8 research outputs found

    Quarc: an architecture for efficient on-chip communication

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    The exponential downscaling of the feature size has enforced a paradigm shift from computation-based design to communication-based design in system on chip development. Buses, the traditional communication architecture in systems on chip, are incapable of addressing the increasing bandwidth requirements of future large systems. Networks on chip have emerged as an interconnection architecture offering unique solutions to the technological and design issues related to communication in future systems on chip. The transition from buses as a shared medium to networks on chip as a segmented medium has given rise to new challenges in system on chip realm. By leveraging the shared nature of the communication medium, buses have been highly efficient in delivering multicast communication. The segmented nature of networks, however, inhibits the multicast messages to be delivered as efficiently by networks on chip. Relying on extensive research on multicast communication in parallel computers, several network on chip architectures have offered mechanisms to perform the operation, while conforming to resource constraints of the network on chip paradigm. Multicast communication in majority of these networks on chip is implemented by establishing a connection between source and all multicast destinations before the message transmission commences. Establishing the connections incurs an overhead and, therefore, is not desirable; in particular in latency sensitive services such as cache coherence. To address high performance multicast communication, this research presents Quarc, a novel network on chip architecture. The Quarc architecture targets an area-efficient, low power, high performance implementation. The thesis covers a detailed representation of the building blocks of the architecture, including topology, router and network interface. The cost and performance comparison of the Quarc architecture against other network on chip architectures reveals that the Quarc architecture is a highly efficient architecture. Moreover, the thesis introduces novel performance models of complex traffic patterns, including multicast and quality of service-aware communication

    Multicast communications in distributed systems

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    PhD ThesisOne of the numerous results of recent developments in communication networks and distributed systems has been an increased interest in the study of applications and protocolsfor communications between multiple, as opposed to single, entities such as processes and computers. For example, in replicated file storage, a process attempts to store a file on several file servers, rather than one. MUltiple entity communications, which allow one-to-many and many-to-one communications, are known as multicast communications. This thesis examines some of the ways in which the architectures of computer networks and distributed systems can affect the design and development of multicast communication applications and protocols.To assist in this examination, the thesis presents three contributions. First, a set of classification schemes are developed for use in the description and analysis of various multicast communication strategies. Second, a general set of multicast communication primitives are presented, unrelated to any specific network or distributed system, yet efficiently implementable on a variety of networks. Third, the primitives are used to obtain experimental results for a study ofintranetwork and internetwork multicast communications.Postgraduate Scholarship, The Natural Sciences and Engineering Research Council of Canada: Overseas Research Student Award: the Committee of Vice-Chancellors and Principals of the Universities of the Uni ted Kingdom

    Effective interprocess communication (IPC) in a real-time transputer network

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    The thesis describes the design and implementation of an interprocess communication (IPC) mechanism within a real-time distributed operating system kernel (RT-DOS) which is designed for a transputer-based network. The requirements of real-time operating systems are examined and existing design and implementation strategies are described. Particular attention is paid to one of the object-oriented techniques although it is concluded that these techniques are not feasible for the chosen implementation platform. Studies of a number of existing operating systems are reported. The choices for various aspects of operating system design and their influence on the IPC mechanism to be used are elucidated. The actual design choices are related to the real-time requirements and the implementation that has been adopted is described. [Continues.

    Designing new network adaptation and ATM adaptation layers for interactive multimedia applications

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    Multimedia services, audiovisual applications composed of a combination of discrete and continuous data streams, will be a major part of the traffic flowing in the next generation of high speed networks. The cornerstones for multimedia are Asynchronous Transfer Mode (ATM) foreseen as the technology for the future Broadband Integrated Services Digital Network (B-ISDN) and audio and video compression algorithms such as MPEG-2 that reduce applications bandwidth requirements. Powerful desktop computers available today can integrate seamlessly the network access and the applications and thus bring the new multimedia services to home and business users. Among these services, those based on multipoint capabilities are expected to play a major role.    Interactive multimedia applications unlike traditional data transfer applications have stringent simultaneous requirements in terms of loss and delay jitter due to the nature of audiovisual information. In addition, such stream-based applications deliver data at a variable rate, in particular if a constant quality is required.    ATM, is able to integrate traffic of different nature within a single network creating interactions of different types that translate into delay jitter and loss. Traditional protocol layers do not have the appropriate mechanisms to provide the required network quality of service (QoS) for such interactive variable bit rate (VBR) multimedia multipoint applications. This lack of functionalities calls for the design of protocol layers with the appropriate functions to handle the stringent requirements of multimedia.    This thesis contributes to the solution of this problem by proposing new Network Adaptation and ATM Adaptation Layers for interactive VBR multimedia multipoint services.    The foundations to build these new multimedia protocol layers are twofold; the requirements of real-time multimedia applications and the nature of compressed audiovisual data.    On this basis, we present a set of design principles we consider as mandatory for a generic Multimedia AAL capable of handling interactive VBR multimedia applications in point-to-point as well as multicast environments. These design principles are then used as a foundation to derive a first set of functions for the MAAL, namely; cell loss detection via sequence numbering, packet delineation, dummy cell insertion and cell loss correction via RSE FEC techniques.    The proposed functions, partly based on some theoretical studies, are implemented and evaluated in a simulated environment. Performances are evaluated from the network point of view using classic metrics such as cell and packet loss. We also study the behavior of the cell loss process in order to evaluate the efficiency to be expected from the proposed cell loss correction method. We also discuss the difficulties to map network QoS parameters to user QoS parameters for multimedia applications and especially for video information. In order to present a complete performance evaluation that is also meaningful to the end-user, we make use of the MPQM metric to map the obtained network performance results to a user level. We evaluate the impact that cell loss has onto video and also the improvements achieved with the MAAL.    All performance results are compared to an equivalent implementation based on AAL5, as specified by the current ITU-T and ATM Forum standards.    An AAL has to be by definition generic. But to fully exploit the functionalities of the AAL layer, it is necessary to have a protocol layer that will efficiently interface the network and the applications. This role is devoted to the Network Adaptation Layer.    The network adaptation layer (NAL) we propose, aims at efficiently interface the applications to the underlying network to achieve a reliable but low overhead transmission of video streams. Since this requires an a priori knowledge of the information structure to be transmitted, we propose the NAL to be codec specific.    The NAL targets interactive multimedia applications. These applications share a set of common requirements independent of the encoding scheme used. This calls for the definition of a set of design principles that should be shared by any NAL even if the implementation of the functions themselves is codec specific. On the basis of the design principles, we derive the common functions that NALs have to perform which are mainly two; the segmentation and reassembly of data packets and the selective data protection.    On this basis, we develop an MPEG-2 specific NAL. It provides a perceptual syntactic information protection, the PSIP, which results in an intelligent and minimum overhead protection of video information. The PSIP takes advantage of the hierarchical organization of the compressed video data, common to the majority of the compression algorithms, to perform a selective data protection based on the perceptual relevance of the syntactic information.    The transmission over the combined NAL-MAAL layers shows significant improvement in terms of CLR and perceptual quality compared to equivalent transmissions over AAL5 with the same overhead.    The usage of the MPQM as a performance metric, which is one of the main contributions of this thesis, leads to a very interesting observation. The experimental results show that for unexpectedly high CLRs, the average perceptual quality remains close to the original value. The economical potential of such an observation is very important. Given that the data flows are VBR, it is possible to improve network utilization by means of statistical multiplexing. It is therefore possible to reduce the cost per communication by increasing the number of connections with a minimal loss in quality.    This conclusion could not have been derived without the combined usage of perceptual and network QoS metrics, which have been able to unveil the economic potential of perceptually protected streams.    The proposed concepts are finally tested in a real environment where a proof-of-concept implementation of the MAAL has shown a behavior close to the simulated results therefore validating the proposed multimedia protocol layers

    Architectural Support for Efficient Communication in Future Microprocessors

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    Traditionally, the microprocessor design has focused on the computational aspects of the problem at hand. However, as the number of components on a single chip continues to increase, the design of communication architecture has become a crucial and dominating factor in defining performance models of the overall system. On-chip networks, also known as Networks-on-Chip (NoC), emerged recently as a promising architecture to coordinate chip-wide communication. Although there are numerous interconnection network studies in an inter-chip environment, an intra-chip network design poses a number of substantial challenges to this well-established interconnection network field. This research investigates designs and applications of on-chip interconnection network in next-generation microprocessors for optimizing performance, power consumption, and area cost. First, we present domain-specific NoC designs targeted to large-scale and wire-delay dominated L2 cache systems. The domain-specifically designed interconnect shows 38% performance improvement and uses only 12% of the mesh-based interconnect. Then, we present a methodology of communication characterization in parallel programs and application of characterization results to long-channel reconfiguration. Reconfigured long channels suited to communication patterns enhance the latency of the mesh network by 16% and 14% in 16-core and 64-core systems, respectively. Finally, we discuss an adaptive data compression technique that builds a network-wide frequent value pattern map and reduces the packet size. In two examined multi-core systems, cache traffic has 69% compressibility and shows high value sharing among flows. Compression-enabled NoC improves the latency by up to 63% and saves energy consumption by up to 12%

    On-board B-ISDN fast packet switching architectures. Phase 1: Study

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    The broadband integrate services digital network (B-ISDN) is an emerging telecommunications technology that will meet most of the telecommunications networking needs in the mid-1990's to early next century. The satellite-based system is well positioned for providing B-ISDN service with its inherent capabilities of point-to-multipoint and broadcast transmission, virtually unlimited connectivity between any two points within a beam coverage, short deployment time of communications facility, flexible and dynamic reallocation of space segment capacity, and distance insensitive cost. On-board processing satellites, particularly in a multiple spot beam environment, will provide enhanced connectivity, better performance, optimized access and transmission link design, and lower user service cost. The following are described: the user and network aspects of broadband services; the current development status in broadband services; various satellite network architectures including system design issues; and various fast packet switch architectures and their detail designs

    Real-time analysis of MPI programs for NoC-based many-cores using time division multiplexing

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    Worst-case execution time (WCET) analysis is crucial for designing hard real-time systems. While the WCET of tasks in a single core system can be upper bounded in isolation, the tasks in a many-core system are subject to shared memory interferences which impose high overestimation of the WCET bounds. However, many-core-based massively parallel applications will enter the area of real-time systems in the years ahead. Explicit message-passing and a clear separation of computation and communication facilitates WCET analysis for those programs. A standard programming model for message-based communication is the message passing interface (MPI). It provides an application independent interface for different standard communication operations (e.g. broadcast, gather, ...). Thereby, it uses efficient communication patterns with deterministic behaviour. In applying these known structures, we target to provide a WCET analysis for communication that is reusable for different applications if the communication is executed on the same underlying platform. Hence, the analysis must be performed once per hardware platform and can be reused afterwards with only adapting several parameters such as the number of nodes participating in that communication. Typically, the processing elements of many-core platforms are connected via a Network-on-Chip (NoC) and apply techniques such as time-division multiplexing (TDM) to provide guaranteed services for the network. Hence, the hardware and the applied technique for guaranteed service needs to facilitate this reusability of the analysis as well. In this work we review different general-purpose TDM schedules that enable a WCET approximation independent of the placement of tasks on processing elements of a many-core which uses a NoC with torus topology. Furthermore, we provide two new schedules that show a similar performance as the state-of-the-art schedules but additionally serve situations where the presented state-of-the-art schedules perform poorly. Based on these schedules a procedure for the WCET analysis of the communication patterns used in MPI is proposed. Finally, we show how to apply the results of the analysis to calculate the WCET upper bound for a complete MPI program. Detailed insights in the performance of the applied TDM schedules are provided by comparing the schedules to each other in terms of timing. Additionally, we discuss the exhibited timing of the general-purpose schedules compared to a state-of-the-art application specific TDM schedule to put in relation both types of schedules. We apply the proposed procedure to several standard types of communication provided in MPI and compare different patterns that are used to implement a specific communication. Our evaluation investigates the communications’ building blocks of the timing bounds and shows the tremendous impact of choosing the appropriate communication pattern. Finally, a case study demonstrates the application of the presented procedure to a complete MPI program. With the method proposed in this work it is possible to perform a reusable WCET timing analysis for the communication in a NoC that is independent of the placement of tasks on the chip. Moreover, as the applied schedules are not optimized for a specific application but can be used for all applications in the same way, there are only marginal changes in the timing of the communication when the software is adapted or updated. Thus, there is no need to perform the timing analysis from scratch in such cases

    Proceedings of the Fifth International Mobile Satellite Conference 1997

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    Satellite-based mobile communications systems provide voice and data communications to users over a vast geographic area. The users may communicate via mobile or hand-held terminals, which may also provide access to terrestrial communications services. While previous International Mobile Satellite Conferences have concentrated on technical advances and the increasing worldwide commercial activities, this conference focuses on the next generation of mobile satellite services. The approximately 80 papers included here cover sessions in the following areas: networking and protocols; code division multiple access technologies; demand, economics and technology issues; current and planned systems; propagation; terminal technology; modulation and coding advances; spacecraft technology; advanced systems; and applications and experiments
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