6 research outputs found

    On Nash-Solvability of Finite Two-Person Tight Vector Game Forms

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    We consider finite two-person normal form games. The following four properties of their game forms are equivalent: (i) Nash-solvability, (ii) zero-sum-solvability, (iii) win-lose-solvability, and (iv) tightness. For (ii, iii, iv) this was shown by Edmonds and Fulkerson in 1970. Then, in 1975, (i) was added to this list and it was also shown that these results cannot be generalized for nn-person case with n>2n > 2. In 1990, tightness was extended to vector game forms (vv-forms) and it was shown that such vv-tightness and zero-sum-solvability are still equivalent, yet, do not imply Nash-solvability. These results are applicable to several classes of stochastic games with perfect information. Here we suggest one more extension of tightness introducing v+v^+-tight vector game forms (v+v^+-forms). We show that such v+v^+-tightness and Nash-solvability are equivalent in case of weakly rectangular game forms and positive cost functions. This result allows us to reduce the so-called bi-shortest path conjecture to v+v^+-tightness of v+v^+-forms. However, both (equivalent) statements remain open

    More on discrete convexity

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    In several recent papers some concepts of convex analysis were extended to discrete sets. This paper is one more step in this direction. It is well known that a local minimum of a convex function is always its global minimum. We study some discrete objects that share this property and provide several examples of convex families related to graphs and to two-person games in normal form
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