892 research outputs found

    A Drift-Resilient and Degeneracy-Aware Loop Closure Detection Method for Localization and Mapping In Perceptually-Degraded Environments

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    Enabling fully autonomous robots capable of navigating and exploring unknown and complex environments has been at the core of robotics research for several decades. Mobile robots rely on a model of the environment for functions like manipulation, collision avoidance and path planning. In GPS-denied and unknown environments where a prior map of the environment is not available, robots need to rely on the onboard sensing to obtain locally accurate maps to operate in their local environment. A global map of an unknown environment can be constructed from fusion of local maps of temporally or spatially distributed mobile robots in the environment. Loop closure detection, the ability to assert that a robot has returned to a previously visited location, is crucial for consistent mapping as it reduces the drift caused by error accumulation in the estimated robot trajectory. Moreover, in multi-robot systems, loop closure detection enables finding the correspondences between the local maps obtained by individual robots and merging them into a consistent global map of the environment. In ambiguous and perceptually-degraded environments, robust detection of intra- and inter-robot loop closures is especially challenging. This is due to poor illumination or lack-thereof, self-similarity, and sparsity of distinctive perceptual landmarks and features sufficient for establishing global position. Overcoming these challenges enables a wide range of terrestrial and planetary applications, ranging from search and rescue, and disaster relief in hostile environments, to robotic exploration of lunar and Martian surfaces, caves and lava tubes that are of particular interest as they can provide potential habitats for future manned space missions. In this dissertation, methods and metrics are developed for resolving location ambiguities to significantly improve loop closures in perceptually-degraded environments with sparse or undifferentiated features. The first contribution of this dissertation is development of a degeneracy-aware SLAM front-end capable of determining the level of geometric degeneracy in an unknown environment based on computing the Hessian associated with the computed optimal transformation from lidar scan matching. Using this crucial capability, featureless areas that could lead to data association ambiguity and spurious loop closures are determined and excluded from the search for loop closures. This significantly improves the quality and accuracy of localization and mapping, because the search space for loop closures can be expanded as needed to account for drift while decreasing rather than increasing the probability of false loop closure detections. The second contribution of this dissertation is development of a drift-resilient loop closure detection method that relies on the 2D semantic and 3D geometric features extracted from lidar point cloud data to enable detection of loop closures with increased robustness and accuracy as compared to traditional geometric methods. The proposed method achieves higher performance by exploiting the spatial configuration of the local scenes embedded in 2D occupancy grid maps commonly used in robot navigation, to search for putative loop closures in a pre-matching step before using a geometric verification. The third contribution of this dissertation is an extensive evaluation and analysis of performance and comparison with the state-of-the-art methods in simulation and in real-world, including six challenging underground mines across the United States

    NeuroMorph: Unsupervised Shape Interpolation and Correspondence in One Go

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    We present NeuroMorph, a new neural network architecture that takes as input two 3D shapes and produces in one go, i.e. in a single feed forward pass, a smooth interpolation and point-to-point correspondences between them. The interpolation, expressed as a deformation field, changes the pose of the source shape to resemble the target, but leaves the object identity unchanged. NeuroMorph uses an elegant architecture combining graph convolutions with global feature pooling to extract local features. During training, the model is incentivized to create realistic deformations by approximating geodesics on the underlying shape space manifold. This strong geometric prior allows to train our model end-to-end and in a fully unsupervised manner without requiring any manual correspondence annotations. NeuroMorph works well for a large variety of input shapes, including non-isometric pairs from different object categories. It obtains state-of-the-art results for both shape correspondence and interpolation tasks, matching or surpassing the performance of recent unsupervised and supervised methods on multiple benchmarks.Comment: Published at the IEEE/CVF Conference on Computer Vision and Pattern Recognition 202

    Multigranularity Representations for Human Inter-Actions: Pose, Motion and Intention

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    Tracking people and their body pose in videos is a central problem in computer vision. Standard tracking representations reason about temporal coherence of detected people and body parts. They have difficulty tracking targets under partial occlusions or rare body poses, where detectors often fail, since the number of training examples is often too small to deal with the exponential variability of such configurations. We propose tracking representations that track and segment people and their body pose in videos by exploiting information at multiple detection and segmentation granularities when available, whole body, parts or point trajectories. Detections and motion estimates provide contradictory information in case of false alarm detections or leaking motion affinities. We consolidate contradictory information via graph steering, an algorithm for simultaneous detection and co-clustering in a two-granularity graph of motion trajectories and detections, that corrects motion leakage between correctly detected objects, while being robust to false alarms or spatially inaccurate detections. We first present a motion segmentation framework that exploits long range motion of point trajectories and large spatial support of image regions. We show resulting video segments adapt to targets under partial occlusions and deformations. Second, we augment motion-based representations with object detection for dealing with motion leakage. We demonstrate how to combine dense optical flow trajectory affinities with repulsions from confident detections to reach a global consensus of detection and tracking in crowded scenes. Third, we study human motion and pose estimation. We segment hard to detect, fast moving body limbs from their surrounding clutter and match them against pose exemplars to detect body pose under fast motion. We employ on-the-fly human body kinematics to improve tracking of body joints under wide deformations. We use motion segmentability of body parts for re-ranking a set of body joint candidate trajectories and jointly infer multi-frame body pose and video segmentation. We show empirically that such multi-granularity tracking representation is worthwhile, obtaining significantly more accurate multi-object tracking and detailed body pose estimation in popular datasets

    Learning Matchable Image Transformations for Long-term Metric Visual Localization

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    Long-term metric self-localization is an essential capability of autonomous mobile robots, but remains challenging for vision-based systems due to appearance changes caused by lighting, weather, or seasonal variations. While experience-based mapping has proven to be an effective technique for bridging the `appearance gap,' the number of experiences required for reliable metric localization over days or months can be very large, and methods for reducing the necessary number of experiences are needed for this approach to scale. Taking inspiration from color constancy theory, we learn a nonlinear RGB-to-grayscale mapping that explicitly maximizes the number of inlier feature matches for images captured under different lighting and weather conditions, and use it as a pre-processing step in a conventional single-experience localization pipeline to improve its robustness to appearance change. We train this mapping by approximating the target non-differentiable localization pipeline with a deep neural network, and find that incorporating a learned low-dimensional context feature can further improve cross-appearance feature matching. Using synthetic and real-world datasets, we demonstrate substantial improvements in localization performance across day-night cycles, enabling continuous metric localization over a 30-hour period using a single mapping experience, and allowing experience-based localization to scale to long deployments with dramatically reduced data requirements.Comment: In IEEE Robotics and Automation Letters (RA-L) and presented at the IEEE International Conference on Robotics and Automation (ICRA'20), Paris, France, May 31-June 4, 202

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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    Loop Closure Detection Based on Object-level Spatial Layout and Semantic Consistency

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    Visual simultaneous localization and mapping (SLAM) systems face challenges in detecting loop closure under the circumstance of large viewpoint changes. In this paper, we present an object-based loop closure detection method based on the spatial layout and semanic consistency of the 3D scene graph. Firstly, we propose an object-level data association approach based on the semantic information from semantic labels, intersection over union (IoU), object color, and object embedding. Subsequently, multi-view bundle adjustment with the associated objects is utilized to jointly optimize the poses of objects and cameras. We represent the refined objects as a 3D spatial graph with semantics and topology. Then, we propose a graph matching approach to select correspondence objects based on the structure layout and semantic property similarity of vertices' neighbors. Finally, we jointly optimize camera trajectories and object poses in an object-level pose graph optimization, which results in a globally consistent map. Experimental results demonstrate that our proposed data association approach can construct more accurate 3D semantic maps, and our loop closure method is more robust than point-based and object-based methods in circumstances with large viewpoint changes

    Shape Representations Using Nested Descriptors

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    The problem of shape representation is a core problem in computer vision. It can be argued that shape representation is the most central representational problem for computer vision, since unlike texture or color, shape alone can be used for perceptual tasks such as image matching, object detection and object categorization. This dissertation introduces a new shape representation called the nested descriptor. A nested descriptor represents shape both globally and locally by pooling salient scaled and oriented complex gradients in a large nested support set. We show that this nesting property introduces a nested correlation structure that enables a new local distance function called the nesting distance, which provides a provably robust similarity function for image matching. Furthermore, the nesting property suggests an elegant flower like normalization strategy called a log-spiral difference. We show that this normalization enables a compact binary representation and is equivalent to a form a bottom up saliency. This suggests that the nested descriptor representational power is due to representing salient edges, which makes a fundamental connection between the saliency and local feature descriptor literature. In this dissertation, we introduce three examples of shape representation using nested descriptors: nested shape descriptors for imagery, nested motion descriptors for video and nested pooling for activities. We show evaluation results for these representations that demonstrate state-of-the-art performance for image matching, wide baseline stereo and activity recognition tasks

    High-level environment representations for mobile robots

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    In most robotic applications we are faced with the problem of building a digital representation of the environment that allows the robot to autonomously complete its tasks. This internal representation can be used by the robot to plan a motion trajectory for its mobile base and/or end-effector. For most man-made environments we do not have a digital representation or it is inaccurate. Thus, the robot must have the capability of building it autonomously. This is done by integrating into an internal data structure incoming sensor measurements. For this purpose, a common solution consists in solving the Simultaneous Localization and Mapping (SLAM) problem. The map obtained by solving a SLAM problem is called ``metric'' and it describes the geometric structure of the environment. A metric map is typically made up of low-level primitives (like points or voxels). This means that even though it represents the shape of the objects in the robot workspace it lacks the information of which object a surface belongs to. Having an object-level representation of the environment has the advantage of augmenting the set of possible tasks that a robot may accomplish. To this end, in this thesis we focus on two aspects. We propose a formalism to represent in a uniform manner 3D scenes consisting of different geometric primitives, including points, lines and planes. Consequently, we derive a local registration and a global optimization algorithm that can exploit this representation for robust estimation. Furthermore, we present a Semantic Mapping system capable of building an \textit{object-based} map that can be used for complex task planning and execution. Our system exploits effective reconstruction and recognition techniques that require no a-priori information about the environment and can be used under general conditions

    VINS-mono Optimized: A Monocular Visual-inertial State Estimator with Improved Initialization

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    State estimation is one of the key areas in robotics. It touches a variety of applications in practice such as, aerial vehicle navigation, autonomous driving, augmented reality, and virtual reality. A monocular visual-inertial system (VINS) is one of the popular trends in solving state estimation. By fusing a monocular camera and IMU properly, the system is capable of providing the position and orientation of a vehicle and recovering the scale. One of the challenges for a monocular VINS is estimator initialization due to the inadequacy of direct distance measurement. Based on the work of Hong Kong University of Technology on monocular VINS, a checkerboard pattern is introduced to improve the original initialization process. The checkerboard parameters are used along with the calculated 3D coordinates to replace the original initialization process, leading to higher accuracy. The results demonstrated lowered cross track error and final drift, compared with the original approach

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure
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