86 research outputs found

    Systems Engineering

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    The book "Systems Engineering: Practice and Theory" is a collection of articles written by developers and researches from all around the globe. Mostly they present methodologies for separate Systems Engineering processes; others consider issues of adjacent knowledge areas and sub-areas that significantly contribute to systems development, operation, and maintenance. Case studies include aircraft, spacecrafts, and space systems development, post-analysis of data collected during operation of large systems etc. Important issues related to "bottlenecks" of Systems Engineering, such as complexity, reliability, and safety of different kinds of systems, creation, operation and maintenance of services, system-human communication, and management tasks done during system projects are addressed in the collection. This book is for people who are interested in the modern state of the Systems Engineering knowledge area and for systems engineers involved in different activities of the area. Some articles may be a valuable source for university lecturers and students; most of case studies can be directly used in Systems Engineering courses as illustrative materials

    Mobile Robots

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    The objective of this book is to cover advances of mobile robotics and related technologies applied for multi robot systems' design and development. Design of control system is a complex issue, requiring the application of information technologies to link the robots into a single network. Human robot interface becomes a demanding task, especially when we try to use sophisticated methods for brain signal processing. Generated electrophysiological signals can be used to command different devices, such as cars, wheelchair or even video games. A number of developments in navigation and path planning, including parallel programming, can be observed. Cooperative path planning, formation control of multi robotic agents, communication and distance measurement between agents are shown. Training of the mobile robot operators is very difficult task also because of several factors related to different task execution. The presented improvement is related to environment model generation based on autonomous mobile robot observations

    Uncertainty in Artificial Intelligence: Proceedings of the Thirty-Fourth Conference

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    Narrative comprehension through analogy: A study in cognitive modeling and narrative clustering

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    As the field of natural language processing improves and finds its way into everyday use its current limitations and shortcomings become all the more apparent. The next generation of NLP systems will need to be able to handle tasks at a higher level, drawing together information beyond the lexical and across sentence boundaries. To address this need, research into the field of discourse understanding has emerged as a current hot topic with special attention being drawn to narrative comprehension. We explore cognitive modeling and the application of derived measures of analogy to tasks in the discourse/narrative domains. First, we present improvements to the LISA model, a state-of-the-art cognitive model of analogy, increasing the model’s flexibility and robustness, extending the model’s functionality to include a probabilistic measure of belief, and presenting an algorithm for automatically producing the model’s encoding. Finally we test the utility of narrative analogy as a feature for the Story Cloze Task. We find that narrative analogy is a poor feature on its own, but as part of a composite model with sentiment analysis, it outperforms the best task-given baselines but under-performs state-of-the-art. More importantly, through failure analysis we find that narrative analogy, as conceptualized by the field, is insufficient for such tasks, and researchers must first be able to determine when an analogy should be drawn since simply finding all potential analogies proves insufficient

    A surety engineering framework to reduce cognitive systems risks.

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    A PROBABILISTIC APPROACH TO THE CONSTRUCTION OF A MULTIMODAL AFFECT SPACE

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    Understanding affective signals from others is crucial for both human-human and human-agent interaction. The automatic analysis of emotion is by and large addressed as a pattern recognition problem which grounds in early psychological theories of emotion. Suitable features are first extracted and then used as input to classification (discrete emotion recognition) or regression (continuous affect detection). In this thesis, differently from many computational models in the literature, we draw on a simulationist approach to the analysis of facially displayed emotions - e.g., in the course of a face-to-face interaction between an expresser and an observer. At the heart of such perspective lies the enactment of the perceived emotion in the observer. We propose a probabilistic framework based on a deep latent representation of a continuous affect space, which can be exploited for both the estimation and the enactment of affective states in a multimodal space. Namely, we consider the observed facial expression together with physiological activations driven by internal autonomic activity. The rationale behind the approach lies in the large body of evidence from affective neuroscience showing that when we observe emotional facial expressions, we react with congruent facial mimicry. Further, in more complex situations, affect understanding is likely to rely on a comprehensive representation grounding the reconstruction of the state of the body associated with the displayed emotion. We show that our approach can address such problems in a unified and principled perspective, thus avoiding ad hoc heuristics while minimising learning efforts. Moreover, our model improves the inferred belief through the adoption of an inner loop of measurements and predictions within the central affect state-space, that realise the dynamics of the affect enactment. Results so far achieved have been obtained by adopting two publicly available multimodal corpora

    Natural Selection, Adaptive Evolution and Diversity in Computational Ecosystems

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    The central goal of this thesis is to provide additional criteria towards implementing open-ended evolution in an artificial system. Methods inspired by biological evolution are frequently applied to generate autonomous agents too complex to design by hand. Despite substantial progress in the area of evolutionary computation, additional efforts are needed to identify a coherent set of requirements for a system capable of exhibiting open-ended evolutionary dynamics. The thesis provides an extensive discussion of existing models and of the major considerations for designing a computational model of evolution by natural selection. Thus, the work in this thesis constitutes a further step towards determining the requirements for such a system and introduces a concrete implementation of an artificial evolution system to evaluate the developed suggestions. The proposed system improves upon existing models with respect to easy interpretability of agent behaviour, high structural freedom, and a low-level sensor and effector model to allow numerous long-term evolutionary gradients. In a series of experiments, the evolutionary dynamics of the system are examined against the set objectives and, where appropriate, compared with existing systems. Typical agent behaviours are introduced to convey a general overview of the system dynamics. These behaviours are related to properties of the respective agent populations and their evolved morphologies. It is shown that an intuitive classification of observed behaviours coincides with a more formal classification based on morphology. The evolutionary dynamics of the system are evaluated and shown to be unbounded according to the classification provided by Bedau and Packard’s measures of evolutionary activity. Further, it is analysed how observed behavioural complexity relates to the complexity of the agent-side mechanisms subserving these behaviours. It is shown that for the concrete definition of complexity applied, the average complexity continually increases for extended periods of evolutionary time. In combination, these two findings show how the observed behaviours are the result of an ongoing and lasting adaptive evolutionary process as opposed to being artifacts of the seeding process. Finally, the effect of variation in the system on the diversity of evolved behaviour is investigated. It is shown that coupling individual survival and reproductive success can restrict the available evolutionary trajectories in more than the trivial sense of removing another dimension, and conversely, decoupling individual survival from reproductive success can increase the number of evolutionary trajectories. The effect of different reproductive mechanisms is contrasted with that of variation in environmental conditions. The diversity of evolved strategies turns out to be sensitive to the reproductive mechanism while being remarkably robust to the variation of environmental conditions. These findings emphasize the importance of being explicit about the abstractions and assumptions underlying an artificial evolution system, particularly if the system is intended to model aspects of biological evolution

    Artificial general intelligence: Proceedings of the Second Conference on Artificial General Intelligence, AGI 2009, Arlington, Virginia, USA, March 6-9, 2009

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    Artificial General Intelligence (AGI) research focuses on the original and ultimate goal of AI – to create broad human-like and transhuman intelligence, by exploring all available paths, including theoretical and experimental computer science, cognitive science, neuroscience, and innovative interdisciplinary methodologies. Due to the difficulty of this task, for the last few decades the majority of AI researchers have focused on what has been called narrow AI – the production of AI systems displaying intelligence regarding specific, highly constrained tasks. In recent years, however, more and more researchers have recognized the necessity – and feasibility – of returning to the original goals of the field. Increasingly, there is a call for a transition back to confronting the more difficult issues of human level intelligence and more broadly artificial general intelligence
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