264 research outputs found

    3D mesh metamorphosis from spherical parameterization for conceptual design

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    Engineering product design is an information intensive decision-making process that consists of several phases including design specification definition, design concepts generation, detailed design and analysis, and manufacturing. Usually, generating geometry models for visualization is a big challenge for early stage conceptual design. Complexity of existing computer aided design packages constrains participation of people with various backgrounds in the design process. In addition, many design processes do not take advantage of the rich amount of legacy information available for new concepts creation. The research presented here explores the use of advanced graphical techniques to quickly and efficiently merge legacy information with new design concepts to rapidly create new conceptual product designs. 3D mesh metamorphosis framework 3DMeshMorpher was created to construct new models by navigating in a shape-space of registered design models. The framework is composed of: i) a fast spherical parameterization method to map a geometric model (genus-0) onto a unit sphere; ii) a geometric feature identification and picking technique based on 3D skeleton extraction; and iii) a LOD controllable 3D remeshing scheme with spherical mesh subdivision based on the developedspherical parameterization. This efficient software framework enables designers to create numerous geometric concepts in real time with a simple graphical user interface. The spherical parameterization method is focused on closed genus-zero meshes. It is based upon barycentric coordinates with convex boundary. Unlike most existing similar approaches which deal with each vertex in the mesh equally, the method developed in this research focuses primarily on resolving overlapping areas, which helps speed the parameterization process. The algorithm starts by normalizing the source mesh onto a unit sphere and followed by some initial relaxation via Gauss-Seidel iterations. Due to its emphasis on solving only challenging overlapping regions, this parameterization process is much faster than existing spherical mapping methods. To ensure the correspondence of features from different models, we introduce a skeleton based feature identification and picking method for features alignment. Unlike traditional methods that align single point for each feature, this method can provide alignments for complete feature areas. This could help users to create more reasonable intermediate morphing results with preserved topological features. This skeleton featuring framework could potentially be extended to automatic features alignment for geometries with similar topologies. The skeleton extracted could also be applied for other applications such as skeleton-based animations. The 3D remeshing algorithm with spherical mesh subdivision is developed to generate a common connectivity for different mesh models. This method is derived from the concept of spherical mesh subdivision. The local recursive subdivision can be set to match the desired LOD (level of details) for source spherical mesh. Such LOD is controllable and this allows various outputs with different resolutions. Such recursive subdivision then follows by a triangular correction process which ensures valid triangulations for the remeshing. And the final mesh merging and reconstruction process produces the remeshing model with desired LOD specified from user. Usually the final merged model contains all the geometric details from each model with reasonable amount of vertices, unlike other existing methods that result in big amount of vertices in the merged model. Such multi-resolution outputs with controllable LOD could also be applied in various other computer graphics applications such as computer games

    Integrated volume rendering and data analysis in wavelet space

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    Reconstruction of Images from Gabor Graphs with Applications in Facial Image Processing

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    Graphs labeled with complex-valued Gabor jets are one of the important data formats for face recognition and the classification of facial images into medically relevant classes like genetic syndromes. We here present an interpolation rule and an iterative algorithm for the reconstruction of images from these graphs. This is especially important if graphs have been manipulated for information processing. One such manipulation is averaging the graphs of a single syndrome, another one building a composite face from the features of various individuals. In reconstructions of averaged graphs of genetic syndromes, the patients' identities are suppressed, while the properties of the syndromes are emphasized. These reconstructions from average graphs have a much better quality than averaged images

    Multiresolution analysis as an approach for tool path planning in NC machining

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    Wavelets permit multiresolution analysis of curves and surfaces. A complex curve can be decomposed using wavelet theory into lower resolution curves. The low-resolution (coarse) curves are similar to rough-cuts and high-resolution (fine) curves to finish-cuts in numerical controlled (NC) machining.;In this project, we investigate the applicability of multiresolution analysis using B-spline wavelets to NC machining of contoured 2D objects. High-resolution curves are used close to the object boundary similar to conventional offsetting, while lower resolution curves, straight lines and circular arcs are used farther away from the object boundary.;Experimental results indicate that wavelet-based multiresolution tool path planning improves machining efficiency. Tool path length is reduced, sharp corners are smoothed out thereby reducing uncut areas and larger tools can be selected for rough-cuts

    2D and 3D surface image processing algorithms and their applications

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    This doctoral dissertation work aims to develop algorithms for 2D image segmentation application of solar filament disappearance detection, 3D mesh simplification, and 3D image warping in pre-surgery simulation. Filament area detection in solar images is an image segmentation problem. A thresholding and region growing combined method is proposed and applied in this application. Based on the filament area detection results, filament disappearances are reported in real time. The solar images in 1999 are processed with this proposed system and three statistical results of filaments are presented. 3D images can be obtained by passive and active range sensing. An image registration process finds the transformation between each pair of range views. To model an object, a common reference frame in which all views can be transformed must be defined. After the registration, the range views should be integrated into a non-redundant model. Optimization is necessary to obtain a complete 3D model. One single surface representation can better fit to the data. It may be further simplified for rendering, storing and transmitting efficiently, or the representation can be converted to some other formats. This work proposes an efficient algorithm for solving the mesh simplification problem, approximating an arbitrary mesh by a simplified mesh. The algorithm uses Root Mean Square distance error metric to decide the facet curvature. Two vertices of one edge and the surrounding vertices decide the average plane. The simplification results are excellent and the computation speed is fast. The algorithm is compared with six other major simplification algorithms. Image morphing is used for all methods that gradually and continuously deform a source image into a target image, while producing the in-between models. Image warping is a continuous deformation of a: graphical object. A morphing process is usually composed of warping and interpolation. This work develops a direct-manipulation-of-free-form-deformation-based method and application for pre-surgical planning. The developed user interface provides a friendly interactive tool in the plastic surgery. Nose augmentation surgery is presented as an example. Displacement vector and lattices resulting in different resolution are used to obtain various deformation results. During the deformation, the volume change of the model is also considered based on a simplified skin-muscle model

    Métamorphose de maillage 3D

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    Cette thèse de doctorat aborde spécifiquement le problème de la métamorphose entre différents maillages 3D, qui peut assurer un niveau élevé de qualité pour la séquence de transition, qui devrait être aussi lisse et progressive que possible, cohérente par rapport à la géométrie et la topologie, et visuellement agréable. Les différentes étapes impliquées dans le processus de transformation sont développées dans cette thèse. Nos premières contributions concernent deux approches différentes des paramétrisations: un algorithme de mappage barycentrique basé sur la préservation des rapports de longueur et une technique de paramétrisation sphérique, exploitant la courbure Gaussien. L'évaluation expérimentale, effectuées sur des modèles 3D de formes variées, démontré une amélioration considérable en termes de distorsion maillage pour les deux méthodes. Afin d aligner les caractéristiques des deux modèles d'entrée, nous avons considéré une technique de déformation basée sur la fonction radial CTPS C2a approprié pour déformer le mappage dans le domaine paramétrique et maintenir un mappage valide a travers le processus de mouvement. La dernière contribution consiste d une une nouvelle méthode qui construit un pseudo metamaillage qui évite l'exécution et le suivi des intersections d arêtes comme rencontrées dans l'état-of-the-art. En outre, notre méthode permet de réduire de manière drastique le nombre de sommets normalement nécessaires dans une structure supermesh. Le cadre générale de métamorphose a été intégré dans une application prototype de morphing qui permet à l'utilisateur d'opérer de façon interactive avec des modèles 3D et de contrôler chaque étape du processusThis Ph.D. thesis specifically deals with the issue of metamorphosis of 3D objects represented as 3D triangular meshes. The objective is to elaborate a complete 3D mesh morphing methodology which ensures high quality transition sequences, smooth and gradual, consistent with respect to both geometry and topology, and visually pleasant. Our first contributions concern the two different approaches of parameterization: a new barycentric mapping algorithm based on the preservation of the mesh length ratios, and a spherical parameterization technique, exploiting a Gaussian curvature criterion. The experimental evaluation, carried out on 3D models of various shapes, demonstrated a considerably improvement in terms of mesh distortion for both methods. In order to align the features of the two input models, we have considered a warping technique based on the CTPS C2a radial basis function suitable to deform the models embeddings in the parametric domain maintaining a valid mapping through the entire movement process. We show how this technique has to be adapted in order to warp meshes specified in the parametric domains. A final contribution consists of a novel algorithm for constructing a pseudo-metamesh that avoids the complex process of edge intersections encountered in the state-of-the-art. The obtained mesh structure is characterized by a small number of vertices and it is able to approximate both the source and target shapes. The entire mesh morphing framework has been integrated in an interactive application that allows the user to control and visualize all the stages of the morphing processEVRY-INT (912282302) / SudocSudocFranceF

    Pixel-level Image Fusion Algorithms for Multi-camera Imaging System

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    This thesis work is motivated by the potential and promise of image fusion technologies in the multi sensor image fusion system and applications. With specific focus on pixel level image fusion, the process after the image registration is processed, we develop graphic user interface for multi-sensor image fusion software using Microsoft visual studio and Microsoft Foundation Class library. In this thesis, we proposed and presented some image fusion algorithms with low computational cost, based upon spatial mixture analysis. The segment weighted average image fusion combines several low spatial resolution data source from different sensors to create high resolution and large size of fused image. This research includes developing a segment-based step, based upon stepwise divide and combine process. In the second stage of the process, the linear interpolation optimization is used to sharpen the image resolution. Implementation of these image fusion algorithms are completed based on the graphic user interface we developed. Multiple sensor image fusion is easily accommodated by the algorithm, and the results are demonstrated at multiple scales. By using quantitative estimation such as mutual information, we obtain the experiment quantifiable results. We also use the image morphing technique to generate fused image sequence, to simulate the results of image fusion. While deploying our pixel level image fusion algorithm approaches, we observe several challenges from the popular image fusion methods. While high computational cost and complex processing steps of image fusion algorithms provide accurate fused results, they also makes it hard to become deployed in system and applications that require real-time feedback, high flexibility and low computation abilit
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