801 research outputs found

    Exploiting the power of multiplicity: a holistic survey of network-layer multipath

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    The Internet is inherently a multipath network: For an underlying network with only a single path, connecting various nodes would have been debilitatingly fragile. Unfortunately, traditional Internet technologies have been designed around the restrictive assumption of a single working path between a source and a destination. The lack of native multipath support constrains network performance even as the underlying network is richly connected and has redundant multiple paths. Computer networks can exploit the power of multiplicity, through which a diverse collection of paths is resource pooled as a single resource, to unlock the inherent redundancy of the Internet. This opens up a new vista of opportunities, promising increased throughput (through concurrent usage of multiple paths) and increased reliability and fault tolerance (through the use of multiple paths in backup/redundant arrangements). There are many emerging trends in networking that signify that the Internet's future will be multipath, including the use of multipath technology in data center computing; the ready availability of multiple heterogeneous radio interfaces in wireless (such as Wi-Fi and cellular) in wireless devices; ubiquity of mobile devices that are multihomed with heterogeneous access networks; and the development and standardization of multipath transport protocols such as multipath TCP. The aim of this paper is to provide a comprehensive survey of the literature on network-layer multipath solutions. We will present a detailed investigation of two important design issues, namely, the control plane problem of how to compute and select the routes and the data plane problem of how to split the flow on the computed paths. The main contribution of this paper is a systematic articulation of the main design issues in network-layer multipath routing along with a broad-ranging survey of the vast literature on network-layer multipathing. We also highlight open issues and identify directions for future work

    Enhanced Multimedia Exchanges over the Internet

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    Although the Internet was not originally designed for exchanging multimedia streams, consumers heavily depend on it for audiovisual data delivery. The intermittent nature of multimedia traffic, the unguaranteed underlying communication infrastructure, and dynamic user behavior collectively result in the degradation of Quality-of-Service (QoS) and Quality-of-Experience (QoE) perceived by end-users. Consequently, the volume of signalling messages is inevitably increased to compensate for the degradation of the desired service qualities. Improved multimedia services could leverage adaptive streaming as well as blockchain-based solutions to enhance media-rich experiences over the Internet at the cost of increased signalling volume. Many recent studies in the literature provide signalling reduction and blockchain-based methods for authenticated media access over the Internet while utilizing resources quasi-efficiently. To further increase the efficiency of multimedia communications, novel signalling overhead and content access latency reduction solutions are investigated in this dissertation including: (1) the first two research topics utilize steganography to reduce signalling bandwidth utilization while increasing the capacity of the multimedia network; and (2) the third research topic utilizes multimedia content access request management schemes to guarantee throughput values for servicing users, end-devices, and the network. Signalling of multimedia streaming is generated at every layer of the communication protocol stack; At the highest layer, segment requests are generated, and at the lower layers, byte tracking messages are exchanged. Through leveraging steganography, essential signalling information is encoded within multimedia payloads to reduce the amount of resources consumed by non-payload data. The first steganographic solution hides signalling messages within multimedia payloads, thereby freeing intermediate node buffers from queuing non-payload packets. Consequently, source nodes are capable of delivering control information to receiving nodes at no additional network overhead. A utility function is designed to minimize the volume of overhead exchanged while minimizing visual artifacts. Therefore, the proposed scheme is designed to leverage the fidelity of the multimedia stream to reduce the largest amount of control overhead with the lowest negative visual impact. The second steganographic solution enables protocol translation through embedding packet header information within payload data to alternatively utilize lightweight headers. The protocol translator leverages a proposed utility function to enable the maximum number of translations while maintaining QoS and QoE requirements in terms of packet throughput and playback bit-rate. As the number of multimedia users and sources increases, decentralized content access and management over a blockchain-based system is inevitable. Blockchain technologies suffer from large processing latencies; consequently reducing the throughput of a multimedia network. Reducing blockchain-based access latencies is therefore essential to maintaining a decentralized scalable model with seamless functionality and efficient utilization of resources. Adapting blockchains to feeless applications will then port the utility of ledger-based networks to audiovisual applications in a faultless manner. The proposed transaction processing scheme will enable ledger maintainers in sustaining desired throughputs necessary for delivering expected QoS and QoE values for decentralized audiovisual platforms. A block slicing algorithm is designed to ensure that the ledger maintenance strategy is benefiting the operations of the blockchain-based multimedia network. Using the proposed algorithm, the throughput and latency of operations within the multimedia network are then maintained at a desired level

    JTP, an energy-aware transport protocol for mobile ad hoc networks (PhD thesis)

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    Wireless ad-hoc networks are based on a cooperative communication model, where all nodes not only generate traffic but also help to route traffic from other nodes to its final destination. In such an environment where there is no infrastructure support the lifetime of the network is tightly coupled with the lifetime of individual nodes. Most of the devices that form such networks are battery-operated, and thus it becomes important to conserve energy so as to maximize the lifetime of a node. In this thesis, we present JTP, a new energy-aware transport protocol, whose goal is to reduce power consumption without compromising delivery requirements of applications. JTP has been implemented within the JAVeLEN system. JAVeLEN [RKM+08], is a new system architecture for ad hoc networks that has been developed to elevate energy efficiency as a first-class optimization metric at all protocol layers, from physical to transport. Thus, energy gains obtained in one layer would not be offset by incompatibilities and/or inefficiencies in other layers. To meet its goal of energy efficiency, JTP (1) contains mechanisms to balance end-toend vs. local retransmissions; (2) minimizes acknowledgment traffic using receiver regulated rate-based flow control combined with selected acknowledgments and in-network caching of packets; and (3) aggressively seeks to avoid any congestion-based packet loss. Within this ultra low-power multi-hop wireless network system, simulations and experimental results demonstrate that our transport protocol meets its goal of preserving the energy efficiency of the underlying network. JTP has been implemented on the actual JAVeLEN nodes and its benefits have been demonstrated on a real system

    JTP, an energy-aware transport protocol for mobile ad hoc networks

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    Wireless ad-hoc networks are based on a cooperative communication model, where all nodes not only generate traffic but also help to route traffic from other nodes to its final destination. In such an environment where there is no infrastructure support the lifetime of the network is tightly coupled with the lifetime of individual nodes. Most of the devices that form such networks are battery-operated, and thus it becomes important to conserve energy so as to maximize the lifetime of a node. In this thesis, we present JTP, a new energy-aware transport protocol, whose goal is to reduce power consumption without compromising delivery requirements of applications. JTP has been implemented within the JAVeLEN system. JAVeLEN~\cite{javelen08redi}, is a new system architecture for ad hoc networks that has been developed to elevate energy efficiency as a first-class optimization metric at all protocol layers, from physical to transport. Thus, energy gains obtained in one layer would not be offset by incompatibilities and/or inefficiencies in other layers. To meet its goal of energy efficiency, JTP (1) contains mechanisms to balance end-to-end vs. local retransmissions; (2) minimizes acknowledgment traffic using receiver regulated rate-based flow control combined with selected acknowledgments and in-network caching of packets; and (3) aggressively seeks to avoid any congestion-based packet loss. Within this ultra low-power multi-hop wireless network system, simulations and experimental results demonstrate that our transport protocol meets its goal of preserving the energy efficiency of the underlying network. JTP has been implemented on the actual JAVeLEN nodes and its benefits have been demoed on a real system

    AdamRTP: Adaptive multi-flow real-time multimedia transport protocol for Wireless Sensor Networks

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    Real-time multimedia applications are time sensitive and require extra resources from the network, e.g. large bandwidth and big memory. However, Wireless Sensor Networks (WSNs) suffer from limited resources such as computational, storage, and bandwidth capabilities. Therefore, sending real-time multimedia applications over WSNs can be very challenging. For this reason, we propose an Adaptive Multi-flow Real-time Multimedia Transport Protocol (AdamRTP) that has the ability to ease the process of transmitting real-time multimedia over WSNs by splitting the multimedia source stream into smaller independent flows using an MDC-aware encoder, then sending each flow to the destination using joint/disjoint path. AdamRTP uses dynamic adaptation techniques, e.g. number of flows and rate adaptation. Simulations experiments demonstrate that AdamRTP enhances the Quality of Service (QoS) of transmission. Also, we showed that in an ideal WSN, using multi-flows consumes less power than using a single flow and extends the life-time of the network

    Efficient real-time video delivery in vehicular networks

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    Tesis por compendio[EN] Vehicular Ad-hoc Networks (VANET) are a special type of networks where the nodes involved in the communication are vehicles. VANETs are created when several vehicles connect among themselves without the use of any infrastructure. In certain situations the absence of infrastructure is an advantage, but it also creates several challenges that should be overcome. One of the main problems related with the absence of infrastructure is the lack of a coordinator that can ensure a certain level of quality in order to enable the correct transmission of video and audio. Video transmission can be extremely useful in this type of networks as it can be used for videoconferencing of by traffic authorities to monitor the scene of an accident. In this thesis we focused on real time video transmission, providing solutions for both unicast and multicast environments. Specifically, we built a real-world testbed scenario and made a comparison with simulation results to validate the behavior of the simulation models. Using that testbed we implemented and improved DACME, an admission control module able to provide Quality of Service (QoS) to unicast video transmissions. DACME proved to be a valid solution to obtain a certain level of QoS in multi-hop environments. Concerning multicast video transmission, we developed and simulated several flooding schemes, focusing specifically on VANET environments. In this scope, the main contribution of this thesis is the Automatic Copies Distance Based (ACDB) flooding scheme. Thanks to the use of the perceived vehicular density, ACDB is a zeroconf scheme able to achieve good video quality in both urban and highway environments, being specially effective in highway environments.[ES] Las redes vehiculares ad-hoc (VANET) son un tipo especial de redes en las que los nodos que participan de la comunicación son vehículos. Las VANETs se crean cuando diversos vehículos se conectan entre ellos sin el uso de ninguna infraestructura. En determinadas situaciones, la ausencia de infraestructura es una ventaja, pero también crea una gran cantidad de desafíos que se deben superar. Uno de los principales problemas relacionados con la ausencia de infraestructura, es la ausencia de un coordinador que pueda asegurar un determinado nivel de calidad, para poder asegurar la correcta transmisión de audio y vídeo. La transmisión de vídeo puede ser de extrema utilidad en este tipo de redes ya que puede ser empleada para videoconferencias o por las autoridades de tráfico para monitorizar el estado de un accidente. En esta tesis nos centramos en la transmisión de vídeo en tiempo real, proveyendo soluciones tanto para entornos unicast como multicast. En particular construimos un banco de pruebas real y comparamos los resultados obtenidos con resultados obtenidos en un entorno simulado para comprobar la fiabilidad de estos modelos. Usando el mismo banco de pruebas, implementamos y mejoramos DACME, un módulo de control de admisión capaz de proveer de calidad de servicio a transmisiones de vídeo unicast. DACME probó ser una solución válida para obtener ciertos niveles de calidad de servicio en entornos multisalto. En lo referente a la transmisión de vídeo multicast, desarrollamos y simulamos diversos esquemas de difusión diseñados específicamente para entornos VANET. En este campo, la principal contribución de esta tesis es el esquema de difusión "Automatic Copies Distance Based" (ACDB). Gracias al uso de la densidad vehicular percibida, ACDB es un esquema, que sin necesidad de configuración, permite alcanzar una buena calidad de vídeo tanto en entornos urbanos como en autopistas, siendo especialmente efectivo en este último entorno.[CA] Les xarxes vehiculars ad-hoc (VANET) son un tipus de xarxes especials a les que els diferents nodes que formen part d'una comunicació son vehicles. Les VANETs es formen quan diversos vehicles es connecten sense fer ús de cap infraestructura. A certes situacions l'absència d'una infraestructura suposa un avantatge, encara que també genera una gran quantitat de desafiaments que s'han de superar. U dels principals problemes relacionats amb l'absència d'infraestructura, és la manca d'un coordinador que puga garantir una correcta transmissió tant de video com d'àudio. La transmissió de video pot ser d'extrema utilitat a aquest tipus de xarxes, ja que es por emprar tant per a videoconferències com per part de les autoritats de trànsit per monitoritzar l'estat d'un accident. A aquesta tesi ens centrem en transmissió de video en temps real, proporcionant solucions tant a entorns unicast como a entorns multicast. Particularment, vam construir un banc de proves i obtinguérem resultats que comparàrem amb resultats obtinguts mitjançant simulació. D'aquesta manera validarem la fiabilitat dels resultats simulats. Fent ús del mateix banc de proves, vàrem implementar i millorar DACME, un mòdul de control d'admissió, capaç de proveir de qualitat de servici a transmissions de video unicast. DACME va provar ser una bona solució per obtindré un bon nivell de qualitat de servici en entorns de xarxes ad-hoc amb diversos salts. Si ens centrem a la transmissió de video multicast, vàrem implementar i simular diferents esquemes de difusió, específicament dissenyats per al seu ús a entorns VANET. La principal contribució d'aquesta tesi es l'esquema de difusió ACDB (Automatic Copies Distance Based). Fent ús de la densitat vehicular, ACDB es capaç d'obtindre una bona qualitat de video tant a ciutats com a vies interurbanes, sent a especialment efectiu a aquestes últimes. A més a més no es necessària cap configuració per part de l'usuari.Torres Cortés, Á. (2016). Efficient real-time video delivery in vehicular networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/62685TESISCompendi
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