6 research outputs found

    The creative process behind Dialogismos I: theoretical and technical considerations

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    This paper examines the aesthetic dimension and the technical realization of Dialogismos I, a piece for saxophone alto and electronics by the composer Nuno Peixoto de Pinho. The conceptual basis of the work relies on the notion of ‘intertextuality’ coined by the Bulgarian-French philosopher and literary critic Julia Kristeva, which was somehow transposed to the music domain by J. Peter Burkholder under the concept ‘musical borrowing’. The compositional problems raised by applying an intertextual musical thinking as a key driver of the composition were solved using two different approaches. The first approach was the manual selection of elements from several music works with different granularities to devise the overall structure of the work and to create the saxophone score. The second approach was applied to the realization of the electronic part and relied on concatenative sound synthesis as an algorithmic computer assisted composition method and a real-time synthesis technique.info:eu-repo/semantics/publishedVersio

    earGram Actors: an interactive audiovisual system based on social behavior

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    In multi-agent systems, local interactions among system components following relatively simple rules often result in complex overall systemic behavior. Complex behavioral and morphological patterns have been used to generate and organize audiovisual systems with artistic purposes. In this work, we propose to use the Actor model of social interactions to drive a concatenative synthesis engine called earGram in real time. The Actor model was originally developed to explore the emergence of complex visual patterns. On the other hand, earGram was originally developed to facilitate the creative exploration of concatenative sound synthesis. The integrated audiovisual system allows a human performer to interact with the system dynamics while receiving visual and auditory feedback. The interaction happens indirectly by disturbing the rules governing the social relationships amongst the actors, which results in a wide range of dynamic spatiotemporal patterns. A performer thus improvises within the behavioural scope of the system while evaluating the apparent connections between parameter values and actual complexity of the system output

    Musical Applications of Real-Time Corpus-Based Concatenative Synthesis

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    cote interne IRCAM: Schwarz07bNone / NoneNational audienceCorpus-based concatenative synthesis (CBCS) builds on a large database of segmented and descriptor-analysed sounds that are selected and played according to proximity to a target position in the descriptor space. This can be seen as a content-based extension to granular synthesis providing direct access to specific sound characteristics in real-time. The aim of the article is to show how CBCS supports---or actually inspires---new musical ideas by exploring the corpus interactively or via a written target score. We will show this with 4 musical examples of pieces that explore the concepts made possible by CBCS of live corpus recording, navigation in 3D in a metaphor of a score, interaction and corpus cross-synthesis, and harmonic selection tighly integrated with an orchestra score
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