2,797 research outputs found
Shape basis interpretation for monocular deformable 3D reconstruction
© 2019 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.In this paper, we propose a novel interpretable shape model to encode object non-rigidity. We first use the initial frames of a monocular video to recover a rest shape, used later to compute a dissimilarity measure based on a distance matrix measurement. Spectral analysis is then applied to this matrix to obtain a reduced shape basis, that in contrast to existing approaches, can be physically interpreted. In turn, these pre-computed shape bases are used to linearly span the deformation of a wide variety of objects. We introduce the low-rank basis into a sequential approach to recover both camera motion and non-rigid shape from the monocular video, by simply optimizing the weights of the linear combination using bundle adjustment. Since the number of parameters to optimize per frame is relatively small, specially when physical priors are considered, our approach is fast and can potentially run in real time. Validation is done in a wide variety of real-world objects, undergoing both inextensible and extensible deformations. Our approach achieves remarkable robustness to artifacts such as noisy and missing measurements and shows an improved performance to competing methods.Peer ReviewedPostprint (author's final draft
Multimodal Subspace Support Vector Data Description
In this paper, we propose a novel method for projecting data from multiple
modalities to a new subspace optimized for one-class classification. The
proposed method iteratively transforms the data from the original feature space
of each modality to a new common feature space along with finding a joint
compact description of data coming from all the modalities. For data in each
modality, we define a separate transformation to map the data from the
corresponding feature space to the new optimized subspace by exploiting the
available information from the class of interest only. We also propose
different regularization strategies for the proposed method and provide both
linear and non-linear formulations. The proposed Multimodal Subspace Support
Vector Data Description outperforms all the competing methods using data from a
single modality or fusing data from all modalities in four out of five
datasets.Comment: 26 pages manuscript (6 tables, 2 figures), 24 pages supplementary
material (27 tables, 10 figures). The manuscript and supplementary material
are combined as a single .pdf (50 pages) fil
Multi-view Learning as a Nonparametric Nonlinear Inter-Battery Factor Analysis
Factor analysis aims to determine latent factors, or traits, which summarize
a given data set. Inter-battery factor analysis extends this notion to multiple
views of the data. In this paper we show how a nonlinear, nonparametric version
of these models can be recovered through the Gaussian process latent variable
model. This gives us a flexible formalism for multi-view learning where the
latent variables can be used both for exploratory purposes and for learning
representations that enable efficient inference for ambiguous estimation tasks.
Learning is performed in a Bayesian manner through the formulation of a
variational compression scheme which gives a rigorous lower bound on the log
likelihood. Our Bayesian framework provides strong regularization during
training, allowing the structure of the latent space to be determined
efficiently and automatically. We demonstrate this by producing the first (to
our knowledge) published results of learning from dozens of views, even when
data is scarce. We further show experimental results on several different types
of multi-view data sets and for different kinds of tasks, including exploratory
data analysis, generation, ambiguity modelling through latent priors and
classification.Comment: 49 pages including appendi
Robust Face Recognition based on Color and Depth Information
One of the most important advantages of automatic human face recognition is its nonintrusiveness property. Face images can sometime be acquired without user's knowledge or explicit cooperation. However, face images acquired in an uncontrolled environment can appear with varying imaging conditions. Traditionally, researchers focus on tackling this problem using 2D gray-scale images due to the wide availability of 2D cameras and the low processing and storage cost of gray-scale data. Nevertheless, face recognition can not be performed reliably with 2D gray-scale data due to insu_cient information and its high sensitivity to pose, expression and illumination variations. Recent rapid development in hardware makes acquisition and processing of color and 3D data feasible. This thesis aims to improve face recognition accuracy and robustness using color and 3D information.In terms of color information usage, this thesis proposes several improvements over existing approaches. Firstly, the Block-wise Discriminant Color Space is proposed, which learns the discriminative color space based on local patches of a human face image instead of the holistic image, as human faces display different colors in different parts. Secondly, observing that most of the existing color spaces consist of at most three color components, while complementary information can be found in multiple color components across multiple color spaces and therefore the Multiple Color Fusion model is proposed to search and utilize multiple color components effectively. Lastly, two robust color face recognition algorithms are proposed. The Color Sparse Coding method can deal with face images with noise and occlusion. The Multi-linear Color Tensor Discriminant method harnesses multi-linear technique to handle non-linear data. Experiments show that all the proposed methods outperform their existing competitors.In terms of 3D information utilization, this thesis investigates the feasibility of face recognition using Kinect. Unlike traditional 3D scanners which are too slow in speed and too expensive in cost for broad face recognition applications, Kinect trades data quality for high speed and low cost. An algorithm is proposed to show that Kinect data can be used for face recognition despite its noisy nature. In order to fully utilize Kinect data, a more sophisticated RGB-D face recognition algorithm is developed which harnesses theColor Sparse Coding framework and 3D information to perform accurate face recognition robustly even under simultaneous varying conditions of poses, illuminations, expressionsand disguises
Multimodal person recognition for human-vehicle interaction
Next-generation vehicles will undoubtedly feature biometric person recognition as part of an effort to improve the driving experience. Today's technology prevents such systems from operating satisfactorily under adverse conditions. A proposed framework for achieving person recognition successfully combines different biometric modalities, borne out in two case studies
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