13,337 research outputs found

    No-reference bitstream-based impairment detection for high efficiency video coding

    Get PDF
    Video distribution over error-prone Internet Protocol (IP) networks results in visual impairments on the received video streams. Objective impairment detection algorithms are crucial for maintaining a high Quality of Experience (QoE) as provided with IPTV distribution. There is a lot of research invested in H.264/AVC impairment detection models and questions rise if these turn obsolete with a transition to the successor of H.264/AVC, called High Efficiency Video Coding (HEVC). In this paper, first we show that impairments on HEVC compressed sequences are more visible compaired to H.264/AVC encoded sequences. We also show that an impairment detection model designed for H.264/AVC could be reused on HEVC, but that caution is advised. A more accurate model taking into account content classification needed slight modification to remain applicable for HEVC compression video content

    MediaSync: Handbook on Multimedia Synchronization

    Get PDF
    This book provides an approachable overview of the most recent advances in the fascinating field of media synchronization (mediasync), gathering contributions from the most representative and influential experts. Understanding the challenges of this field in the current multi-sensory, multi-device, and multi-protocol world is not an easy task. The book revisits the foundations of mediasync, including theoretical frameworks and models, highlights ongoing research efforts, like hybrid broadband broadcast (HBB) delivery and users' perception modeling (i.e., Quality of Experience or QoE), and paves the way for the future (e.g., towards the deployment of multi-sensory and ultra-realistic experiences). Although many advances around mediasync have been devised and deployed, this area of research is getting renewed attention to overcome remaining challenges in the next-generation (heterogeneous and ubiquitous) media ecosystem. Given the significant advances in this research area, its current relevance and the multiple disciplines it involves, the availability of a reference book on mediasync becomes necessary. This book fills the gap in this context. In particular, it addresses key aspects and reviews the most relevant contributions within the mediasync research space, from different perspectives. Mediasync: Handbook on Multimedia Synchronization is the perfect companion for scholars and practitioners that want to acquire strong knowledge about this research area, and also approach the challenges behind ensuring the best mediated experiences, by providing the adequate synchronization between the media elements that constitute these experiences

    No-reference bitstream-based visual quality impairment detection for high definition H.264/AVC encoded video sequences

    Get PDF
    Ensuring and maintaining adequate Quality of Experience towards end-users are key objectives for video service providers, not only for increasing customer satisfaction but also as service differentiator. However, in the case of High Definition video streaming over IP-based networks, network impairments such as packet loss can severely degrade the perceived visual quality. Several standard organizations have established a minimum set of performance objectives which should be achieved for obtaining satisfactory quality. Therefore, video service providers should continuously monitor the network and the quality of the received video streams in order to detect visual degradations. Objective video quality metrics enable automatic measurement of perceived quality. Unfortunately, the most reliable metrics require access to both the original and the received video streams which makes them inappropriate for real-time monitoring. In this article, we present a novel no-reference bitstream-based visual quality impairment detector which enables real-time detection of visual degradations caused by network impairments. By only incorporating information extracted from the encoded bitstream, network impairments are classified as visible or invisible to the end-user. Our results show that impairment visibility can be classified with a high accuracy which enables real-time validation of the existing performance objectives

    Improving perceptual multimedia quality with an adaptable communication protocol

    Get PDF
    Copyrights @ 2005 University Computing Centre ZagrebInnovations and developments in networking technology have been driven by technical considerations with little analysis of the benefit to the user. In this paper we argue that network parameters that define the network Quality of Service (QoS) must be driven by user-centric parameters such as user expectations and requirements for multimedia transmitted over a network. To this end a mechanism for mapping user-oriented parameters to network QoS parameters is outlined. The paper surveys existing methods for mapping user requirements to the network. An adaptable communication system is implemented to validate the mapping. The architecture adapts to varying network conditions caused by congestion so as to maintain user expectations and requirements. The paper also surveys research in the area of adaptable communications architectures and protocols. Our results show that such a user-biased approach to networking does bring tangible benefits to the user

    Assessing the quality of audio and video components in desktop multimedia conferencing

    Get PDF
    This thesis seeks to address the HCI (Human-Computer Interaction) research problem of how to establish the level of audio and video quality that end users require to successfully perform tasks via networked desktop videoconferencing. There are currently no established HCI methods of assessing the perceived quality of audio and video delivered in desktop videoconferencing. The transport of real-time speech and video information across new digital networks causes novel and different degradations, problems and issues to those common in the traditional telecommunications areas (telephone and television). Traditional assessment methods involve the use of very short test samples, are traditionally conducted outside a task-based environment, and focus on whether a degradation is noticed or not. But these methods cannot help establish what audio-visual quality is required by users to perform tasks successfully with the minimum of user cost, in interactive conferencing environments. This thesis addresses this research gap by investigating and developing a battery of assessment methods for networked videoconferencing, suitable for use in both field trials and laboratory-based studies. The development and use of these new methods helps identify the most critical variables (and levels of these variables) that affect perceived quality, and means by which network designers and HCI practitioners can address these problems are suggested. The output of the thesis therefore contributes both methodological (i.e. new rating scales and data-gathering methods) and substantive (i.e. explicit knowledge about quality requirements for certain tasks) knowledge to the HCI and networking research communities on the subjective quality requirements of real-time interaction in networked videoconferencing environments. Exploratory research is carried out through an interleaved series of field trials and controlled studies, advancing substantive and methodological knowledge in an incremental fashion. Initial studies use the ITU-recommended assessment methods, but these are found to be unsuitable for assessing networked speech and video quality for a number of reasons. Therefore later studies investigate and establish a novel polar rating scale, which can be used both as a static rating scale and as a dynamic continuous slider. These and further developments of the methods in future lab- based and real conferencing environments will enable subjective quality requirements and guidelines for different videoconferencing tasks to be established

    Adaptive subframe allocation for next generation multimedia delivery over hybrid LTE unicast broadcast

    Get PDF
    The continued global roll-out of long term evolution (LTE) networks is providing mobile users with perpetually increasing ubiquitous access to a rich selection of high quality multimedia. Interactive viewing experiences including 3-D or free-viewpoint video require the synchronous delivery of multiple video streams. This paper presents a novel hybrid unicast broadcast synchronisation (HUBS) framework to synchronously deliver multi-stream content. Previous techniques on hybrid LTE implementations include staggered modulation and coding scheme grouping, adaptive modulation coding or implementing error recover techniques; the work presented here instead focuses on dynamic allocation of resources between unicast and broadcast, improving stream synchronisation as well as overall cell resource usage. Furthermore, the HUBS framework has been developed to work within the limitations imposed by the LTE specification. Performance evaluation of the framework is performed through the simulation of probable future scenarios, where a popular live event is broadcast with stereo 3-D or multi-angle companion views interactively offered to capable users. The proposed framework forms a ``HUBS group'' that monitors the radio bearer queues to establish a time lead or lag between broadcast and unicast streams. Since unicast and broadcast share the same radio resources, the number of subframes allocated to the broadcast transmission are then dynamically increased or decreased to minimise the average lead/lag time offset between the streams. Dynamic allocation showed improvements for all services across the cell, whilst keeping streams synchronised despite increased user loading
    • 

    corecore