5 research outputs found
3D Reconstruction using Active Illumination
In this thesis we present a pipeline for 3D model acquisition. Generating 3D models of real-world objects is an important task in computer vision with many applications, such as in 3D design, archaeology, entertainment, and virtual or augmented reality.
The contribution of this thesis is threefold: we propose a calibration procedure for the cameras, we describe an approach for capturing and processing photometric normals using gradient illuminations in the hardware set-up, and finally we present a multi-view photometric stereo 3D reconstruction method.
In order to obtain accurate results using multi-view and photometric stereo reconstruction, the cameras are calibrated geometrically and photometrically.
For acquiring data, a light stage is used. This is a hardware set-up that allows to control the illumination during acquisition. The procedure used to generate appropriate illuminations and to process the acquired data to obtain accurate photometric normals is described.
The core of the pipeline is a multi-view photometric stereo reconstruction method. In this method, we first generate a sparse reconstruction using the acquired images and computed normals. In the second step, the information from the normal maps is used to obtain a dense reconstruction of an objectâs surface. Finally, the reconstructed surface is filtered to remove artifacts introduced by the dense reconstruction step
Survey of image-based representations and compression techniques
In this paper, we survey the techniques for image-based rendering (IBR) and for compressing image-based representations. Unlike traditional three-dimensional (3-D) computer graphics, in which 3-D geometry of the scene is known, IBR techniques render novel views directly from input images. IBR techniques can be classified into three categories according to how much geometric information is used: rendering without geometry, rendering with implicit geometry (i.e., correspondence), and rendering with explicit geometry (either with approximate or accurate geometry). We discuss the characteristics of these categories and their representative techniques. IBR techniques demonstrate a surprising diverse range in their extent of use of images and geometry in representing 3-D scenes. We explore the issues in trading off the use of images and geometry by revisiting plenoptic-sampling analysis and the notions of view dependency and geometric proxies. Finally, we highlight compression techniques specifically designed for image-based representations. Such compression techniques are important in making IBR techniques practical.published_or_final_versio
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Enhanced colour encoding of materials discrimination information for multiple view dual-energy x-ray imaging
This thesis reports an investigation into dual-energy X-ray discrimination techniques. These techniques are designed to provide colour-coded materials discrimination information in a sequence of perspective images exhibiting sequential parallax. The methods developed are combined with a novel 3D imaging technique employing depth from motion or kinetic depth effect (KDE). This technique when applied to X-ray images is termed KDEX imaging and was developed previously by the university team for luggage screening applications at security checkpoints. A primary motivation for this research is that the dual-energy X-ray techniques, which are routinely incorporated into âstandardâ 2D luggage scanners, provide relatively crude materials discrimination information. In this work it was critical that robust materials discrimination and colour encoding process was implemented as the sequential parallax exhibited by the KDEX imagery may introduce colour changes, due to the different X-ray beam paths associated with each perspective image. Any introduction of âcolour noiseâ into the resultant image sequences could affect the perception of depth and hinder the ongoing assessment of the potential utility of the dual-energy KDEX technique. Two dual-energy discrimination methods have been developed, termed K-II and W-E respectively. Employing the total amount of attenuation measured at each energy level and the weight fraction of layered structures, a combination of the K-II and the W-E techniques enables the computation and extraction of a target objectsâ effective atomic number (Zeff) and its surface density (ÏS) in the presence of masking layers