2,003 research outputs found
Preserving Communication Context. Virtual workspace and interpersonal space in Japanese CSCW.
The past decade has seen the development of a perspective\ud
holding that technology is socially constructed (Mackenzie and Wacjman, 1985; Bijker, Hughes and Pinch, 1987; Bijker and Law, 1992). This paper examines the social construction of one group of technologies, systems for computer supported cooperative work (CSCW). It describes the design of CSCW in Japan, with particular attention to the influence of culture on the design process. Two case studies are presented to illustrate the argument that culture is an important factor in technology design, despite commonly held assumptions about the neutrality and objectivity of science and technology. The paper further argues that, by looking at\ud
CSCW systems as texts which reflect the context of their production and the society from which they come, we may be better able to understand the transformations that operate when these texts are âreadâ in the contexts of their implementation
Development of a task analysis tool to facilitate user interface design
A good user interface is one that facilitates the user in carrying out his task. Such interfaces are difficult and costly to produce. The most important aspect in producing a good interface is the ability to communicate to the software designers what the user's task is. The Task Analysis Tool is a system for cooperative task analysis and specification of the user interface requirements. This tool is intended to serve as a guide to development of initial prototypes for user feedback
CSCW: The development of a taxonomy
Computer supported cooperative work (CSCW) is a research field that studies the use of computer technology for group work. A review of the CSCW literature found that the use of terminology and definitions were inconsistent. This paper reports on the process of development of an holistic taxonomy of terminology and related definitions used in the CSCW literature from 1996 to 2003. The taxonomic structure will provide a framework for classifying the terminology and defining each concept to improve communication in this field. The completed structure will be presented to other researchers to determine implications for research practice
Factors shaping the evolution of electronic documentation systems
The main goal is to prepare the space station technical and managerial structure for likely changes in the creation, capture, transfer, and utilization of knowledge. By anticipating advances, the design of Space Station Project (SSP) information systems can be tailored to facilitate a progression of increasingly sophisticated strategies as the space station evolves. Future generations of advanced information systems will use increases in power to deliver environmentally meaningful, contextually targeted, interconnected data (knowledge). The concept of a Knowledge Base Management System is emerging when the problem is focused on how information systems can perform such a conversion of raw data. Such a system would include traditional management functions for large space databases. Added artificial intelligence features might encompass co-existing knowledge representation schemes; effective control structures for deductive, plausible, and inductive reasoning; means for knowledge acquisition, refinement, and validation; explanation facilities; and dynamic human intervention. The major areas covered include: alternative knowledge representation approaches; advanced user interface capabilities; computer-supported cooperative work; the evolution of information system hardware; standardization, compatibility, and connectivity; and organizational impacts of information intensive environments
Characterizing Usability Issue Discussions in Open Source Software Projects
Usability is a crucial factor but one of the most neglected concerns in open
source software (OSS). While far from an ideal approach, a common practice that
OSS communities adopt to collaboratively address usability is through
discussions on issue tracking systems (ITSs). However, there is little
knowledge about the extent to which OSS community members engage in usability
issue discussions, the aspects of usability they frequently target, and the
characteristics of their collaboration around usability issue discussions. This
knowledge is important for providing practical recommendations and research
directions to better support OSS communities in addressing this important topic
and improve OSS usability in general. To help achieve this goal, we performed
an extensive empirical study on issues discussed in five popular OSS
applications: three data science notebook projects (Jupyter Lab, Google Colab,
and CoCalc) and two code editor projects (VSCode and Atom). Our results
indicated that while usability issues are extensively discussed in the OSS
projects, their scope tended to be limited to efficiency and aesthetics.
Additionally, these issues are more frequently posted by experienced community
members and display distinguishable characteristics, such as involving more
visual communication and more participants. Our results provide important
implications that can inform the OSS practitioners to better engage the
community in usability issue discussion and shed light on future research
efforts toward collaboration techniques and tools for discussing niche topics
in diverse communities, such as the usability issues in the OSS context.Comment: 26 pages, 2 figures, accepted to CSCW2024; supplementary material
available at: https://github.com/HCDLab/UsabilityIssuesSupplementaryMateria
Designing for ethical innovation:a case study on ELSI co-design in emergency
The ever more pervasive âinformationalizationâ of crisis management and response brings both unprecedented opportunities and challenges. Recent years have seen the emergence of attention to ethical, legal and social issues (ELSI) in the field of Information and Communication Technology. However, disclosing (and addressing) ELSI issues in design is still a challenge because they are inherently relational, arising from interactions between people, the material and design of the artifact, and the context. In this article, we discuss approaches for addressing such âdeeperâ and âwiderâ political implications, values and ethical, legal and social implications that arise between practices, people and technology. Based on a case study from the BRIDGE project, which has provided the opportunity for deep engagement with these issues through the concrete exploration and experimentation with technologically augmented practices of emergency response, we present insights from our interdisciplinary work aiming to make design and innovation projects ELSI-aware. Crucially, we have seen in our study a need for a shift from privacy by design towards designing for privacy, collaboration, trust, accessibility, ownership, transparency etc., acknowledging that these are emergent practices that we cannot control by design, but rather that we can help to design forâcalling for approaches that allow to make ELSI issues explicit and addressable in design-time
Organisational Implementation of Collaboration Technologies - an integrative review
The paper presents an integrative review of field-based research on organisational implementation of collaboration technologies. Based on a typology of collaboration technologies, findings from previous implementation research related to different types of technologies are identified and discussed. A taxonomy of implementation factors is presented, that may serve as the basis for further implementation research and development of implementation strategies for different types of collaboration technology
Effective communication in requirements elicitation: A comparison of methodologies
The elicitation or communication of user requirements comprises an early and critical but highly error-prone stage in system development. Socially oriented methodologies provide more support for user involvement in design than the rigidity of more traditional methods, facilitating the degree of user-designer communication and the 'capture' of requirements. A more emergent and collaborative view of requirements elicitation and communication is required to encompass the user, contextual and organisational factors. From this accompanying literature in communication issues in requirements elicitation, a four-dimensional framework is outlined and used to appraise comparatively four different methodologies seeking to promote a closer working relationship between users and designers. The facilitation of communication between users and designers is subject to discussion of the ways in which communicative activities can be 'optimised' for successful requirements gathering, by making recommendations based on the four dimensions to provide fruitful considerations for system designers
- âŠ