10,187 research outputs found
Event-based Vision: A Survey
Event cameras are bio-inspired sensors that differ from conventional frame
cameras: Instead of capturing images at a fixed rate, they asynchronously
measure per-pixel brightness changes, and output a stream of events that encode
the time, location and sign of the brightness changes. Event cameras offer
attractive properties compared to traditional cameras: high temporal resolution
(in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low
power consumption, and high pixel bandwidth (on the order of kHz) resulting in
reduced motion blur. Hence, event cameras have a large potential for robotics
and computer vision in challenging scenarios for traditional cameras, such as
low-latency, high speed, and high dynamic range. However, novel methods are
required to process the unconventional output of these sensors in order to
unlock their potential. This paper provides a comprehensive overview of the
emerging field of event-based vision, with a focus on the applications and the
algorithms developed to unlock the outstanding properties of event cameras. We
present event cameras from their working principle, the actual sensors that are
available and the tasks that they have been used for, from low-level vision
(feature detection and tracking, optic flow, etc.) to high-level vision
(reconstruction, segmentation, recognition). We also discuss the techniques
developed to process events, including learning-based techniques, as well as
specialized processors for these novel sensors, such as spiking neural
networks. Additionally, we highlight the challenges that remain to be tackled
and the opportunities that lie ahead in the search for a more efficient,
bio-inspired way for machines to perceive and interact with the world
An FPGA-based infant monitoring system
We have designed an automated visual surveillance system for monitoring sleeping infants. The low-level image
processing is implemented on an embedded Xilinxâs Virtex
II XC2v6000 FPGA and quantifies the level of scene activity using a specially designed background subtraction algorithm. We present our algorithm and show how we have
optimised it for this platform
A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing
Edge computing is promoted to meet increasing performance needs of
data-driven services using computational and storage resources close to the end
devices, at the edge of the current network. To achieve higher performance in
this new paradigm one has to consider how to combine the efficiency of resource
usage at all three layers of architecture: end devices, edge devices, and the
cloud. While cloud capacity is elastically extendable, end devices and edge
devices are to various degrees resource-constrained. Hence, an efficient
resource management is essential to make edge computing a reality. In this
work, we first present terminology and architectures to characterize current
works within the field of edge computing. Then, we review a wide range of
recent articles and categorize relevant aspects in terms of 4 perspectives:
resource type, resource management objective, resource location, and resource
use. This taxonomy and the ensuing analysis is used to identify some gaps in
the existing research. Among several research gaps, we found that research is
less prevalent on data, storage, and energy as a resource, and less extensive
towards the estimation, discovery and sharing objectives. As for resource
types, the most well-studied resources are computation and communication
resources. Our analysis shows that resource management at the edge requires a
deeper understanding of how methods applied at different levels and geared
towards different resource types interact. Specifically, the impact of mobility
and collaboration schemes requiring incentives are expected to be different in
edge architectures compared to the classic cloud solutions. Finally, we find
that fewer works are dedicated to the study of non-functional properties or to
quantifying the footprint of resource management techniques, including
edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless
Communications and Mobile Computing journa
eBPF-based Content and Computation-aware Communication for Real-time Edge Computing
By placing computation resources within a one-hop wireless topology, the
recent edge computing paradigm is a key enabler of real-time Internet of Things
(IoT) applications. In the context of IoT scenarios where the same information
from a sensor is used by multiple applications at different locations, the data
stream needs to be replicated. However, the transportation of parallel streams
might not be feasible due to limitations in the capacity of the network
transporting the data. To address this issue, a content and computation-aware
communication control framework is proposed based on the Software Defined
Network (SDN) paradigm. The framework supports multi-streaming using the
extended Berkeley Packet Filter (eBPF), where the traffic flow and packet
replication for each specific computation process is controlled by a program
running inside an in-kernel Virtual Ma- chine (VM). The proposed framework is
instantiated to address a case-study scenario where video streams from multiple
cameras are transmitted to the edge processor for real-time analysis. Numerical
results demonstrate the advantage of the proposed framework in terms of
programmability, network bandwidth and system resource savings.Comment: This article has been accepted for publication in the IEEE
International Conference on Computer Communications (INFOCOM Workshops), 201
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