297 research outputs found

    Proceedings of the first international workshop on Investigating dataflow in embedded computing architectures (IDEA 2015), January 21, 2015, Amsterdam, The Netherlands

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    IDEA '15 held at HiPEAC 2015, Amsterdam, The Netherlands on January 21st, 2015 is the rst workshop on Investigating Data ow in Embedded computing Architectures. This technical report comprises of the proceedings of IDEA '15. Over the years, data ow has been gaining popularity among Embedded Systems researchers around Europe and the world. However, research on data ow is limited to small pockets in dierent communities without a common forum for discussion. The goal of the workshop was to provide a platform to researchers and practitioners to present work on modelling and analysis of present and future high performance embedded computing architectures using data ow. Despite being the rst edition of the workshop, it was very pleasant to see a total of 14 submissions, out of which 6 papers were selected following a thorough reviewing process. All the papers were reviewed by at least 5 reviewers. This workshop could not have become a reality without the help of a Technical Program Committee (TPC). The TPC members not only did the hard work to give helpful reviews in time, but also participated in extensive discussion following the reviewing process, leading to an excellent workshop program and very valuable feedback to authors. Likewise, the Organisation Committee also deserves acknowledgment to make this workshop a successful event. We take this opportunity to thank everyone who contributed in making this workshop a success

    Proceedings of the first international workshop on Investigating dataflow in embedded computing architectures (IDEA 2015), January 21, 2015, Amsterdam, The Netherlands

    Get PDF
    IDEA '15 held at HiPEAC 2015, Amsterdam, The Netherlands on January 21st, 2015 is the rst workshop on Investigating Data ow in Embedded computing Architectures. This technical report comprises of the proceedings of IDEA '15. Over the years, data ow has been gaining popularity among Embedded Systems researchers around Europe and the world. However, research on data ow is limited to small pockets in dierent communities without a common forum for discussion. The goal of the workshop was to provide a platform to researchers and practitioners to present work on modelling and analysis of present and future high performance embedded computing architectures using data ow. Despite being the rst edition of the workshop, it was very pleasant to see a total of 14 submissions, out of which 6 papers were selected following a thorough reviewing process. All the papers were reviewed by at least 5 reviewers. This workshop could not have become a reality without the help of a Technical Program Committee (TPC). The TPC members not only did the hard work to give helpful reviews in time, but also participated in extensive discussion following the reviewing process, leading to an excellent workshop program and very valuable feedback to authors. Likewise, the Organisation Committee also deserves acknowledgment to make this workshop a successful event. We take this opportunity to thank everyone who contributed in making this workshop a success

    Batteries in Space:Designing Energy-Optimal Satellites with Statistical Model Checking

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    Exploring resource/performance trade-offs for streaming applications on embedded multiprocessors

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    Embedded system design is challenged by the gap between the ever-increasing customer demands and the limited resource budgets. The tough competition demands ever-shortening time-to-market and product lifecycles. To solve or, at least to alleviate, the aforementioned issues, designers and manufacturers need model-based quantitative analysis techniques for early design-space exploration to study trade-offs of different implementation candidates. Moreover, modern embedded applications, especially the streaming applications addressed in this thesis, face more and more dynamic input contents, and the platforms that they are running on are more flexible and allow runtime configuration. Quantitative analysis techniques for embedded system design have to be able to handle such dynamic adaptable systems. This thesis has the following contributions: - A resource-aware extension to the Synchronous Dataflow (SDF) model of computation. - Trade-off analysis techniques, both in the time-domain and in the iterationdomain (i.e., on an SDF iteration basis), with support for resource sharing. - Bottleneck-driven design-space exploration techniques for resource-aware SDF. - A game-theoretic approach to controller synthesis, guaranteeing performance under dynamic input. As a first contribution, we propose a new model, as an extension of static synchronous dataflow graphs (SDF) that allows the explicit modeling of resources with consistency checking. The model is called resource-aware SDF (RASDF). The extension enables us to investigate resource sharing and to explore different scheduling options (ways to allocate the resources to the different tasks) using state-space exploration techniques. Consistent SDF and RASDF graphs have the property that an execution occurs in so-called iterations. An iteration typically corresponds to the processing of a meaningful piece of data, and it returns the graph to its initial state. On multiprocessor platforms, iterations may be executed in a pipelined fashion, which makes performance analysis challenging. As the second contribution, this thesis develops trade-off analysis techniques for RASDF, both in the time-domain and in the iteration-domain (i.e., on an SDF iteration basis), to dimension resources on platforms. The time-domain analysis allows interleaving of different iterations, but the size of the explored state space grows quickly. The iteration-based technique trades the potential of interleaving of iterations for a compact size of the iteration state space. An efficient bottleneck-driven designspace exploration technique for streaming applications, the third main contribution in this thesis, is derived from analysis of the critical cycle of the state space, to reveal bottleneck resources that are limiting the throughput. All techniques are based on state-based exploration. They enable system designers to tailor their platform to the required applications, based on their own specific performance requirements. Pruning techniques for efficient exploration of the state space have been developed. Pareto dominance in terms of performance and resource usage is used for exact pruning, and approximation techniques are used for heuristic pruning. Finally, the thesis investigates dynamic scheduling techniques to respond to dynamic changes in input streams. The fourth contribution in this thesis is a game-theoretic approach to tackle controller synthesis to select the appropriate schedules in response to dynamic inputs from the environment. The approach transforms the explored iteration state space of a scenario- and resource-aware SDF (SARA SDF) graph to a bipartite game graph, and maps the controller synthesis problem to the problem of finding a winning positional strategy in a classical mean payoff game. A winning strategy of the game can be used to synthesize the controller of schedules for the system that is guaranteed to satisfy the throughput requirement given by the designer

    Resource-constrained optimal scheduling of SDF graphs via timed automata (extended version)

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    Synchronous dataflow (SDF) graphs are a widely used formalism for modelling, analysing and realising streaming applications, both on a single processor and in a multiprocessing context. Efficient schedules are essential to obtain maximal throughput under the constraint of available number of resources. This paper presents an approach to schedule SDF graphs using a proven formalism of timed automata (TA). TA maintain a good balance between expressiveness and tractability, and are supported by powerful verification tools, e.g. Uppaal. We describe a compositional translation of SDF graphs to TA, and analysis and verification in the Uppaal state-of-the-art tool. This approach does not require any transformation of SDF graphs and helps to find schedules with a compromise between the number of processors required and the throughput. It also allows quantitative model checking and verification of user-defined properties such as the absence of deadlocks, safety, liveness and throughput analysis. This translation also forms the basis for future work to extend this analysis of SDF graphs with new features such as stochastics, energy consumption and costs

    Formal Design and Verification of Long-Running Transactions with Extensible Coordination Tools

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    The earlier the better: a theory of timed actor interfaces

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    Programming embedded and cyber-physical systems requires attention not only to functional behavior and correctness, but also to non-functional aspects and specifically timing and performance constraints. A structured, compositional, model-based approach based on stepwise refinement and abstraction techniques can support the development process, increase its quality and reduce development time through automation of synthesis, analysis or verification. For this purpose, we introduce in this paper a general theory of timed actor interfaces. Our theory supports a notion of refinement that is based on the principle of worst-case design that permeates the world of performance-critical systems. This is in contrast with the classical behavioral and functional refinements based on restricting or enlarging sets of behaviors. An important feature of our refinement is that it allows time-deterministic abstractions to be made of time-non-deterministic systems, improving efficiency and reducing complexity of formal analysis. We also show how our theory relates to, and can be used to reconcile a number of existing time and performance models and how their established theories can be exploited to represent and analyze interface specifications and refinement steps.\u

    Modeling resource sharing using FSM-SADF

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    This paper proposes a modeling approach to capture the mapping of an application on a platform. The approach is based on Scenario-Aware Dataflow (SADF) models. In contrast to the related work, we express the complete design-space in a single formal SADF model. This allows us to have a compact and explorable state-space linked with an executable model capable of symbolically analyzing different mappings for their timing behavior. We can model different bindings for application tasks, different static-orders schedules for tasks bound in shared resources, as well as naturally capturing resource claiming/unclaiming using SADF semantics. Moreover, by using the inherent properties of dataflow graphs and the dynamic behavior of a Finite-State Machine, we can model different levels of pipelining, such as full application pipelining and interleaved pipelining of consecutive executions of the application. The size of the model is independent of the number of executions of the application. Since we are able to capture all this behavior in a single SADF model we can use available dataflow analysis, such as worst-case and best-case throughput and deadlock-freedom checking. Furthermore, since the model captures the design-space independently of the analysis technique, one can use different exploration approaches to analyze different sets of requirements
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