2,319 research outputs found

    Difference of Normals as a Multi-Scale Operator in Unorganized Point Clouds

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    A novel multi-scale operator for unorganized 3D point clouds is introduced. The Difference of Normals (DoN) provides a computationally efficient, multi-scale approach to processing large unorganized 3D point clouds. The application of DoN in the multi-scale filtering of two different real-world outdoor urban LIDAR scene datasets is quantitatively and qualitatively demonstrated. In both datasets the DoN operator is shown to segment large 3D point clouds into scale-salient clusters, such as cars, people, and lamp posts towards applications in semi-automatic annotation, and as a pre-processing step in automatic object recognition. The application of the operator to segmentation is evaluated on a large public dataset of outdoor LIDAR scenes with ground truth annotations.Comment: To be published in proceedings of 3DIMPVT 201

    Symmetry Detection in Large Scale City Scans

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    In this report we present a novel method for detecting partial symmetries in very large point clouds of 3D city scans. Unlike previous work, which was limited to data sets of a few hundred megabytes maximum, our method scales to very large scenes. We map the detection problem to a nearestneighbor search in a low-dimensional feature space, followed by a cascade of tests for geometric clustering of potential matches. Our algorithm robustly handles noisy real-world scanner data, obtaining a recognition performance comparable to state-of-the-art methods. In practice, it scales linearly with the scene size and achieves a high absolute throughput, processing half a terabyte of raw scanner data over night on a dual socket commodity PC

    High-Resolution Shape Completion Using Deep Neural Networks for Global Structure and Local Geometry Inference

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    We propose a data-driven method for recovering miss-ing parts of 3D shapes. Our method is based on a new deep learning architecture consisting of two sub-networks: a global structure inference network and a local geometry refinement network. The global structure inference network incorporates a long short-term memorized context fusion module (LSTM-CF) that infers the global structure of the shape based on multi-view depth information provided as part of the input. It also includes a 3D fully convolutional (3DFCN) module that further enriches the global structure representation according to volumetric information in the input. Under the guidance of the global structure network, the local geometry refinement network takes as input lo-cal 3D patches around missing regions, and progressively produces a high-resolution, complete surface through a volumetric encoder-decoder architecture. Our method jointly trains the global structure inference and local geometry refinement networks in an end-to-end manner. We perform qualitative and quantitative evaluations on six object categories, demonstrating that our method outperforms existing state-of-the-art work on shape completion.Comment: 8 pages paper, 11 pages supplementary material, ICCV spotlight pape

    State of research in automatic as-built modelling

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    This is the final version of the article. It first appeared from Elsevier via http://dx.doi.org/10.1016/j.aei.2015.01.001Building Information Models (BIMs) are becoming the official standard in the construction industry for encoding, reusing, and exchanging information about structural assets. Automatically generating such representations for existing assets stirs up the interest of various industrial, academic, and governmental parties, as it is expected to have a high economic impact. The purpose of this paper is to provide a general overview of the as-built modelling process, with focus on the geometric modelling side. Relevant works from the Computer Vision, Geometry Processing, and Civil Engineering communities are presented and compared in terms of their potential to lead to automatic as-built modelling.We acknowledge the support of EPSRC Grant NMZJ/114,DARPA UPSIDE Grant A13–0895-S002, NSF CAREER Grant N. 1054127, European Grant Agreements No. 247586 and 334241. We would also like to thank NSERC Canada, Aecon, and SNC-Lavalin for financially supporting some parts of this research

    Algorithms for the reconstruction, analysis, repairing and enhancement of 3D urban models from multiple data sources

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    Over the last few years, there has been a notorious growth in the field of digitization of 3D buildings and urban environments. The substantial improvement of both scanning hardware and reconstruction algorithms has led to the development of representations of buildings and cities that can be remotely transmitted and inspected in real-time. Among the applications that implement these technologies are several GPS navigators and virtual globes such as Google Earth or the tools provided by the Institut Cartogràfic i Geològic de Catalunya. In particular, in this thesis, we conceptualize cities as a collection of individual buildings. Hence, we focus on the individual processing of one structure at a time, rather than on the larger-scale processing of urban environments. Nowadays, there is a wide diversity of digitization technologies, and the choice of the appropriate one is key for each particular application. Roughly, these techniques can be grouped around three main families: - Time-of-flight (terrestrial and aerial LiDAR). - Photogrammetry (street-level, satellite, and aerial imagery). - Human-edited vector data (cadastre and other map sources). Each of these has its advantages in terms of covered area, data quality, economic cost, and processing effort. Plane and car-mounted LiDAR devices are optimal for sweeping huge areas, but acquiring and calibrating such devices is not a trivial task. Moreover, the capturing process is done by scan lines, which need to be registered using GPS and inertial data. As an alternative, terrestrial LiDAR devices are more accessible but cover smaller areas, and their sampling strategy usually produces massive point clouds with over-represented plain regions. A more inexpensive option is street-level imagery. A dense set of images captured with a commodity camera can be fed to state-of-the-art multi-view stereo algorithms to produce realistic-enough reconstructions. One other advantage of this approach is capturing high-quality color data, whereas the geometric information is usually lacking. In this thesis, we analyze in-depth some of the shortcomings of these data-acquisition methods and propose new ways to overcome them. Mainly, we focus on the technologies that allow high-quality digitization of individual buildings. These are terrestrial LiDAR for geometric information and street-level imagery for color information. Our main goal is the processing and completion of detailed 3D urban representations. For this, we will work with multiple data sources and combine them when possible to produce models that can be inspected in real-time. Our research has focused on the following contributions: - Effective and feature-preserving simplification of massive point clouds. - Developing normal estimation algorithms explicitly designed for LiDAR data. - Low-stretch panoramic representation for point clouds. - Semantic analysis of street-level imagery for improved multi-view stereo reconstruction. - Color improvement through heuristic techniques and the registration of LiDAR and imagery data. - Efficient and faithful visualization of massive point clouds using image-based techniques.Durant els darrers anys, hi ha hagut un creixement notori en el camp de la digitalització d'edificis en 3D i entorns urbans. La millora substancial tant del maquinari d'escaneig com dels algorismes de reconstrucció ha portat al desenvolupament de representacions d'edificis i ciutats que es poden transmetre i inspeccionar remotament en temps real. Entre les aplicacions que implementen aquestes tecnologies hi ha diversos navegadors GPS i globus virtuals com Google Earth o les eines proporcionades per l'Institut Cartogràfic i Geològic de Catalunya. En particular, en aquesta tesi, conceptualitzem les ciutats com una col·lecció d'edificis individuals. Per tant, ens centrem en el processament individual d'una estructura a la vegada, en lloc del processament a gran escala d'entorns urbans. Avui en dia, hi ha una àmplia diversitat de tecnologies de digitalització i la selecció de l'adequada és clau per a cada aplicació particular. Aproximadament, aquestes tècniques es poden agrupar en tres famílies principals: - Temps de vol (LiDAR terrestre i aeri). - Fotogrametria (imatges a escala de carrer, de satèl·lit i aèries). - Dades vectorials editades per humans (cadastre i altres fonts de mapes). Cadascun d'ells presenta els seus avantatges en termes d'àrea coberta, qualitat de les dades, cost econòmic i esforç de processament. Els dispositius LiDAR muntats en avió i en cotxe són òptims per escombrar àrees enormes, però adquirir i calibrar aquests dispositius no és una tasca trivial. A més, el procés de captura es realitza mitjançant línies d'escaneig, que cal registrar mitjançant GPS i dades inercials. Com a alternativa, els dispositius terrestres de LiDAR són més accessibles, però cobreixen àrees més petites, i la seva estratègia de mostreig sol produir núvols de punts massius amb regions planes sobrerepresentades. Una opció més barata són les imatges a escala de carrer. Es pot fer servir un conjunt dens d'imatges capturades amb una càmera de qualitat mitjana per obtenir reconstruccions prou realistes mitjançant algorismes estèreo d'última generació per produir. Un altre avantatge d'aquest mètode és la captura de dades de color d'alta qualitat. Tanmateix, la informació geomètrica resultant sol ser de baixa qualitat. En aquesta tesi, analitzem en profunditat algunes de les mancances d'aquests mètodes d'adquisició de dades i proposem noves maneres de superar-les. Principalment, ens centrem en les tecnologies que permeten una digitalització d'alta qualitat d'edificis individuals. Es tracta de LiDAR terrestre per obtenir informació geomètrica i imatges a escala de carrer per obtenir informació sobre colors. El nostre objectiu principal és el processament i la millora de representacions urbanes 3D amb molt detall. Per a això, treballarem amb diverses fonts de dades i les combinarem quan sigui possible per produir models que es puguin inspeccionar en temps real. La nostra investigació s'ha centrat en les següents contribucions: - Simplificació eficaç de núvols de punts massius, preservant detalls d'alta resolució. - Desenvolupament d'algoritmes d'estimació normal dissenyats explícitament per a dades LiDAR. - Representació panoràmica de baixa distorsió per a núvols de punts. - Anàlisi semàntica d'imatges a escala de carrer per millorar la reconstrucció estèreo de façanes. - Millora del color mitjançant tècniques heurístiques i el registre de dades LiDAR i imatge. - Visualització eficient i fidel de núvols de punts massius mitjançant tècniques basades en imatges

    Geometric Structure Extraction and Reconstruction

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    Geometric structure extraction and reconstruction is a long-standing problem in research communities including computer graphics, computer vision, and machine learning. Within different communities, it can be interpreted as different subproblems such as skeleton extraction from the point cloud, surface reconstruction from multi-view images, or manifold learning from high dimensional data. All these subproblems are building blocks of many modern applications, such as scene reconstruction for AR/VR, object recognition for robotic vision and structural analysis for big data. Despite its importance, the extraction and reconstruction of a geometric structure from real-world data are ill-posed, where the main challenges lie in the incompleteness, noise, and inconsistency of the raw input data. To address these challenges, three studies are conducted in this thesis: i) a new point set representation for shape completion, ii) a structure-aware data consolidation method, and iii) a data-driven deep learning technique for multi-view consistency. In addition to theoretical contributions, the algorithms we proposed significantly improve the performance of several state-of-the-art geometric structure extraction and reconstruction approaches, validated by extensive experimental results
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