10,187 research outputs found

    Event-based Vision: A Survey

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    Event cameras are bio-inspired sensors that differ from conventional frame cameras: Instead of capturing images at a fixed rate, they asynchronously measure per-pixel brightness changes, and output a stream of events that encode the time, location and sign of the brightness changes. Event cameras offer attractive properties compared to traditional cameras: high temporal resolution (in the order of microseconds), very high dynamic range (140 dB vs. 60 dB), low power consumption, and high pixel bandwidth (on the order of kHz) resulting in reduced motion blur. Hence, event cameras have a large potential for robotics and computer vision in challenging scenarios for traditional cameras, such as low-latency, high speed, and high dynamic range. However, novel methods are required to process the unconventional output of these sensors in order to unlock their potential. This paper provides a comprehensive overview of the emerging field of event-based vision, with a focus on the applications and the algorithms developed to unlock the outstanding properties of event cameras. We present event cameras from their working principle, the actual sensors that are available and the tasks that they have been used for, from low-level vision (feature detection and tracking, optic flow, etc.) to high-level vision (reconstruction, segmentation, recognition). We also discuss the techniques developed to process events, including learning-based techniques, as well as specialized processors for these novel sensors, such as spiking neural networks. Additionally, we highlight the challenges that remain to be tackled and the opportunities that lie ahead in the search for a more efficient, bio-inspired way for machines to perceive and interact with the world

    An FPGA-based infant monitoring system

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    We have designed an automated visual surveillance system for monitoring sleeping infants. The low-level image processing is implemented on an embedded Xilinx’s Virtex II XC2v6000 FPGA and quantifies the level of scene activity using a specially designed background subtraction algorithm. We present our algorithm and show how we have optimised it for this platform

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    eBPF-based Content and Computation-aware Communication for Real-time Edge Computing

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    By placing computation resources within a one-hop wireless topology, the recent edge computing paradigm is a key enabler of real-time Internet of Things (IoT) applications. In the context of IoT scenarios where the same information from a sensor is used by multiple applications at different locations, the data stream needs to be replicated. However, the transportation of parallel streams might not be feasible due to limitations in the capacity of the network transporting the data. To address this issue, a content and computation-aware communication control framework is proposed based on the Software Defined Network (SDN) paradigm. The framework supports multi-streaming using the extended Berkeley Packet Filter (eBPF), where the traffic flow and packet replication for each specific computation process is controlled by a program running inside an in-kernel Virtual Ma- chine (VM). The proposed framework is instantiated to address a case-study scenario where video streams from multiple cameras are transmitted to the edge processor for real-time analysis. Numerical results demonstrate the advantage of the proposed framework in terms of programmability, network bandwidth and system resource savings.Comment: This article has been accepted for publication in the IEEE International Conference on Computer Communications (INFOCOM Workshops), 201
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