4,457 research outputs found

    Loss-resilient Coding of Texture and Depth for Free-viewpoint Video Conferencing

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    Free-viewpoint video conferencing allows a participant to observe the remote 3D scene from any freely chosen viewpoint. An intermediate virtual viewpoint image is commonly synthesized using two pairs of transmitted texture and depth maps from two neighboring captured viewpoints via depth-image-based rendering (DIBR). To maintain high quality of synthesized images, it is imperative to contain the adverse effects of network packet losses that may arise during texture and depth video transmission. Towards this end, we develop an integrated approach that exploits the representation redundancy inherent in the multiple streamed videos a voxel in the 3D scene visible to two captured views is sampled and coded twice in the two views. In particular, at the receiver we first develop an error concealment strategy that adaptively blends corresponding pixels in the two captured views during DIBR, so that pixels from the more reliable transmitted view are weighted more heavily. We then couple it with a sender-side optimization of reference picture selection (RPS) during real-time video coding, so that blocks containing samples of voxels that are visible in both views are more error-resiliently coded in one view only, given adaptive blending will erase errors in the other view. Further, synthesized view distortion sensitivities to texture versus depth errors are analyzed, so that relative importance of texture and depth code blocks can be computed for system-wide RPS optimization. Experimental results show that the proposed scheme can outperform the use of a traditional feedback channel by up to 0.82 dB on average at 8% packet loss rate, and by as much as 3 dB for particular frames

    Multiple description video coding for stereoscopic 3D

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    In this paper, we propose an MDC schemes for stereoscopic 3D video. In the literature, MDC has previously been applied in 2D video but not so much in 3D video. The proposed algorithm enhances the error resilience of the 3D video using the combination of even and odd frame based MDC while retaining good temporal prediction efficiency for video over error-prone networks. Improvements are made to the original even and odd frame MDC scheme by adding a controllable amount of side information to improve frame interpolation at the decoder. The side information is also sent according to the video sequence motion for further improvement. The performance of the proposed algorithms is evaluated in error free and error prone environments especially for wireless channels. Simulation results show improved performance using the proposed MDC at high error rates compared to the single description coding (SDC) and the original even and odd frame MDC

    eCMT-SCTP: Improving Performance of Multipath SCTP with Erasure Coding Over Lossy Links

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    Performance of transport protocols on lossy links is a well-researched topic, however there are only a few proposals making use of the opportunities of erasure coding within the multipath transport protocol context. In this paper, we investigate performance improvements of multipath CMT-SCTP with the novel integration of the on-the-fly erasure code within congestion control and reliability mechanisms. Our contributions include: integration of transport protocol and erasure codes with regards to congestion control; proposal for a variable retransmission delay parameter (aRTX) adjustment; performance evaluation of CMT-SCTP with erasure coding with simulations. We have implemented the explicit congestion notification (ECN) and erasure coding schemes in NS-2, evaluated and demonstrated results of improvement both for application goodput and decline of spurious retransmission. Our results show that we can achieve from 10% to 80% improvements in goodput under lossy network conditions without a significant penalty and minimal overhead due to the encoding-decoding process

    Cross-layer optimization of unequal protected layered video over hierarchical modulation

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    Abstract-unequal protection mechanisms have been proposed at several layers in order to improve the reliability of multimedia contents, especially for video data. The paper aims at implementing a multi-layer unequal protection scheme, which is based on a Physical-Transport-Application cross-layer design. Hierarchical modulation, in the physical layer, has been demonstrated to increase the overall user capacity of a wireless communications. On the other hand, unequal erasure protection codes at the transport layer turned out to be an efficient method to protect video data generated by the application layer by exploiting their intrinsic properties. In this paper, the two techniques are jointly optimized in order to enable recovering lost data in case the protection is performed separately. We show that the cross-layer design proposed herein outperforms the performance of hierarchical modulation and unequal erasure codes taken independently

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Robust decoder-based error control strategy for recovery of H.264/AVC video content

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    Real-time wireless conversational and broadcasting multimedia applications offer particular transmission challenges as reliable content delivery cannot be guaranteed. The undelivered and erroneous content causes significant degradation in quality of experience. The H.264/AVC standard includes several error resilient tools to mitigate this effect on video quality. However, the methods implemented by the standard are based on a packet-loss scenario, where corrupted slices are dropped and the lost information concealed. Partially damaged slices still contain valuable information that can be used to enhance the quality of the recovered video. This study presents a novel error recovery solution that relies on a joint source-channel decoder to recover only feasible slices. A major advantage of this decoder-based strategy is that it grants additional robustness while keeping the same transmission data rate. Simulation results show that the proposed approach manages to completely recover 30.79% of the corrupted slices. This provides frame-by-frame peak signal-to-noise ratio (PSNR) gains of up to 18.1%dB, a result which, to the knowledge of the authors, is superior to all other joint source-channel decoding methods found in literature. Furthermore, this error resilient strategy can be combined with other error resilient tools adopted by the standard to enhance their performance.peer-reviewe
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