14 research outputs found

    A Model for Optimal Human Navigation with Stochastic Effects

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    We present a method for optimal path planning of human walking paths in mountainous terrain, using a control theoretic formulation and a Hamilton-Jacobi-Bellman equation. Previous models for human navigation were entirely deterministic, assuming perfect knowledge of the ambient elevation data and human walking velocity as a function of local slope of the terrain. Our model includes a stochastic component which can account for uncertainty in the problem, and thus includes a Hamilton-Jacobi-Bellman equation with viscosity. We discuss the model in the presence and absence of stochastic effects, and suggest numerical methods for simulating the model. We discuss two different notions of an optimal path when there is uncertainty in the problem. Finally, we compare the optimal paths suggested by the model at different levels of uncertainty, and observe that as the size of the uncertainty tends to zero (and thus the viscosity in the equation tends to zero), the optimal path tends toward the deterministic optimal path

    Optimal Human Navigation in Steep Terrain: a Hamilton-Jacobi-Bellman Approach

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    We present a method for determining optimal walking paths in steep terrain using the level set method and an optimal control formulation. By viewing the walking direction as a control variable, we can determine the optimal control by solving a Hamilton-Jacobi-Bellman equation. We then calculate the optimal walking path by solving an ordinary differential equation. We demonstrate the effectiveness of our method by computing optimal paths which travel throughout mountainous regions of Yosemite National Park. We include details regarding the numerical implementation of our model and address a specific application of a law enforcement agency patrolling a nationally protected area.Comment: 19 pages, 11 figure

    Maximum Volume Subset Selection for Anchored Boxes

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    Let B be a set of n axis-parallel boxes in d-dimensions such that each box has a corner at the origin and the other corner in the positive quadrant, and let k be a positive integer. We study the problem of selecting k boxes in B that maximize the volume of the union of the selected boxes. The research is motivated by applications in skyline queries for databases and in multicriteria optimization, where the problem is known as the hypervolume subset selection problem. It is known that the problem can be solved in polynomial time in the plane, while the best known algorithms in any dimension d>2 enumerate all size-k subsets. We show that: * The problem is NP-hard already in 3 dimensions. * In 3 dimensions, we break the enumeration of all size-k subsets, by providing an n^O(sqrt(k)) algorithm. * For any constant dimension d, we give an efficient polynomial-time approximation scheme

    Maximum Volume Subset Selection for Anchored Boxes

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    Let BB be a set of nn axis-parallel boxes in Rd\mathbb{R}^d such that each box has a corner at the origin and the other corner in the positive quadrant of Rd\mathbb{R}^d, and let kk be a positive integer. We study the problem of selecting kk boxes in BB that maximize the volume of the union of the selected boxes. This research is motivated by applications in skyline queries for databases and in multicriteria optimization, where the problem is known as the hypervolume subset selection problem. It is known that the problem can be solved in polynomial time in the plane, while the best known running time in any dimension d≥3d \ge 3 is Ω((nk))\Omega\big(\binom{n}{k}\big). We show that: - The problem is NP-hard already in 3 dimensions. - In 3 dimensions, we break the bound Ω((nk))\Omega\big(\binom{n}{k}\big), by providing an nO(k)n^{O(\sqrt{k})} algorithm. - For any constant dimension dd, we present an efficient polynomial-time approximation scheme

    Geodesics in CAT(0) Cubical Complexes

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    We describe an algorithm to compute the geodesics in an arbitrary CAT(0) cubical complex. A key tool is a correspondence between cubical complexes of global non-positive curvature and posets with inconsistent pairs. This correspondence also gives an explicit realization of such a complex as the state complex of a reconfigurable system, and a way to embed any interval in the integer lattice cubing of its dimension.Comment: 27 pages, 7 figure

    Algorithms for Optimizing Search Schedules in a Polygon

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    In the area of motion planning, considerable work has been done on guarding problems, where "guards", modelled as points, must guard a polygonal space from "intruders". Different variants of this problem involve varying a number of factors. The guards performing the search may vary in terms of their number, their mobility, and their range of vision. The model of intruders may or may not allow them to move. The polygon being searched may have a specified starting point, a specified ending point, or neither of these. The typical question asked about one of these problems is whether or not certain polygons can be searched under a particular guarding paradigm defined by the types of guards and intruders. In this thesis, we focus on two cases of a chain of guards searching a room (polygon with a specific starting point) for mobile intruders. The intruders must never be allowed to escape through the door undetected. In the case of the two guard problem, the guards must start at the door point and move in opposite directions along the boundary of the polygon, never crossing the door point. At all times, the guards must be able to see each other. The search is complete once both guards occupy the same spot elsewhere on the polygon. In the case of a chain of three guards, consecutive guards in the chain must always be visible. Again, the search starts at the door point, and the outer guards of the chain must move from the door in opposite directions. These outer guards must always remain on the boundary of the polygon. The search is complete once the chain lies entirely on a portion of the polygon boundary not containing the door point. Determining whether a polygon can be searched is a problem in the area of visibility in polygons; further to that, our work is related to the area of planning algorithms. We look for ways to find optimal schedules that minimize the distance or time required to complete the search. This is done by finding shortest paths in visibility diagrams that indicate valid positions for the guards. In the case of the two-guard room search, we are able to find the shortest distance schedule and the quickest schedule. The shortest distance schedule is found in O(n^2) time by solving an L_1 shortest path problem among curved obstacles in two dimensions. The quickest search schedule is found in O(n^4) time by solving an L_infinity shortest path problem among curved obstacles in two dimensions. For the chain of three guards, a search schedule minimizing the total distance travelled by the outer guards is found in O(n^6) time by solving an L_1 shortest path problem among curved obstacles in two dimensions
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