648 research outputs found
3D high definition video coding on a GPU-based heterogeneous system
H.264/MVC is a standard for supporting the sensation of 3D, based on coding from 2 (stereo) to N views. H.264/MVC adopts many coding options inherited from single view H.264/AVC, and thus its complexity is even higher, mainly because the number of processing views is higher. In this manuscript, we aim at an efficient parallelization of the most computationally intensive video encoding module for stereo sequences. In particular, inter prediction and its collaborative execution on a heterogeneous platform. The proposal is based on an efficient dynamic load balancing algorithm and on breaking encoding dependencies. Experimental results demonstrate the proposed algorithm's ability to reduce the encoding time for different stereo high definition sequences. Speed-up values of up to 90× were obtained when compared with the reference encoder on the same platform. Moreover, the proposed algorithm also provides a more energy-efficient approach and hence requires less energy than the sequential reference algorith
On the impact of the GOP size in a temporal H.264/AVC-to-SVC transcoder in baseline and main profile
Scalable video coding is a recent extension of the advanced video coding H.264/AVC standard developed jointly by ISO/IEC and ITU-T, which allows adapting the bitstream easily by dropping parts of it named layers. This adaptation makes it possible for a single bitstream to meet the requirements for reliable delivery of video to diverse clients over heterogeneous networks using temporal, spatial or quality scalability, combined or separately. Since the scalable video coding design requires scalability to be provided at the encoder side, existing content cannot benefit from it. Efficient techniques for converting contents without scalability to a scalable format are desirable. In this paper, an approach for temporal scalability transcoding from H.264/AVC to scalable video coding in baseline and main profile is presented and the impact of the GOP size is analyzed. Independently of the GOP size chosen, time savings of around 63 % for baseline profile and 60 % for main profile are achieved while maintaining the coding efficiency
Reducing the complexity of a multiview H.264/AVC and HEVC hybrid architecture
With the advent of 3D displays, an efficient encoder is required to compress the video information needed by them. Moreover, for gradual market acceptance of this new technology, it is advisable to offer backward compatibility with existing devices. Thus, a multiview H.264/Advance Video Coding (AVC) and High Efficiency Video Coding (HEVC) hybrid architecture was proposed in the standardization process of HEVC. However, it requires long encoding times due to the use of HEVC. With the aim of tackling this problem, this paper presents an algorithm that reduces the complexity of this hybrid architecture by reducing the encoding complexity of the HEVC views. By using Na < ve-Bayes classifiers, the proposed technique exploits the information gathered in the encoding of the H.264/AVC view to make decisions on the splitting of coding units in HEVC side views. Given the novelty of the proposal, the only similar work found in the literature is an unoptimized version of the algorithm presented here. Experimental results show that the proposed algorithm can achieve a good tradeoff between coding efficiency and complexity
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Scalable and network aware video coding for advanced communications over heterogeneous networks
This thesis was submitted for the degree of Doctor of Philosophy and was awarded by Brunel UniversityThis work addresses the issues concerned with the provision of scalable video services over heterogeneous networks particularly with regards to dynamic adaptation and user’s acceptable quality of service.
In order to provide and sustain an adaptive and network friendly multimedia communication service, a suite of techniques that achieved automatic scalability and adaptation are developed. These techniques are evaluated objectively and subjectively to assess the Quality of Service (QoS) provided to diverse users with variable constraints and dynamic resources. The research ensured the consideration of various levels of user acceptable QoS The techniques are further evaluated with view to establish their performance against state of the art scalable and non-scalable techniques.
To further improve the adaptability of the designed techniques, several experiments and real time simulations are conducted with the aim of determining the optimum performance with various coding parameters and scenarios. The coding parameters and scenarios are evaluated and analyzed to determine their performance using various types of video content and formats. Several algorithms are developed to provide a dynamic adaptation of coding tools and parameters to specific video content type, format and bandwidth of transmission.
Due to the nature of heterogeneous networks where channel conditions, terminals, users capabilities and preferences etc are unpredictably changing, hence limiting the adaptability of a specific technique adopted, a Dynamic Scalability Decision Making Algorithm (SADMA) is developed. The algorithm autonomously selects one of the designed scalability techniques basing its decision on the monitored and reported channel conditions. Experiments were conducted using a purpose-built heterogeneous network simulator and the network-aware selection of the scalability techniques is based on real time simulation results. A technique with a minimum delay, low bit-rate, low frame rate and low quality is adopted as a reactive measure to a predicted bad channel condition. If the use of the techniques is not favoured due to deteriorating channel conditions reported, a reduced layered stream or base layer is used. If the network status does not allow the use of the base layer, then the stream uses parameter identifiers with high efficiency to improve the scalability and adaptation of the video service.
To further improve the flexibility and efficiency of the algorithm, a dynamic de-blocking filter and lambda value selection are analyzed and introduced in the algorithm. Various methods, interfaces and algorithms are defined for transcoding from one technique to another and extracting sub-streams when the network conditions do not allow for the transmission of the entire bit-stream
Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures
Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs
Minimum Distortion Variance Concatenated Block Codes for Embedded Source Transmission
Some state-of-art multimedia source encoders produce embedded source bit
streams that upon the reliable reception of only a fraction of the total bit
stream, the decoder is able reconstruct the source up to a basic quality.
Reliable reception of later source bits gradually improve the reconstruction
quality. Examples include scalable extensions of H.264/AVC and progressive
image coders such as JPEG2000. To provide an efficient protection for embedded
source bit streams, a concatenated block coding scheme using a minimum mean
distortion criterion was considered in the past. Although, the original design
was shown to achieve better mean distortion characteristics than previous
studies, the proposed coding structure was leading to dramatic quality
fluctuations. In this paper, a modification of the original design is first
presented and then the second order statistics of the distortion is taken into
account in the optimization. More specifically, an extension scheme is proposed
using a minimum distortion variance optimization criterion. This robust system
design is tested for an image transmission scenario. Numerical results show
that the proposed extension achieves significantly lower variance than the
original design, while showing similar mean distortion performance using both
convolutional codes and low density parity check codes.Comment: 6 pages, 4 figures, In Proc. of International Conference on
Computing, Networking and Communications, ICNC 2014, Hawaii, US
A parallel H.264/SVC encoder for high definition video conferencing
In this paper we present a video encoder specially developed and configured for high definition (HD) video conferencing. This video encoder brings together the following three requirements: H.264/Scalable Video Coding (SVC), parallel encoding on multicore platforms, and parallel-friendly rate control. With the first requirement, a minimum quality of service to every end-user receiver over Internet Protocol networks is guaranteed. With the second one, real-time execution is accomplished and, for this purpose, slice-level parallelism, for the main encoding loop, and block-level parallelism, for the upsampling and interpolation filtering processes, are combined. With the third one, a proper HD video content delivery under certain bit rate and end-to-end delay constraints is ensured. The experimental results prove that the proposed H.264/SVC video encoder is able to operate in real time over a wide range of target bit rates at the expense of reasonable losses in rate-distortion efficiency due to the frame partitioning into slices
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