1,252 research outputs found

    Polly's Polyhedral Scheduling in the Presence of Reductions

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    The polyhedral model provides a powerful mathematical abstraction to enable effective optimization of loop nests with respect to a given optimization goal, e.g., exploiting parallelism. Unexploited reduction properties are a frequent reason for polyhedral optimizers to assume parallelism prohibiting dependences. To our knowledge, no polyhedral loop optimizer available in any production compiler provides support for reductions. In this paper, we show that leveraging the parallelism of reductions can lead to a significant performance increase. We give a precise, dependence based, definition of reductions and discuss ways to extend polyhedral optimization to exploit the associativity and commutativity of reduction computations. We have implemented a reduction-enabled scheduling approach in the Polly polyhedral optimizer and evaluate it on the standard Polybench 3.2 benchmark suite. We were able to detect and model all 52 arithmetic reductions and achieve speedups up to 2.21Ă—\times on a quad core machine by exploiting the multidimensional reduction in the BiCG benchmark.Comment: Presented at the IMPACT15 worksho

    Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code

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    This paper introduces Tiramisu, a polyhedral framework designed to generate high performance code for multiple platforms including multicores, GPUs, and distributed machines. Tiramisu introduces a scheduling language with novel extensions to explicitly manage the complexities that arise when targeting these systems. The framework is designed for the areas of image processing, stencils, linear algebra and deep learning. Tiramisu has two main features: it relies on a flexible representation based on the polyhedral model and it has a rich scheduling language allowing fine-grained control of optimizations. Tiramisu uses a four-level intermediate representation that allows full separation between the algorithms, loop transformations, data layouts, and communication. This separation simplifies targeting multiple hardware architectures with the same algorithm. We evaluate Tiramisu by writing a set of image processing, deep learning, and linear algebra benchmarks and compare them with state-of-the-art compilers and hand-tuned libraries. We show that Tiramisu matches or outperforms existing compilers and libraries on different hardware architectures, including multicore CPUs, GPUs, and distributed machines.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0041

    Introducing Molly: Distributed Memory Parallelization with LLVM

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    Programming for distributed memory machines has always been a tedious task, but necessary because compilers have not been sufficiently able to optimize for such machines themselves. Molly is an extension to the LLVM compiler toolchain that is able to distribute and reorganize workload and data if the program is organized in statically determined loop control-flows. These are represented as polyhedral integer-point sets that allow program transformations applied on them. Memory distribution and layout can be declared by the programmer as needed and the necessary asynchronous MPI communication is generated automatically. The primary motivation is to run Lattice QCD simulations on IBM Blue Gene/Q supercomputers, but since the implementation is not yet completed, this paper shows the capabilities on Conway's Game of Life

    PENCIL: Towards a Platform-Neutral Compute Intermediate Language for DSLs

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    We motivate the design and implementation of a platform-neutral compute intermediate language (PENCIL) for productive and performance-portable accelerator programming

    Towards an Achievable Performance for the Loop Nests

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    Numerous code optimization techniques, including loop nest optimizations, have been developed over the last four decades. Loop optimization techniques transform loop nests to improve the performance of the code on a target architecture, including exposing parallelism. Finding and evaluating an optimal, semantic-preserving sequence of transformations is a complex problem. The sequence is guided using heuristics and/or analytical models and there is no way of knowing how close it gets to optimal performance or if there is any headroom for improvement. This paper makes two contributions. First, it uses a comparative analysis of loop optimizations/transformations across multiple compilers to determine how much headroom may exist for each compiler. And second, it presents an approach to characterize the loop nests based on their hardware performance counter values and a Machine Learning approach that predicts which compiler will generate the fastest code for a loop nest. The prediction is made for both auto-vectorized, serial compilation and for auto-parallelization. The results show that the headroom for state-of-the-art compilers ranges from 1.10x to 1.42x for the serial code and from 1.30x to 1.71x for the auto-parallelized code. These results are based on the Machine Learning predictions.Comment: Accepted at the 31st International Workshop on Languages and Compilers for Parallel Computing (LCPC 2018

    Beyond shared memory loop parallelism in the polyhedral model

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    2013 Spring.Includes bibliographical references.With the introduction of multi-core processors, motivated by power and energy concerns, parallel processing has become main-stream. Parallel programming is much more difficult due to its non-deterministic nature, and because of parallel programming bugs that arise from non-determinacy. One solution is automatic parallelization, where it is entirely up to the compiler to efficiently parallelize sequential programs. However, automatic parallelization is very difficult, and only a handful of successful techniques are available, even after decades of research. Automatic parallelization for distributed memory architectures is even more problematic in that it requires explicit handling of data partitioning and communication. Since data must be partitioned among multiple nodes that do not share memory, the original memory allocation of sequential programs cannot be directly used. One of the main contributions of this dissertation is the development of techniques for generating distributed memory parallel code with parametric tiling. Our approach builds on important contributions to the polyhedral model, a mathematical framework for reasoning about program transformations. We show that many affine control programs can be uniformized only with simple techniques. Being able to assume uniform dependences significantly simplifies distributed memory code generation, and also enables parametric tiling. Our approach implemented in the AlphaZ system, a system for prototyping analyses, transformations, and code generators in the polyhedral model. The key features of AlphaZ are memory re-allocation, and explicit representation of reductions. We evaluate our approach on a collection of polyhedral kernels from the PolyBench suite, and show that our approach scales as well as PLuTo, a state-of-the-art shared memory automatic parallelizer using the polyhedral model. Automatic parallelization is only one approach to dealing with the non-deterministic nature of parallel programming that leaves the difficulty entirely to the compiler. Another approach is to develop novel parallel programming languages. These languages, such as X10, aim to provide highly productive parallel programming environment by including parallelism into the language design. However, even in these languages, parallel bugs remain to be an important issue that hinders programmer productivity. Another contribution of this dissertation is to extend the array dataflow analysis to handle a subset of X10 programs. We apply the result of dataflow analysis to statically guarantee determinism. Providing static guarantees can significantly increase programmer productivity by catching questionable implementations at compile-time, or even while programming

    Doctor of Philosophy

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    dissertationSparse matrix codes are found in numerous applications ranging from iterative numerical solvers to graph analytics. Achieving high performance on these codes has however been a significant challenge, mainly due to array access indirection, for example, of the form A[B[i]]. Indirect accesses make precise dependence analysis impossible at compile-time, and hence prevent many parallelizing and locality optimizing transformations from being applied. The expert user relies on manually written libraries to tailor the sparse code and data representations best suited to the target architecture from a general sparse matrix representation. However libraries have limited composability, address very specific optimization strategies, and have to be rewritten as new architectures emerge. In this dissertation, we explore the use of the inspector/executor methodology to accomplish the code and data transformations to tailor high performance sparse matrix representations. We devise and embed abstractions for such inspector/executor transformations within a compiler framework so that they can be composed with a rich set of existing polyhedral compiler transformations to derive complex transformation sequences for high performance. We demonstrate the automatic generation of inspector/executor code, which orchestrates code and data transformations to derive high performance representations for the Sparse Matrix Vector Multiply kernel in particular. We also show how the same transformations may be integrated into sparse matrix and graph applications such as Sparse Matrix Matrix Multiply and Stochastic Gradient Descent, respectively. The specific constraints of these applications, such as problem size and dependence structure, necessitate unique sparse matrix representations that can be realized using our transformations. Computations such as Gauss Seidel, with loop carried dependences at the outer most loop necessitate different strategies for high performance. Specifically, we organize the computation into level sets or wavefronts of irregular size, such that iterations of a wavefront may be scheduled in parallel but different wavefronts have to be synchronized. We demonstrate automatic code generation of high performance inspectors that do explicit dependence testing and level set construction at runtime, as well as high performance executors, which are the actual parallelized computations. For the above sparse matrix applications, we automatically generate inspector/executor code comparable in performance to manually tuned libraries

    PIPS Is not (just) Polyhedral Software Adding GPU Code Generation in PIPS

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    6 pagesInternational audienceParallel and heterogeneous computing are growing in audience thanks to the increased performance brought by ubiquitous manycores and GPUs. However, available programming models, like OPENCL or CUDA, are far from being straightforward to use. As a consequence, several automated or semi-automated approaches have been proposed to automatically generate hardware-level codes from high-level sequential sources. Polyhedral models are becoming more popular because of their combination of expressiveness, compactness, and accurate abstraction of the data-parallel behaviour of programs. These models provide automatic or semi-automatic parallelization and code transformation capabilities that target such modern parallel architectures. PIPS is a quarter-century old source-to-source transformation framework that initially targeted parallel machines but then evolved to include other targets. PIPS uses abstract interpretation on an integer polyhedral lattice to represent program code, allowing linear relation analysis on integer variables in an interprocedural way. The same representation is used for the dependence test and the convex array region analysis. The polyhedral model is also more classically used to schedule code from linear constraints. In this paper, we illustrate the features of this compiler infrastructure on an hypothetical input code, demonstrating the combination of polyhedral and non polyhedral transformations. PIPS interprocedural polyhedral analyses are used to generate data transfers and are combined with non-polyhedral transformations to achieve efficient CUDA code generation
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