5,887 research outputs found

    A methodological approach to BISDN signalling performance

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    Sophisticated signalling protocols are required to properly handle the complex multimedia, multiparty services supported by the forthcoming BISDN. The implementation feasibility of these protocols should be evaluated during their design phase, so that possible performance bottlenecks are identified and removed. In this paper we present a methodology for evaluating the performance of BISDN signalling systems under design. New performance parameters are introduced and their network-dependent values are extracted through a message flow model which has the capability to describe the impact of call and bearer control separation on the signalling performance. Signalling protocols are modelled through a modular decomposition of the seven OSI layers including the service user to three submodels. The workload model is user descriptive in the sense that it does not approximate the direct input traffic required for evaluating the performance of a layer protocol; instead, through a multi-level approach, it describes the actual implications of user signalling activity for the general signalling traffic. The signalling protocol model is derived from the global functional model of the signalling protocols and information flows using a network of queues incorporating synchronization and dependency functions. The same queueing approach is followed for the signalling transfer network which is used to define processing speed and signalling bandwidth requirements and to identify possible performance bottlenecks stemming from the realization of the related protocols

    The Raincore API for clusters of networking elements

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    Clustering technology offers a way to increase overall reliability and performance of Internet information flow by strengthening one link in the chain without adding others. We have implemented this technology in a distributed computing architecture for network elements. The architecture, called Raincore, originated in the Reliable Array of Independent Nodes, or RAIN, research collaboration between the California Institute of Technology and the US National Aeronautics and Space Agency's Jet Propulsion Laboratory. The RAIN project focused on developing high-performance, fault-tolerant, portable clustering technology for spaceborne computing . The technology that emerged from this project became the basis for a spinoff company, Rainfinity, which has the exclusive intellectual property rights to the RAIN technology. The authors describe the Raincore conceptual architecture and distributed services, which are designed to make it easy for developers to port their applications to run on top of a cluster of networking elements. We include two applications: a Web server prototype that was part of the original RAIN research project and a commercial firewall cluster product from Rainfinity

    The multidriver: A reliable multicast service using the Xpress Transfer Protocol

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    A reliable multicast facility extends traditional point-to-point virtual circuit reliability to one-to-many communication. Such services can provide more efficient use of network resources, a powerful distributed name binding capability, and reduced latency in multidestination message delivery. These benefits will be especially valuable in real-time environments where reliable multicast can enable new applications and increase the availability and the reliability of data and services. We present a unique multicast service that exploits features in the next-generation, real-time transfer layer protocol, the Xpress Transfer Protocol (XTP). In its reliable mode, the service offers error, flow, and rate-controlled multidestination delivery of arbitrary-sized messages, with provision for the coordination of reliable reverse channels. Performance measurements on a single-segment Proteon ProNET-4 4 Mbps 802.5 token ring with heterogeneous nodes are discussed

    The battle between standards: TCP/IP vs OSI victory through path dependency or by quality?

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    Between the end of the 1970s and 1994 a fierce competition existed between two possible standards, TCP/IP and OSI, to solve the problem of interoperability of computer networks. Around 1994 it became evident that TCP/IP and not OSI had become the dominant standard. We specifically deal with the question whether the current dominance of the TCP/IP standard is the result of third degree path dependency or of choices based on assessments of it being technical-economically superior to the OSI standard and protocols

    Issues in designing transport layer multicast facilities

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    Multicasting denotes a facility in a communications system for providing efficient delivery from a message's source to some well-defined set of locations using a single logical address. While modem network hardware supports multidestination delivery, first generation Transport Layer protocols (e.g., the DoD Transmission Control Protocol (TCP) (15) and ISO TP-4 (41)) did not anticipate the changes over the past decade in underlying network hardware, transmission speeds, and communication patterns that have enabled and driven the interest in reliable multicast. Much recent research has focused on integrating the underlying hardware multicast capability with the reliable services of Transport Layer protocols. Here, we explore the communication issues surrounding the design of such a reliable multicast mechanism. Approaches and solutions from the literature are discussed, and four experimental Transport Layer protocols that incorporate reliable multicast are examined

    Cognitive networks: brains, internet, and civilizations

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    In this short essay, we discuss some basic features of cognitive activity at several different space-time scales: from neural networks in the brain to civilizations. One motivation for such comparative study is its heuristic value. Attempts to better understand the functioning of "wetware" involved in cognitive activities of central nervous system by comparing it with a computing device have a long tradition. We suggest that comparison with Internet might be more adequate. We briefly touch upon such subjects as encoding, compression, and Saussurean trichotomy langue/langage/parole in various environments.Comment: 16 page

    A study of System Interface Sets (SIS) for the host, target and integration environments of the Space Station Program (SSP)

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    System interface sets (SIS) for large, complex, non-stop, distributed systems are examined. The SIS of the Space Station Program (SSP) was selected as the focus of this study because an appropriate virtual interface specification of the SIS is believed to have the most potential to free the project from four life cycle tyrannies which are rooted in a dependance on either a proprietary or particular instance of: operating systems, data management systems, communications systems, and instruction set architectures. The static perspective of the common Ada programming support environment interface set (CAIS) and the portable common execution environment (PCEE) activities are discussed. Also, the dynamic perspective of the PCEE is addressed

    The Dutch interbank computer network

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    At the end of 1980, a strategic decision was made by the Dutch banks and savings banks to commence the development of a Data Communications Infrastructure (DCI), to be used for a number of forthcoming interbank applications. It was agreed that this new data communications infrastructure should be based on the emerging Reference Model for Open Systems Interconnection (OSI). The first interbank application using the DCI (i.e. urgent money transfers) was introduced in the second quarter of 1985. Other interbank applications, which will also make use of the functions provided by the DCI, are currently being developed.\ud \ud This paper provides the background to the DCI project, discusses the selection of OSI standards for the network, and gives an overview of the design of the software package, which was developed to support the selected OSI standards
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