10,781 research outputs found
Efficient motion planning for problems lacking optimal substructure
We consider the motion-planning problem of planning a collision-free path of
a robot in the presence of risk zones. The robot is allowed to travel in these
zones but is penalized in a super-linear fashion for consecutive accumulative
time spent there. We suggest a natural cost function that balances path length
and risk-exposure time. Specifically, we consider the discrete setting where we
are given a graph, or a roadmap, and we wish to compute the minimal-cost path
under this cost function. Interestingly, paths defined using our cost function
do not have an optimal substructure. Namely, subpaths of an optimal path are
not necessarily optimal. Thus, the Bellman condition is not satisfied and
standard graph-search algorithms such as Dijkstra cannot be used. We present a
path-finding algorithm, which can be seen as a natural generalization of
Dijkstra's algorithm. Our algorithm runs in time, where~ and are the number of vertices and
edges of the graph, respectively, and is the number of intersections
between edges and the boundary of the risk zone. We present simulations on
robotic platforms demonstrating both the natural paths produced by our cost
function and the computational efficiency of our algorithm
Speeding up Martins' algorithm for multiple objective shortest path problems
The latest transportation systems require the best routes in a large network with respect to multiple objectives simultaneously to be calculated in a very short time. The label setting algorithm of Martins efficiently finds this set of Pareto optimal paths, but sometimes tends to be slow, especially for large networks such as transportation networks. In this article we investigate a number of speedup measures, resulting in new algorithms. It is shown that the calculation time to find the Pareto optimal set can be reduced considerably. Moreover, it is mathematically proven that these algorithms still produce the Pareto optimal set of paths
On green routing and scheduling problem
The vehicle routing and scheduling problem has been studied with much
interest within the last four decades. In this paper, some of the existing
literature dealing with routing and scheduling problems with environmental
issues is reviewed, and a description is provided of the problems that have
been investigated and how they are treated using combinatorial optimization
tools
QoS routing in ad-hoc networks using GA and multi-objective optimization
Much work has been done on routing in Ad-hoc networks, but the proposed routing solutions only deal with the best effort data traffic. Connections with Quality of Service (QoS) requirements, such as voice channels with delay and bandwidth constraints, are not supported. The QoS routing has been receiving increasingly intensive attention, but searching for the shortest path with many metrics is an NP-complete problem. For this reason, approximated solutions and heuristic algorithms should be developed for multi-path constraints QoS routing. Also, the routing methods should be adaptive, flexible, and intelligent. In this paper, we use Genetic Algorithms (GAs) and multi-objective optimization for QoS routing in Ad-hoc Networks. In order to reduce the search space of GA, we implemented a search space reduction algorithm, which reduces the search space for GAMAN (GA-based routing algorithm for Mobile Ad-hoc Networks) to find a new route. We evaluate the performance of GAMAN by computer simulations and show that GAMAN has better behaviour than GLBR (Genetic Load Balancing Routing).Peer ReviewedPostprint (published version
Approximation Algorithms for Route Planning with Nonlinear Objectives
We consider optimal route planning when the objective function is a general
nonlinear and non-monotonic function. Such an objective models user behavior
more accurately, for example, when a user is risk-averse, or the utility
function needs to capture a penalty for early arrival. It is known that as
nonlinearity arises, the problem becomes NP-hard and little is known about
computing optimal solutions when in addition there is no monotonicity
guarantee. We show that an approximately optimal non-simple path can be
efficiently computed under some natural constraints. In particular, we provide
a fully polynomial approximation scheme under hop constraints. Our
approximation algorithm can extend to run in pseudo-polynomial time under a
more general linear constraint that sometimes is useful. As a by-product, we
show that our algorithm can be applied to the problem of finding a path that is
most likely to be on time for a given deadline.Comment: 9 pages, 2 figures, main part of this paper is to be appear in
AAAI'1
- …