680 research outputs found

    Phase-Stretch Adaptive Gradient-Field Extractor (PAGE)

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    Emulated by an algorithm, certain physical phenomena have useful properties for image transformation. For example, image denoising can be achieved by propagating the image through the heat diffusion equation. Different stages of the temporal evolution represent a multiscale embedding of the image. Stimulated by the photonic time stretch, a realtime data acquisition technology, the Phase Stretch Transform (PST) emulates 2D propagation through a medium with group velocity dispersion, followed by coherent (phase) detection. The algorithm performs exceptionally well as an edge and texture extractor, in particular in visually impaired images. Here, we introduce a decomposition method that is metaphorically analogous to birefringent diffractive propagation. This decomposition method, which we term as Phase-stretch Adaptive Gradient-field Extractor (PAGE) embeds the original image into a set of feature maps that selects semantic information at different scale, orientation, and spatial frequency. We demonstrate applications of this algorithm in edge detection and extraction of semantic information from medical images, electron microscopy images of semiconductor circuits, optical characters and finger print images. The code for this algorithm is available here (https://github.com/JalaliLabUCLA)

    General Adaptive Neighborhood Image Processing. Part II: Practical Applications Issues

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    23 pagesInternational audienceThe so-called General Adaptive Neighborhood Image Processing (GANIP) approach is presented in a two parts paper dealing respectively with its theoretical and practical aspects. The General Adaptive Neighborhood (GAN) paradigm, theoretically introduced in Part I [20], allows the building of new image processing transformations using context-dependent analysis. With the help of a specified analyzing criterion, such transformations perform a more significant spatial analysis, taking intrinsically into account the local radiometric, morphological or geometrical characteristics of the image. Moreover they are consistent with the physical and/or physiological settings of the image to be processed, using general linear image processing frameworks. In this paper, the GANIP approach is more particularly studied in the context of Mathematical Morphology (MM). The structuring elements, required for MM, are substituted by GAN-based structuring elements, fitting to the local contextual details of the studied image. The resulting morphological operators perform a really spatiallyadaptive image processing and notably, in several important and practical cases, are connected, which is a great advantage compared to the usual ones that fail to this property. Several GANIP-based results are here exposed and discussed in image filtering, image segmentation, and image enhancement. In order to evaluate the proposed approach, a comparative study is as far as possible proposed between the adaptive and usual morphological operators. Moreover, the interests to work with the Logarithmic Image Processing framework and with the 'contrast' criterion are shown through practical application examples

    Appearance-based image splitting for HDR display systems

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    High dynamic range displays that incorporate two optically-coupled image planes have recently been developed. This dual image plane design requires that a given HDR input image be split into two complementary standard dynamic range components that drive the coupled systems, therefore there existing image splitting issue. In this research, two types of HDR display systems (hardcopy and softcopy HDR display) are constructed to facilitate the study of HDR image splitting algorithm for building HDR displays. A new HDR image splitting algorithm which incorporates iCAM06 image appearance model is proposed, seeking to create displayed HDR images that can provide better image quality. The new algorithm has potential to improve image details perception, colorfulness and better gamut utilization. Finally, the performance of the new iCAM06-based HDR image splitting algorithm is evaluated and compared with widely spread luminance square root algorithm through psychophysical studies

    Multi-Modal Enhancement Techniques for Visibility Improvement of Digital Images

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    Image enhancement techniques for visibility improvement of 8-bit color digital images based on spatial domain, wavelet transform domain, and multiple image fusion approaches are investigated in this dissertation research. In the category of spatial domain approach, two enhancement algorithms are developed to deal with problems associated with images captured from scenes with high dynamic ranges. The first technique is based on an illuminance-reflectance (I-R) model of the scene irradiance. The dynamic range compression of the input image is achieved by a nonlinear transformation of the estimated illuminance based on a windowed inverse sigmoid transfer function. A single-scale neighborhood dependent contrast enhancement process is proposed to enhance the high frequency components of the illuminance, which compensates for the contrast degradation of the mid-tone frequency components caused by dynamic range compression. The intensity image obtained by integrating the enhanced illuminance and the extracted reflectance is then converted to a RGB color image through linear color restoration utilizing the color components of the original image. The second technique, named AINDANE, is a two step approach comprised of adaptive luminance enhancement and adaptive contrast enhancement. An image dependent nonlinear transfer function is designed for dynamic range compression and a multiscale image dependent neighborhood approach is developed for contrast enhancement. Real time processing of video streams is realized with the I-R model based technique due to its high speed processing capability while AINDANE produces higher quality enhanced images due to its multi-scale contrast enhancement property. Both the algorithms exhibit balanced luminance, contrast enhancement, higher robustness, and better color consistency when compared with conventional techniques. In the transform domain approach, wavelet transform based image denoising and contrast enhancement algorithms are developed. The denoising is treated as a maximum a posteriori (MAP) estimator problem; a Bivariate probability density function model is introduced to explore the interlevel dependency among the wavelet coefficients. In addition, an approximate solution to the MAP estimation problem is proposed to avoid the use of complex iterative computations to find a numerical solution. This relatively low complexity image denoising algorithm implemented with dual-tree complex wavelet transform (DT-CWT) produces high quality denoised images

    Wavelet-Based Enhancement Technique for Visibility Improvement of Digital Images

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    Image enhancement techniques for visibility improvement of color digital images based on wavelet transform domain are investigated in this dissertation research. In this research, a novel, fast and robust wavelet-based dynamic range compression and local contrast enhancement (WDRC) algorithm to improve the visibility of digital images captured under non-uniform lighting conditions has been developed. A wavelet transform is mainly used for dimensionality reduction such that a dynamic range compression with local contrast enhancement algorithm is applied only to the approximation coefficients which are obtained by low-pass filtering and down-sampling the original intensity image. The normalized approximation coefficients are transformed using a hyperbolic sine curve and the contrast enhancement is realized by tuning the magnitude of the each coefficient with respect to surrounding coefficients. The transformed coefficients are then de-normalized to their original range. The detail coefficients are also modified to prevent edge deformation. The inverse wavelet transform is carried out resulting in a lower dynamic range and contrast enhanced intensity image. A color restoration process based on the relationship between spectral bands and the luminance of the original image is applied to convert the enhanced intensity image back to a color image. Although the colors of the enhanced images produced by the proposed algorithm are consistent with the colors of the original image, the proposed algorithm fails to produce color constant results for some pathological scenes that have very strong spectral characteristics in a single band. The linear color restoration process is the main reason for this drawback. Hence, a different approach is required for tackling the color constancy problem. The illuminant is modeled having an effect on the image histogram as a linear shift and adjust the image histogram to discount the illuminant. The WDRC algorithm is then applied with a slight modification, i.e. instead of using a linear color restoration, a non-linear color restoration process employing the spectral context relationships of the original image is applied. The proposed technique solves the color constancy issue and the overall enhancement algorithm provides attractive results improving visibility even for scenes with near-zero visibility conditions. In this research, a new wavelet-based image interpolation technique that can be used for improving the visibility of tiny features in an image is presented. In wavelet domain interpolation techniques, the input image is usually treated as the low-pass filtered subbands of an unknown wavelet-transformed high-resolution (HR) image, and then the unknown high-resolution image is produced by estimating the wavelet coefficients of the high-pass filtered subbands. The same approach is used to obtain an initial estimate of the high-resolution image by zero filling the high-pass filtered subbands. Detail coefficients are estimated via feeding this initial estimate to an undecimated wavelet transform (UWT). Taking an inverse transform after replacing the approximation coefficients of the UWT with initially estimated HR image, results in the final interpolated image. Experimental results of the proposed algorithms proved their superiority over the state-of-the-art enhancement and interpolation techniques

    Retinal drug delivery: rethinking outcomes for the efficient replication of retinal behavior

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    The retina is a highly organized structure that is considered to be "an approachable part of the brain." It is attracting the interest of development scientists, as it provides a model neurovascular system. Over the last few years, we have been witnessing significant development in the knowledge of the mechanisms that induce the shape of the retinal vascular system, as well as knowledge of disease processes that lead to retina degeneration. Knowledge and understanding of how our vision works are crucial to creating a hardware-adaptive computational model that can replicate retinal behavior. The neuronal system is nonlinear and very intricate. It is thus instrumental to have a clear view of the neurophysiological and neuroanatomic processes and to take into account the underlying principles that govern the process of hardware transformation to produce an appropriate model that can be mapped to a physical device. The mechanistic and integrated computational models have enormous potential toward helping to understand disease mechanisms and to explain the associations identified in large model-free data sets. The approach used is modulated and based on different models of drug administration, including the geometry of the eye. This work aimed to review the recently used mathematical models to map a directed retinal network.The authors acknowledge the financial support received from the Portuguese Science and Technology Foundation (FCT/MCT) and the European Funds (PRODER/COMPETE) for the project UIDB/04469/2020 (strategic fund), co-financed by FEDER, under the Partnership Agreement PT2020. The authors also acknowledge FAPESP – São Paulo Research Foundation, for the financial support for the publication of the article.info:eu-repo/semantics/publishedVersio

    A discrete graph Laplacian for signal processing

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    In this thesis we exploit diffusion processes on graphs to effect two fundamental problems of image processing: denoising and segmentation. We treat these two low-level vision problems on the pixel-wise level under a unified framework: a graph embedding. Using this framework opens us up to the possibilities of exploiting recently introduced algorithms from the semi-supervised machine learning literature. We contribute two novel edge-preserving smoothing algorithms to the literature. Furthermore we apply these edge-preserving smoothing algorithms to some computational photography tasks. Many recent computational photography tasks require the decomposition of an image into a smooth base layer containing large scale intensity variations and a residual layer capturing fine details. Edge-preserving smoothing is the main computational mechanism in producing these multi-scale image representations. We, in effect, introduce a new approach to edge-preserving multi-scale image decompositions. Where as prior approaches such as the Bilateral filter and weighted-least squares methods require multiple parameters to tune the response of the filters our method only requires one. This parameter can be interpreted as a scale parameter. We demonstrate the utility of our approach by applying the method to computational photography tasks that utilise multi-scale image decompositions. With minimal modification to these edge-preserving smoothing algorithms we show that we can extend them to produce interactive image segmentation. As a result the operations of segmentation and denoising are conducted under a unified framework. Moreover we discuss how our method is related to region based active contours. We benchmark our proposed interactive segmentation algorithms against those based upon energy-minimisation, specifically graph-cut methods. We demonstrate that we achieve competitive performance

    Doctor of Philosophy

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    dissertationConfocal microscopy has become a popular imaging technique in biology research in recent years. It is often used to study three-dimensional (3D) structures of biological samples. Confocal data are commonly multichannel, with each channel resulting from a different fluorescent staining. This technique also results in finely detailed structures in 3D, such as neuron fibers. Despite the plethora of volume rendering techniques that have been available for many years, there is a demand from biologists for a flexible tool that allows interactive visualization and analysis of multichannel confocal data. Together with biologists, we have designed and developed FluoRender. It incorporates volume rendering techniques such as a two-dimensional (2D) transfer function and multichannel intermixing. Rendering results can be enhanced through tone-mappings and overlays. To facilitate analyses of confocal data, FluoRender provides interactive operations for extracting complex structures. Furthermore, we developed the Synthetic Brainbow technique, which takes advantage of the asynchronous behavior in Graphics Processing Unit (GPU) framebuffer loops and generates random colorizations for different structures in single-channel confocal data. The results from our Synthetic Brainbows, when applied to a sequence of developing cells, can then be used for tracking the movements of these cells. Finally, we present an application of FluoRender in the workflow of constructing anatomical atlases

    Tone mapping for high dynamic range images

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    Tone mapping is an essential step for the reproduction of "nice looking" images. It provides the mapping between the luminances of the original scene to the output device's display values. When the dynamic range of the captured scene is smaller or larger than that of the display device, tone mapping expands or compresses the luminance ratios. We address the problem of tone mapping high dynamic range (HDR) images to standard displays (CRT, LCD) and to HDR displays. With standard displays, the dynamic range of the captured HDR scene must be compressed significantly, which can induce a loss of contrast resulting in a loss of detail visibility. Local tone mapping operators can be used in addition to the global compression to increase the local contrast and thus improve detail visibility, but this tends to create artifacts. We developed a local tone mapping method that solves the problems generally encountered by local tone mapping algorithms. Namely, it does not create halo artifacts, nor graying-out of low contrast areas, and provides good color rendition. We then investigated specifically the rendition of color and confirmed that local tone mapping algorithms must be applied to the luminance channel only. We showed that the correlation between luminance and chrominance plays a role in the appearance of the final image but a perfect decorrelation is not necessary. Recently developed HDR monitors enable the display of HDR images with hardly any compression of their dynamic range. The arrival of these displays on the market create the need for new tone mapping algorithms. In particular, legacy images that were mapped to SDR displays must be re-rendered to HDR displays, taking best advantage of the increase in dynamic range. This operation can be seen as the reverse of the tone mapping to SDR. We propose a piecewise linear tone scale function that enhances the brightness of specular highlights so that the sensation of naturalness is improved. Our tone scale algorithm is based on the segmentation of the image into its diffuse and specular components as well as on the range of display luminance that is allocated to the specular component and the diffuse component, respectively. We performed a psychovisual experiment to validate the benefit of our tone scale. The results showed that, with HDR displays, allocating more luminance range to the specular component than what was allocated in the image rendered to SDR displays provides more natural looking images
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