115 research outputs found

    Towards prevention of sportsmen burnout : Formal analysis of sub-optimal tournament scheduling

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    Funding Statement: The authors are grateful to the Deanship of Scientific Research at King Saud University, Saudi Arabia for funding this work through the Vice Deanship of Scientific Research Chairs: Chair of Pervasive and Mobile Computing.Peer reviewedPublisher PD

    Particle Swarm Algorithm for Improved Handling of the Mirrored Traveling Tournament Problem

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    In this study, we used a particle swarm optimization (PSO) algorithm to address a variation of the non-deterministic polynomial-time NP-hard traveling tournament problem, which determines the optimal schedule for a double round-robin tournament, for an even number of teams, to minimize the number of trips taken. Our proposed algorithm iteratively explored the search space with a swarm of particles to find near-optimal solutions. We also developed three techniques for updating the particle velocity to move towards optimal points, which randomly select and replace row and column parameters to find candidate positions close to an optimal solution. To further optimize the solution, we calculated the particle cost function, an important consideration within the problem conditions, for team revenues, fans, and media. We compared our computation results with two well-known meta-Heuristics: a genetics algorithm utilizing a swapping method and a Greedy Randomized Adaptive Search Procedure Iterated Local Search algorithm heuristic on a set of 20 teams. Ultimately, the PSO algorithm generated solutions that were comparable, and often superior, to the existing well-known solutions. Our results indicate that our proposed algorithm could aid in reducing the overall budget expenditures of international sports league organizations, which could enable significant monetary savings and increase profit margins

    Solving Challenging Real-World Scheduling Problems

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    This work contains a series of studies on the optimization of three real-world scheduling problems, school timetabling, sports scheduling and staff scheduling. These challenging problems are solved to customer satisfaction using the proposed PEAST algorithm. The customer satisfaction refers to the fact that implementations of the algorithm are in industry use. The PEAST algorithm is a product of long-term research and development. The first version of it was introduced in 1998. This thesis is a result of a five-year development of the algorithm. One of the most valuable characteristics of the algorithm has proven to be the ability to solve a wide range of scheduling problems. It is likely that it can be tuned to tackle also a range of other combinatorial problems. The algorithm uses features from numerous different metaheuristics which is the main reason for its success. In addition, the implementation of the algorithm is fast enough for real-world use.Siirretty Doriast

    The Traveling Tournament Problem

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    In this thesis we study the Traveling Tournament problem (TTP) which asks to generate a feasible schedule for a sports league such that the total travel distance incurred by all teams throughout the season is minimized. Throughout our three technical chapters a wide range of topics connected to the TTP are explored. We begin by considering the computational complexity of the problem. Despite existing results on the NP-hardness of TTP, the question of whether or not TTP is also APX-hard was an unexplored area in the literature. We prove the affirmative by constructing an L-reduction from (1,2)-TSP to TTP. To reach the desired result, we show that given an instance of TSP with a solution of cost K, we can construct an instance of TTP with a solution of cost at most 20m(m+1)cK where m = c(n-1)+1, n is the number of teams, and c > 5, c ∈ â„€ is fixed. On the other hand, we show that given a feasible schedule to the constructed TTP instance, we can recover a tour on the original TSP instance. The next chapter delves into a popular variation of the problem, the mirrored TTP, which has the added stipulation that the first and second half of the schedule have the same order of match-ups. Building upon previous techniques, we present an approximation algorithm for constructing a mirrored double round-robin schedule under the constraint that the number of consecutive home or away games is at most two. We achieve an approximation ratio on the order of 3/2 + O(1)/n. Lastly, we present a survey of local search methods for solving TTP and discuss the performance of these techniques on benchmark instances

    Mathematical Modeling and Optimization Approaches for Scheduling the Regular-Season Games of the National Hockey League

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    RÉSUMÉ : La Ligue nationale de hockey (LNH) est une association sportive professionnelle de hockey sur glace regroupant des Ă©quipes du Canada et des États-Unis. Chaque annĂ©e, la LNH dois compter sur un calendrier de haute qualitĂ© concernant des questions Ă©conomiques et d'Ă©quitĂ© pour les 1230 matchs de sa saison rĂ©guliĂšre. Dans cette thĂšse, nous proposons le premier modĂšle de programmation linĂ©aire en nombres entiers (PLNE) pour le problĂšme de la planification de ces matchs. BasĂ© sur la littĂ©rature scientifique en planification des horaires sportifs, et aussi sur un raisonnement pratique, nous identifions et soulignons des exigences essentielles et des prĂ©fĂ©rences qui doivent ĂȘtre satisfaites par des calendriers de haute qualitĂ© pour la LNH. La construction de tels calendriers, tout comme la planification des horaires sportifs en gĂ©nĂ©ral, s'avĂšre une tĂąche trĂšs difficile qui doit prendre en compte des intĂ©rĂȘts concurrents et, dans plusieurs cas, subjectifs. En particulier, les expĂ©rimentations numĂ©riques que nous dĂ©crivons dans cette Ă©tude fournissent des Ă©vidences solides suggĂ©rant qu'une approche basĂ©e sur la PLNE est actuellement incapable de rĂ©soudre des instances de taille rĂ©aliste pour le problĂšme. Pour surmonter cet inconvĂ©nient, nous proposons ensuite un algorithme de recherche adaptative Ă  voisinage large (ALNS) qui intĂšgre Ă  la fois des nouvelles stratĂ©gies et des heuristiques spĂ©cialisĂ©es provenant de la littĂ©rature scientifique. Afin de tester cette approche, nous gĂ©nĂ©rons plusieurs instances du problĂšme. Toutes les instances sont basĂ©es sur les calendriers officiels de la LNH et, en particulier, utilisent les dates de matchs Ă  domicile de chaque Ă©quipe comme des dates de disponibilitĂ© de son arĂ©na. Dans les situations les plus difficiles, la disponibilitĂ© des arĂ©nas est rare ou est Ă  son minimum. Dans tous les cas, en ce qui concerne les indicateurs de qualitĂ© soulevĂ©s, l'algorithme ALNS a Ă©tĂ© capable de gĂ©nĂ©rer des calendriers clairement meilleur que leur correspondants adoptĂ©s par la LNH. Les rĂ©sultats obtenus suggĂšrent que notre approche pourrait certainement permettre aux gestionnaires de la LNH de trouver des calendriers de meilleur qualitĂ© par rapport Ă  une variĂ©tĂ© de nouvelles prĂ©fĂ©rences.----------ABSTRACT : The National Hockey League (NHL) is a major professional ice hockey league composed of 30 teams located throughout the United States and Canada. Every year, the NHL must rely on a high-quality schedule regarding both economic and fairness issues for the 1230 games of its regular season. In this thesis, we propose the first integer linear programming (IP) model for the problem of scheduling those games. Based both on the pertinent sports scheduling literature and on practical reasoning, we identify and point out essential requirements and preferences that should be satisfied by good NHL schedules. Finding such schedules, as many other sports scheduling problems, is a very difficult task that involves several stakeholders with many conflicting, and often subjective, interests. In fact, computational experiments that we describe in this study, provide compelling evidence that an IP approach is currently unable to solve instances of realistic size for the problem. To overcome such drawback, we propose then an Adaptive Large Neighborhood Search (ALNS) algorithm that integrates both novel strategies and specialized heuristics from the scientific literature. To test the approach, we generate instances based on past NHL schedules and on a given number of arena-available dates that are suitable for the home games of each team. In the most challenging instances, availability of arenas is scarce or at its minimum. In all cases, regarding the identified concerns, the ALNS algorithm was able to generate much better schedules than those implemented by the NHL. Results obtained suggest that our approach could certainly identify unnecessary weakness in NHL schedules, makes the NHL managers aware of better schedules with respect to different requirements, and even lead them to consider other desired features they might not have previously taken into account

    On the application of graph colouring techniques in round-robin sports scheduling

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    The purpose of this paper is twofold. First, it explores the issue of producing valid, compact round-robin sports schedules by considering the problem as one of graph colouring. Using this model, which can also be extended to incorporate additional constraints, the difficulty of such problems is then gauged by considering the performance of a number of different graph colouring algorithms. Second, neighbourhood operators are then proposed that can be derived from the underlying graph colouring model and, in an example application, we show how these operators can be used in conjunction with multi-objective optimisation techniques to produce high-quality solutions to a real-world sports league scheduling problem encountered at the Welsh Rugby Union in Cardiff, Wales

    04231 Abstracts Collection -- Scheduling in Computer and Manufacturing Systems

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    During 31.05.-04.06.04, the Dagstuhl Seminar 04231 "Scheduling in Computer and Manufacturing Systems" was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general. Links to extended abstracts or full papers are provided, if available
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