is considered. The pre-test was performed by 74 children between seven and nine years old, 37 girls and 37 boys. Twenty of these children, 12 girls and 8 boys, showed reading difficulties. These children performed the post-test after using the virtual zoo. They were separated into two groups, experimental (GE) and control (GC), with GE performing all phases of the virtual zoo (being, word recognition, syllables and letters of the alphabet), while CG used only the letter recognition. The number of attempts was recorded. The T-Student statistical test showed that the virtual zoo provided a significant improvement (bilateral p ≤0.05) in the post-test in relation to the pre-test. During the intervention with the virtual zoo, aspects of children’s motivation / playfulness and behavior were also evaluated. The results showed that the implemented characteristics acted significantly different in the motivation of girls and boys.info:eu-repo/semantics/publishedVersio

    Intervention on mathematics self-efficacy: solution-focused brief therapy

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    Purpose: Research has demonstrated a strong correlation between mathematics self-efficacy and math performance. Middle school children are increasingly receiving solution-focused brief therapy (SFBT), which is a type of psychotherapy. The study intends to use SFBT intervention to improve mathematics self-efficacy of students and to determine whether SFBT intervention was effective. To examine whether Rasch model can be used to evaluate students’ mathematics self-efficacy. Methods: This study intends to use Radar chart, Rasch model, Line chart to measure the variations of mathematics self-efficacy of three 8th graders (n=3) during SFBT intervention. Results: Radar chart and Rasch model demonstrated a general increment in the mathematics self-efficacy of two pupils, while another one decreased. Additionally, three students showed a decline in their mathematics self-efficacy on particular mathematical problems using a line chart. Conclusion: Overall, students with varied degrees of self-efficacy in math benefited from SFBT interventions, which partially supports the usefulness of SFBT as a tool for assessing students’ mathematics self-efficacy. It supported that Rasch model can reflected the changes in students’ mathematics self-efficacy. This study provides guidance for measuring the improvement of students’ academic self-efficacy through SFBT intervention using Rasch model

    Strategies of formative assessment enacted through automatic assessment in blended modality

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    International audienceThis paper intends to contribute to the research on formative assessment in Mathematics providing a model of automatic assessment aimed at enhancing learning and self-regulation. The model was developed at the Department of Mathematics of the University of Turin (Italy). The main features of the model are: availability, algorithmic questions, open answers, immediate feedback, interactive feedback, and real-life contextualization. The effectiveness of the model to enact formative strategies is discussed though the results of a didactic experimentation involving 299 students of 8th grade, where automatically assessed assignments have been used both during Mathematics classes and as online homework

    Feedback by automatic assessment systems used in mathematics homework in the engineering field

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    This research presents the results of the teaching innovation Dynamic Online Assessment System in Mathematics, which is implemented in higher education to promote self‐study by students outside the classroom. The WIRIS calculator was integrated into the Moodle platform to create questions with random elements, for example, students had access to different variants of the same question. The effect of the type of feedback (immediate or deferred) on the work of the students on the platform, measured by means of participation, time spent, and grades obtained, was evaluated. We used a quasi‐experimental methodology for a population of 5,507 students, distributed in 229 courses on four campuses that learn Mathematics I in engineering programs. Immediate feedback exhibits better work of students on the platform, but this work is not necessarily more efficient in comparison with the work performed by students using assessments online assessment with deferred feedback
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