83,997 research outputs found

    Performance of voice and video conferencing over ATM and gigabit ethernet backbone networks

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    Gigabit Ethernet and ATM network technologies have been modeled as campus network backbones for the simulation-based comparison of their performance. Real-time voice and video conferencing traffic is used to compare the performance of both backbone technologies in terms of response times and packet end-to-end delays. Simulation results show that Gigabit Ethernet has been able to perform the same and in some cases better than ATM as a backbone network for video and voice conferencing providing network designers with a cheaper solution to meet the growing needs of bandwidth-hungry applications in a campus environment

    Digital Image Access & Retrieval

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    The 33th Annual Clinic on Library Applications of Data Processing, held at the University of Illinois at Urbana-Champaign in March of 1996, addressed the theme of "Digital Image Access & Retrieval." The papers from this conference cover a wide range of topics concerning digital imaging technology for visual resource collections. Papers covered three general areas: (1) systems, planning, and implementation; (2) automatic and semi-automatic indexing; and (3) preservation with the bulk of the conference focusing on indexing and retrieval.published or submitted for publicatio

    Context Aware Adaptable Applications - A global approach

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    Actual applications (mostly component based) requirements cannot be expressed without a ubiquitous and mobile part for end-users as well as for M2M applications (Machine to Machine). Such an evolution implies context management in order to evaluate the consequences of the mobility and corresponding mechanisms to adapt or to be adapted to the new environment. Applications are then qualified as context aware applications. This first part of this paper presents an overview of context and its management by application adaptation. This part starts by a definition and proposes a model for the context. It also presents various techniques to adapt applications to the context: from self-adaptation to supervised approached. The second part is an overview of architectures for adaptable applications. It focuses on platforms based solutions and shows information flows between application, platform and context. Finally it makes a synthesis proposition with a platform for adaptable context-aware applications called Kalimucho. Then we present implementations tools for software components and a dataflow models in order to implement the Kalimucho platform

    An interactive learning environment in geographical information systems

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    The Unigis Learning Station is a computer‐based learning management tool for the Postgraduate Diploma in Geographical Information Systems by distance learning (correspondence). Unigis is an international network of universities co‐operating in the delivery of such courses. The students on Unigis courses are mature mid‐career professionals who study in addition to undertaking full time jobs. The Learning Station offers these students information about the course, resources for independent study, a structured set of exercises, assessments and feedback opportunities, and an integrated and easy way to interact with other course software. Following a brief introduction to the Unigis curriculum, this paper discusses the design of the Learning Station. The roles the Learning Station adopts are outlined, and the range of multimedia and communications tools used discussed. Evaluation of the Learning Station is presented and the issued raised by this provide useful lessons for other computer‐based learning management tools, and the adaptation of the Learning Station to other teaching and learning situations

    Towards an All-Purpose Content-Based Multimedia Information Retrieval System

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    The growth of multimedia collections - in terms of size, heterogeneity, and variety of media types - necessitates systems that are able to conjointly deal with several forms of media, especially when it comes to searching for particular objects. However, existing retrieval systems are organized in silos and treat different media types separately. As a consequence, retrieval across media types is either not supported at all or subject to major limitations. In this paper, we present vitrivr, a content-based multimedia information retrieval stack. As opposed to the keyword search approach implemented by most media management systems, vitrivr makes direct use of the object's content to facilitate different types of similarity search, such as Query-by-Example or Query-by-Sketch, for and, most importantly, across different media types - namely, images, audio, videos, and 3D models. Furthermore, we introduce a new web-based user interface that enables easy-to-use, multimodal retrieval from and browsing in mixed media collections. The effectiveness of vitrivr is shown on the basis of a user study that involves different query and media types. To the best of our knowledge, the full vitrivr stack is unique in that it is the first multimedia retrieval system that seamlessly integrates support for four different types of media. As such, it paves the way towards an all-purpose, content-based multimedia information retrieval system
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