1,411 research outputs found
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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Cooperative smartphone relay selection based on fair power utilization for network coverage extension
This paper presents a relay selection algorithm based on fair battery power utilization for extending mobile network coverage and capacity by using a cooperative communication strategy where mobile devices can be utilized as relays. Cooperation improves the network performance for mobile terminals, either by providing access to out-of-range devices or by facilitating multi-path network access to connected devices. In this work, we assume that all mobile devices can benefit from using other mobile devices as relays and investigate the fairness of relay selection algorithms. We point out that signal strength based relay selection inevitably leads to unfair relay selection and devise a new algorithm that is based on fair utilization of power resources on mobile devices. We call this algorithm Credit based Fair Relay Selection (CF-RS) and in this paper show through simulation that the algorithm results in fair battery power utilization, while providing similar data rates compared with traditional approaches. We then extend the solution to demonstrate that adding incentives for relay operation adds clear value for mobile devices in the case they require relay service. Typically, mobile devices represent self-interested users who are reluctant to cooperate with other network users, mainly due to the cost in terms of power and network capacity. In this paper, we present an incentive based solution which provides clear mutual benefit for mobile devices and demonstrate this benefit in the simulation of symmetric and asymmetric network topologies. The CF-RS algorithm achieves the same performance in terms of achievable data rate, Jain's fairness index and utility of end devices in both symmetric and asymmetric network configurations
PACE: Simple Multi-hop Scheduling for Single-radio 802.11-based Stub Wireless Mesh Networks
IEEE 802.11-based Stub Wireless Mesh Networks (WMNs) are a cost-effective and flexible solution to extend wired network infrastructures. Yet, they suffer from two major problems: inefficiency and unfairness. A number of approaches have been proposed to tackle these problems, but they are too restrictive, highly complex, or require time synchronization and modifications to the IEEE 802.11 MAC.
PACE is a simple multi-hop scheduling mechanism for Stub WMNs overlaid on the IEEE 802.11 MAC that jointly addresses the inefficiency and unfairness problems. It limits transmissions to a single mesh node at each time and ensures that each node has the opportunity to transmit a packet in each network-wide transmission round. Simulation results demonstrate that PACE can achieve optimal network capacity utilization and greatly outperforms state of the art CSMA/CA-based solutions as far as goodput, delay, and fairness are concerned
Fair Coalitions for Power-Aware Routing in Wireless Networks
Several power-aware routing schemes have been developed for wireless networks under the assumption that nodes are willing to sacrifice their power reserves in the interest of the network as a whole. But, in several applications of practical utility, nodes are organized in groups, and as a result, a node is willing to sacrifice in the interest of other nodes in its group but not necessarily for nodes outside its group. Such groups arise naturally as sets of nodes associated with a single owner or task. We consider the premise that groups will share resources with other groups only if each group experiences a reduction in power consumption. Then, the groups may form a coalition in which they route each other’s packets. We demonstrate that sharing between groups has different properties from sharing between individuals and investigate fair, mutually beneficial sharing between groups. In particular, we propose a paretoefficient condition for group sharing based on max-min fairness called fair coalition routing. We propose distributed algorithms for computing the fair coalition routing. Using these algorithms, we demonstrate that fair coalition routing allows different groups to mutually beneficially share their resources
Multicast Scheduling and Resource Allocation Algorithms for OFDMA-Based Systems: A Survey
Multicasting is emerging as an enabling technology
for multimedia transmissions over wireless networks to support several groups of users with flexible quality of service (QoS)requirements. Although multicast has huge potential to push the limits of next generation communication systems; it is however one of the most challenging issues currently being addressed. In this survey, we explain multicast group formation and various
forms of group rate determination approaches. We also provide a systematic review of recent channel-aware multicast scheduling and resource allocation (MSRA) techniques proposed for downlink multicast services in OFDMA based systems. We study these enabling algorithms, evaluate their core characteristics, limitations and classify them using multidimensional matrix. We cohesively review the algorithms in terms of their throughput maximization, fairness considerations, performance complexities,
multi-antenna support, optimality and simplifying assumptions. We discuss existing standards employing multicasting and further highlight some potential research opportunities in multicast systems
Efficient wireless packet scheduling in a non-cooperative environment: Game theoretic analysis and algorithms
In many practical scenarios, wireless devices are autonomous and thus, may exhibit non-cooperative behaviors due to self-interests. For instance, a wireless cellular device may be programmed to report bogus channel information to gain resource allocation advantages. Such non-cooperative behaviors are highly probable as the device's software can be modified by the user. In this paper, we first analyze the impact of these rationally selfish behaviors on the performance of packet scheduling algorithms in time-slotted wireless networks. Using a mixed strategy game model, we show that the traditional maximum rate packet scheduling algorithm can cause non-cooperative devices to converge to highly inefficient Nash equilibria, in which the wireless channel resources are significantly wasted. By using a repeated game to enforce cooperation, we further propose a novel game theoretic algorithm that can lead to an efficient equilibrium. © 2010 Elsevier Inc. All rights reserved.postprin
Autonomous Algorithms for Centralized and Distributed Interference Coordination: A Virtual Layer Based Approach
Interference mitigation techniques are essential for improving the
performance of interference limited wireless networks. In this paper, we
introduce novel interference mitigation schemes for wireless cellular networks
with space division multiple access (SDMA). The schemes are based on a virtual
layer that captures and simplifies the complicated interference situation in
the network and that is used for power control. We show how optimization in
this virtual layer generates gradually adapting power control settings that
lead to autonomous interference minimization. Thereby, the granularity of
control ranges from controlling frequency sub-band power via controlling the
power on a per-beam basis, to a granularity of only enforcing average power
constraints per beam. In conjunction with suitable short-term scheduling, our
algorithms gradually steer the network towards a higher utility. We use
extensive system-level simulations to compare three distributed algorithms and
evaluate their applicability for different user mobility assumptions. In
particular, it turns out that larger gains can be achieved by imposing average
power constraints and allowing opportunistic scheduling instantaneously, rather
than controlling the power in a strict way. Furthermore, we introduce a
centralized algorithm, which directly solves the underlying optimization and
shows fast convergence, as a performance benchmark for the distributed
solutions. Moreover, we investigate the deviation from global optimality by
comparing to a branch-and-bound-based solution.Comment: revised versio
Cross-layer design of multi-hop wireless networks
MULTI -hop wireless networks are usually defined as a collection of nodes
equipped with radio transmitters, which not only have the capability to
communicate each other in a multi-hop fashion, but also to route each others’ data
packets. The distributed nature of such networks makes them suitable for a variety of
applications where there are no assumed reliable central entities, or controllers, and
may significantly improve the scalability issues of conventional single-hop wireless
networks.
This Ph.D. dissertation mainly investigates two aspects of the research issues
related to the efficient multi-hop wireless networks design, namely: (a) network
protocols and (b) network management, both in cross-layer design paradigms to
ensure the notion of service quality, such as quality of service (QoS) in wireless mesh
networks (WMNs) for backhaul applications and quality of information (QoI) in
wireless sensor networks (WSNs) for sensing tasks. Throughout the presentation of
this Ph.D. dissertation, different network settings are used as illustrative examples,
however the proposed algorithms, methodologies, protocols, and models are not
restricted in the considered networks, but rather have wide applicability.
First, this dissertation proposes a cross-layer design framework integrating
a distributed proportional-fair scheduler and a QoS routing algorithm, while using
WMNs as an illustrative example. The proposed approach has significant performance
gain compared with other network protocols. Second, this dissertation proposes
a generic admission control methodology for any packet network, wired and
wireless, by modeling the network as a black box, and using a generic mathematical
0. Abstract 3
function and Taylor expansion to capture the admission impact. Third, this dissertation
further enhances the previous designs by proposing a negotiation process,
to bridge the applications’ service quality demands and the resource management,
while using WSNs as an illustrative example. This approach allows the negotiation
among different service classes and WSN resource allocations to reach the optimal
operational status. Finally, the guarantees of the service quality are extended to
the environment of multiple, disconnected, mobile subnetworks, where the question
of how to maintain communications using dynamically controlled, unmanned data
ferries is investigated
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