680 research outputs found

    Context-Aware Hierarchical Online Learning for Performance Maximization in Mobile Crowdsourcing

    Full text link
    In mobile crowdsourcing (MCS), mobile users accomplish outsourced human intelligence tasks. MCS requires an appropriate task assignment strategy, since different workers may have different performance in terms of acceptance rate and quality. Task assignment is challenging, since a worker's performance (i) may fluctuate, depending on both the worker's current personal context and the task context, (ii) is not known a priori, but has to be learned over time. Moreover, learning context-specific worker performance requires access to context information, which may not be available at a central entity due to communication overhead or privacy concerns. Additionally, evaluating worker performance might require costly quality assessments. In this paper, we propose a context-aware hierarchical online learning algorithm addressing the problem of performance maximization in MCS. In our algorithm, a local controller (LC) in the mobile device of a worker regularly observes the worker's context, her/his decisions to accept or decline tasks and the quality in completing tasks. Based on these observations, the LC regularly estimates the worker's context-specific performance. The mobile crowdsourcing platform (MCSP) then selects workers based on performance estimates received from the LCs. This hierarchical approach enables the LCs to learn context-specific worker performance and it enables the MCSP to select suitable workers. In addition, our algorithm preserves worker context locally, and it keeps the number of required quality assessments low. We prove that our algorithm converges to the optimal task assignment strategy. Moreover, the algorithm outperforms simpler task assignment strategies in experiments based on synthetic and real data.Comment: 18 pages, 10 figure

    HyTasker:Hybrid Task Allocation in Mobile Crowd Sensing

    Get PDF
    Task allocation is a major challenge in Mobile Crowd Sensing (MCS). While previous task allocation approaches follow either the opportunistic or participatory mode, this paper proposes to integrate these two complementary modes in a two-phased hybrid framework called HyTasker. In the offline phase, a group of workers (called opportunistic workers ) are selected, and they complete MCS tasks during their daily routines (i.e., opportunistic mode). In the online phase, we assign another set of workers (called participatory workers ) and require them to move specifically to perform tasks that are not completed by the opportunistic workers (i.e., participatory mode). Instead of considering these two phases separately, HyTasker jointly optimizes them with a total incentive budget constraint. In particular, when selecting opportunistic workers in the offline phase of HyTasker, we propose a novel algorithm that simultaneously considers the predicted task assignment for the participatory workers, in which the density and mobility of participatory workers are taken into account. Experiments on two real-world mobility datasets demonstrate that HyTasker outperforms other methods with more completed tasks under the same budget constraint

    Competition-Congestion-Aware Stable Worker-Task Matching in Mobile Crowd Sensing

    Get PDF
    Mobile Crowd Sensing is an emerging sensing paradigm that employs massive number of workers’ mobile devices to realize data collection. Unlike most task allocation mechanisms that aim at optimizing the global system performance, stable matching considers workers are selfish and rational individuals, which has become a hotspot in MCS. However, existing stable matching mechanisms lack deep consideration regarding the effects of workers’ competition phenomena and complex behaviors. To address the above issues, this paper investigates the competition-congestion-aware stable matching problem as a multi-objective optimization task allocation problem considering the competition of workers for tasks. First, a worker decision game based on congestion game theory is designed to assist workers in making decisions, which avoids fierce competition and improves worker satisfaction. On this basis, a stable matching algorithm based on extended deferred acceptance algorithm is designed to make workers and tasks mapping stable, and to construct a shortest task execution route for each worker. Simulation results show that the designed model and algorithm are effective in terms of worker satisfaction and platform benefit. IEE

    Recommending personalized schedules in urban environments

    Get PDF

    A mechanism design for Crowdsourcing Multi-Objective Recommendation System

    Get PDF
    A mechanism design for Crowdsourcing Multi-Objective Recommendation Syste

    A Multi-Dimensional Approach for Framing Crowdsourcing Archetypes

    Get PDF
    All different kinds of organizations – business, public, and non-governmental alike – are becoming aware of a soaring complexity in problem solving, decision making and idea development. In a multitude of circumstances, multidisciplinary teams, high-caliber skilled resources and world-class computer suites do not suffice to cope with such a complexity: in fact, a further need concerns the sharing and ‘externalization’ of tacit knowledge already existing in the society. In this direction, participatory tendencies flourishing in the interconnected society in which we live today lead ‘collective intelligence’ to emerge as key ingredient of distributed problem solving systems going well beyond the traditional boundaries of organizations. Resulting outputs can remarkably enrich decision processes and creative processes carried out by indoor experts, allowing organizations to reap benefits in terms of opportunity, time and cost. Taking stock of the mare magnum of promising opportunities to be tapped, of the inherent diversity lying among them, and of the enormous success of some initiative launched hitherto, the thesis aspires to provide a sound basis for the clear comprehension and systematic exploitation of crowdsourcing. After a thorough literature review, the thesis explores new ways for formalizing crowdsourcing models with the aim of distilling a brand-new multi-dimensional framework to categorize various crowdsourcing archetypes. To say it in a nutshell, the proposed framework combines two dimensions (i.e., motivations to participate and organization of external solvers) in order to portray six archetypes. Among the numerous significant elements of novelty brought by this framework, the prominent one is the ‘holistic’ approach that combines both profit and non-profit, trying to put private and public sectors under a common roof in order to examine in a whole corpus the multi-faceted mechanisms for mobilizing and harnessing competence and expertise which are distributed among the crowd. Looking at how the crowd may be turned into value to be internalized by organizations, the thesis examines crowdsourcing practices in the public as well in the private sector. Regarding the former, the investigation leverages the experience into the PADGETS project through action research – drawing on theoretical studies as well as on intensive fieldwork activities – to systematize how crowdsourcing can be fruitfully incorporated into the policy lifecycle. Concerning the private realm, a cohort of real cases in the limelight is examined – having recourse to case study methodology – to formalize different ways through which crowdsourcing becomes a business model game-changer. Finally, the two perspectives (i.e., public and private) are coalesced into an integrated view acting as a backdrop for proposing next-generation governance model massively hinged on crowdsourcing. In fact, drawing on archetypes schematized, the thesis depicts a potential paradigm that government may embrace in the coming future to tap the potential of collective intelligence, thus maximizing the utilization of a resource that today seems certainly underexploited
    • …
    corecore