21 research outputs found

    KEER2022

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    AvanttĂ­tol: KEER2022. DiversitiesDescripciĂł del recurs: 25 juliol 202

    Advances in Human-Robot Interaction

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    Rapid advances in the field of robotics have made it possible to use robots not just in industrial automation but also in entertainment, rehabilitation, and home service. Since robots will likely affect many aspects of human existence, fundamental questions of human-robot interaction must be formulated and, if at all possible, resolved. Some of these questions are addressed in this collection of papers by leading HRI researchers

    Design revolutions: IASDR 2019 Conference Proceedings. Volume 2: Living, Making, Value

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    In September 2019 Manchester School of Art at Manchester Metropolitan University was honoured to host the bi-annual conference of the International Association of Societies of Design Research (IASDR) under the unifying theme of DESIGN REVOLUTIONS. This was the first time the conference had been held in the UK. Through key research themes across nine conference tracks – Change, Learning, Living, Making, People, Technology, Thinking, Value and Voices – the conference opened up compelling, meaningful and radical dialogue of the role of design in addressing societal and organisational challenges. This Volume 2 includes papers from Living, Making and Value tracks of the conference

    A Design-led Research Project in Urban Regeneration: How Human Centred Emotional Design Can Help in Restructuring the Post-industrial Site

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    This thesis utilises a research framework based on a double diamond model to explore design challenges in revitalising post-industrial sites. Specifically, it investigates the potential of Human-Centred Emotional Design (HCED) theory to enhance the visitor experience and contribute to the regeneration sites. To achieve the research objectives, this thesis conducts an extensive literature review encompassing existing research on urban regeneration, post-industrial transformation, and relevant theories regarding HCED and design approaches. This review aims to define the scope of HCED in this study, highlight current issues in post-industrial regeneration projects, emphasise complexities associated with converting former industrial sites, and identify potential future trends in urban regeneration efforts. Based on insights from the literature review, this thesis proposes a hypothesis that HCED theory can facilitate the regeneration of post-industrial sites at the visceral, behavioural, and reflective design levels. To test this hypothesis, the study employs diverse research methods, including fieldwork-based case studies, to gain comprehensive insights into various types of regeneration projects across diverse cultural contexts. Additionally, participatory design methods, such as focus groups, questionnaires, interviews, and analysis of digital footprints, are used to gather insights and feedback from stakeholders representing different backgrounds.The findings from the case studies and stakeholder engagement inform the development of a design framework rooted in HCED theory. This framework is further validated through the creation of a conceptual design and a comparative analysis with the existing design of Albert Dock. Both designs are recreated in virtual reality (VR) to facilitate participant comparison. Galvanic Skin Response (GSR) techniques and self-report questionnaires are employed to collect participants' emotional responses and assess their preferences. The experimental results indicate that participants generally show a greater inclination towards the conceptual design based on HCED theory, finding it more engaging across all three design levels. Consequently, it can be concluded that the HCED-based design framework proposed in this study is effective and has the potential to significantly enhance the visitor experience in post-industrial regeneration projects. This design-oriented research project addresses the emotional aspects of urban regeneration design, particularly in relation to the redevelopment of post-industrial sites. It offers a standardised, principled, and interdisciplinary design solution for the field of urban regeneration. Furthermore, the theoretical contributions of this thesis promote a comprehensive understanding of how post-industrial sites can be transformed into vibrant, habitable urban spaces that cater to the emotional and psychological needs of visitors

    Biometrics

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    Biometrics uses methods for unique recognition of humans based upon one or more intrinsic physical or behavioral traits. In computer science, particularly, biometrics is used as a form of identity access management and access control. It is also used to identify individuals in groups that are under surveillance. The book consists of 13 chapters, each focusing on a certain aspect of the problem. The book chapters are divided into three sections: physical biometrics, behavioral biometrics and medical biometrics. The key objective of the book is to provide comprehensive reference and text on human authentication and people identity verification from both physiological, behavioural and other points of view. It aims to publish new insights into current innovations in computer systems and technology for biometrics development and its applications. The book was reviewed by the editor Dr. Jucheng Yang, and many of the guest editors, such as Dr. Girija Chetty, Dr. Norman Poh, Dr. Loris Nanni, Dr. Jianjiang Feng, Dr. Dongsun Park, Dr. Sook Yoon and so on, who also made a significant contribution to the book

    Design revolutions: IASDR 2019 Conference Proceedings. Volume 3: People

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    In September 2019 Manchester School of Art at Manchester Metropolitan University was honoured to host the bi-annual conference of the International Association of Societies of Design Research (IASDR) under the unifying theme of DESIGN REVOLUTIONS. This was the first time the conference had been held in the UK. Through key research themes across nine conference tracks – Change, Learning, Living, Making, People, Technology, Thinking, Value and Voices – the conference opened up compelling, meaningful and radical dialogue of the role of design in addressing societal and organisational challenges. This Volume 3 includes papers from People track of the conference

    Human-Computer Interaction

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    In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools

    31th International Conference on Information Modelling and Knowledge Bases

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    Information modelling is becoming more and more important topic for researchers, designers, and users of information systems.The amount and complexity of information itself, the number of abstractionlevels of information, and the size of databases and knowledge bases arecontinuously growing. Conceptual modelling is one of the sub-areas ofinformation modelling. The aim of this conference is to bring together experts from different areas of computer science and other disciplines, who have a common interest in understanding and solving problems on information modelling and knowledge bases, as well as applying the results of research to practice. We also aim to recognize and study new areas on modelling and knowledge bases to which more attention should be paid. Therefore philosophy and logic, cognitive science, knowledge management, linguistics and management science are relevant areas, too. In the conference, there will be three categories of presentations, i.e. full papers, short papers and position papers
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