17,240 research outputs found

    Industry-driven innovative system development for the construction industry: The DIVERCITY project

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    Collaborative working has become possible using the innovative integrated systems in construction as many activities are performed globally with stakeholders situated in various locations. The Integrated VR based information systems can bind the fragmentation and provide communication and collaboration between the distributed stakeholders n various locations. The development of these technologies is vital for the uptake of these systems by the construction industry. This paper starts by emphasising the importance of construction IT research and reviews some future research directions in this area. In particular, the paper explores how virtual prototyping can improve the productivity and effectiveness of construction projects, and presents DIVERCITY, which is th as a case study of the research in virtual prototyping. Besides, the paper explores the requirements engineering of the DIVERCITY project. DIVERCITY has large and evolving requirements, which considered the perspectives of multiple stakeholders, such as clients, architects and contractors. However, practitioners are often unsure of the detail of how virtual environments would support the construction process, and how to overcome some barriers to the introduction of new technologies. This complicates the requirements engineering process

    Applying autonomy to distributed satellite systems: Trends, challenges, and future prospects

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    While monolithic satellite missions still pose significant advantages in terms of accuracy and operations, novel distributed architectures are promising improved flexibility, responsiveness, and adaptability to structural and functional changes. Large satellite swarms, opportunistic satellite networks or heterogeneous constellations hybridizing small-spacecraft nodes with highperformance satellites are becoming feasible and advantageous alternatives requiring the adoption of new operation paradigms that enhance their autonomy. While autonomy is a notion that is gaining acceptance in monolithic satellite missions, it can also be deemed an integral characteristic in Distributed Satellite Systems (DSS). In this context, this paper focuses on the motivations for system-level autonomy in DSS and justifies its need as an enabler of system qualities. Autonomy is also presented as a necessary feature to bring new distributed Earth observation functions (which require coordination and collaboration mechanisms) and to allow for novel structural functions (e.g., opportunistic coalitions, exchange of resources, or in-orbit data services). Mission Planning and Scheduling (MPS) frameworks are then presented as a key component to implement autonomous operations in satellite missions. An exhaustive knowledge classification explores the design aspects of MPS for DSS, and conceptually groups them into: components and organizational paradigms; problem modeling and representation; optimization techniques and metaheuristics; execution and runtime characteristics and the notions of tasks, resources, and constraints. This paper concludes by proposing future strands of work devoted to study the trade-offs of autonomy in large-scale, highly dynamic and heterogeneous networks through frameworks that consider some of the limitations of small spacecraft technologies.Postprint (author's final draft

    The TASTE Toolset: turning human designed heterogeneous systems into computer built homogeneous software.

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    The TASTE tool-set results from spin-off studies of the ASSERT project, which started in 2004 with the objective to propose innovative and pragmatic solutions to develop real-time software. One of the primary targets was satellite flight software, but it appeared quickly that their characteristics were shared among various embedded systems. The solutions that we developed now comprise a process and several tools ; the development process is based on the idea that real-time, embedded systems are heterogeneous by nature and that a unique UML-like language was not helping neither their construction, nor their validation. Rather than inventing yet another "ultimate" language, TASTE makes the link between existing and mature technologies such as Simulink, SDL, ASN.1, C, Ada, and generates complete, homogeneous software-based systems that one can straightforwardly download and execute on a physical target. Our current prototype is moving toward a marketed product, and sequel studies are already in place to support, among others, FPGA systems

    Towards trusted volunteer grid environments

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    Intensive experiences show and confirm that grid environments can be considered as the most promising way to solve several kinds of problems relating either to cooperative work especially where involved collaborators are dispersed geographically or to some very greedy applications which require enough power of computing or/and storage. Such environments can be classified into two categories; first, dedicated grids where the federated computers are solely devoted to a specific work through its end. Second, Volunteer grids where federated computers are not completely devoted to a specific work but instead they can be randomly and intermittently used, at the same time, for any other purpose or they can be connected or disconnected at will by their owners without any prior notification. Each category of grids includes surely several advantages and disadvantages; nevertheless, we think that volunteer grids are very promising and more convenient especially to build a general multipurpose distributed scalable environment. Unfortunately, the big challenge of such environments is, however, security and trust. Indeed, owing to the fact that every federated computer in such an environment can randomly be used at the same time by several users or can be disconnected suddenly, several security problems will automatically arise. In this paper, we propose a novel solution based on identity federation, agent technology and the dynamic enforcement of access control policies that lead to the design and implementation of trusted volunteer grid environments.Comment: 9 Pages, IJCNC Journal 201

    Engine performance characteristics and evaluation of variation in the length of intake plenum

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    In the engine with multipoint fuel injection system using electronically controlled fuel injectors has an intake manifold in which only the air flows and, the fuel is injected into the intake valve. Since the intake manifolds transport mainly air, the supercharging effects of the variable length intake plenum will be different from carbureted engine. Engine tests have been carried out with the aim of constituting a base study to design a new variable length intake manifold plenum. The objective in this research is to study the engine performance characteristics and to evaluate the effects of the variation in the length of intake plenum. The engine test bed used for experimental work consists of a control panel, a hydraulic dynamometer and measurement instruments to measure the parameters of engine performance characteristics. The control panel is being used to perform administrative and management operating system. Besides that, the hydraulic dynamometer was used to measure the power of an engine by using a cell filled with liquid to increase its load. Thus, measurement instrument is provided in this test to measure the as brake torque, brake power, thermal efficiency and specific fuel consumption. The results showed that the variation in the plenum length causes an improvement on the engine performance characteristics especially on the fuel consumption at high load and low engine speeds which are put forward the system using for urban roads. From this experiment, it will show the behavior of engine performance

    Developing a Digital Twin at Building and City Levels: A Case Study of West Cambridge Campus

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    A digital twin (DT) refers to a digital replica of physical assets, processes, and systems. DTs integrate artificial intelligence, machine learning, and data analytics to create living digital simulation models that are able to learn and update from multiple sources as well as represent and predict the current and future conditions of physical counterparts. However, current activities related to DTs are still at an early stage with respect to buildings and other infrastructure assets from an architectural and engineering/construction point of view. Less attention has been paid to the operation and maintenance (O&M) phase, which is the longest time span in the asset life cycle. A systematic and clear architecture verified with practical use cases for constructing a DT would be the foremost step for effective operation and maintenance of buildings and cities. According to current research about multitier architectures, this paper presents a system architecture for DTs that is specifically designed at both the building and city levels. Based on this architecture, a DT demonstrator of the West Cambridge site of the University of Cambridge in the UK was developed that integrates heterogeneous data sources, supports effective data querying and analysis, supports decision-making processes in O&M management, and further bridges the gap between human relationships with buildings/cities. This paper aims at going through the whole process of developing DTs in building and city levels from the technical perspective and sharing lessons learned and challenges involved in developing DTs in real practices. Through developing this DT demonstrator, the results provide a clear roadmap and present particular DT research efforts for asset management practitioners, policymakers, and researchers to promote the implementation and development of DT at the building and city levels
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