216 research outputs found

    A Survey on Passing-through Control of Multi-Robot Systems in Cluttered Environments

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    This survey presents a comprehensive review of various methods and algorithms related to passing-through control of multi-robot systems in cluttered environments. Numerous studies have investigated this area, and we identify several avenues for enhancing existing methods. This survey describes some models of robots and commonly considered control objectives, followed by an in-depth analysis of four types of algorithms that can be employed for passing-through control: leader-follower formation control, multi-robot trajectory planning, control-based methods, and virtual tube planning and control. Furthermore, we conduct a comparative analysis of these techniques and provide some subjective and general evaluations.Comment: 18 pages, 19 figure

    Planning with Discrete Harmonic Potential Fields

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    In this work a discrete counterpart to the continuous harmonic potential field approach is suggested. The extension to the discrete case makes use of the strong relation HPF-based planning has to connectionist artificial intelligence (AI). Connectionist AI systems are networks of simple, interconnected processors running in parallel within the confines of the environment in which the planning action is to be synthesized. It is not hard to see that such a paradigm naturally lends itself to planning on weighted graphs where the processors may be seen as the vertices of the graph and the relations among them as its edges. Electrical networks are an effective realization of connectionist AI. The utility of the discrete HPF (DHPF) approach is demonstrated in three ways. First, the capability of the DHPF approach to generate new, abstract, planning techniques is demonstrated by constructing a novel, efficient, optimal, discrete planning method called the M* algorithm. Also, its ability to augment the capabilities of existing planners is demonstrated by suggesting a generic solution to the lower bound problem faced by the A* algorithm. The DHPF approach is shown to be useful in solving specific planning problems in communication. It is demonstrated that the discrete HPF paradigm can support routing on-the-fly while the network is still in a transient state. It is shown by simulation that if a path to the target always exist and the switching delays in the routers are negligible, a packet will reach its destination despite the changes in the network which may simultaneously take place while the packet is being routed

    Flying Animal Inspired Behavior-Based Gap-Aiming Autonomous Flight with a Small Unmanned Rotorcraft in a Restricted Maneuverability Environment

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    This dissertation research shows a small unmanned rotorcraft system with onboard processing and a vision sensor can produce autonomous, collision-free flight in a restricted maneuverability environment with no a priori knowledge by using a gap-aiming behavior inspired by flying animals. Current approaches to autonomous flight with small unmanned aerial systems (SUAS) concentrate on detecting and explicitly avoiding obstacles. In contrast, biology indicates that birds, bats, and insects do the opposite; they react to open spaces, or gaps in the environment, with a gap_aiming behavior. Using flying animals as inspiration a behavior-based robotics approach is taken to implement and test their observed gap-aiming behavior in three dimensions. Because biological studies were unclear whether the flying animals were reacting to the largest gap perceived, the closest gap perceived, or all of the gaps three approaches for the perceptual schema were explored in simulation: detect_closest_gap, detect_largest_gap, and detect_all_gaps. The result of these simulations was used in a proof-of-concept implementation on a 3DRobotics Solo quadrotor platform in an environment designed to represent the navigational diffi- culties found inside a restricted maneuverability environment. The motor schema is implemented with an artificial potential field to produce the action of aiming to the center of the gap. Through two sets of field trials totaling fifteen flights conducted with a small unmanned quadrotor, the gap-aiming behavior observed in flying animals is shown to produce repeatable autonomous, collision-free flight in a restricted maneuverability environment. Additionally, using the distance from the starting location to perceived gaps, the horizontal and vertical distance traveled, and the distance from the center of the gap during traversal the implementation of the gap selection approach performs as intended, the three-dimensional movement produced by the motor schema and the accuracy of the motor schema are shown, respectively. This gap-aiming behavior provides the robotics community with the first known implementation of autonomous, collision-free flight on a small unmanned quadrotor without explicit obstacle detection and avoidance as seen with current implementations. Additionally, the testing environment described by quantitative metrics provides a benchmark for autonomous SUAS flight testing in confined environments. Finally, the success of the autonomous collision-free flight implementation on a small unmanned rotorcraft and field tested in a restricted maneuverability environment could have important societal impact in both the public and private sectors

    Navigational control of multiple mobile robots in various environments

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    The thesis addresses the problem of mobile robots navigation in various cluttered environments and proposes methodologies based on a soft computing approach, concerning to three main techniques: Potential Field technique, Genetic Algorithm technique and Fuzzy Logic technique. The selected techniques along with their hybrid models, based on a mathematical support, solve the three main issues of path planning of robots such as environment representation, localization and navigation. The motivation of the thesis is based on some cutting edge issues for path planning and navigation capabilities, that retrieve the essential for various situations found in day-to-day life. For this purpose, complete algorithms are developed and analysed for standalone techniques and their hybrid models. In the potential field technique the local minima due to existence of dead cycle problem has been addressed and the possible solution for different situations has been carried out. In fuzzy logic technique the different controllers have been designed and their performance analysis has been done during their navigational control in various environments. Firstly, the fuzzy controller having all triangular members with five membership functions have been considered. Subsequently the membership functions are changed from Triangular to other functions, e.g. Trapezoidal, Gaussian functions and combinational form to have a more smooth and optimised control response. It has been found that the fuzzy controller with all Gaussian membership function works better compared to other chosen membership functions. Similarly the proposed Genetic algorithm is based on the suitable population size and fitness functions for finding out the robot steering angle in various cluttered field. At the end hybrid approaches e.g. Potential-Fuzzy, otential-Genetic, Fuzzy-Genetic and Potential-Fuzzy-Genetic are considered for navigation of multiple mobile robots. Initially the combination of two techniques has been selected in order to model the controllers and then all the techniques have been hybridized to get a better controller. These hybrid controllers are first designed and analysed for possible solutions for various situations provided by human intelligence. Then computer simulations have been executed extensively for various known and unknown environments. The proposed hybrid algorithms are embedded in the controllers of the real robots and tested in realistic scenarios to demonstrate the effectiveness of the developed controllers. Finally, the thesis concludes in a chapter describing the comparison of results acquired from various environments, showing that the developed algorithms achieve the main goals proposed by different approaches with a high level of simulations. The main contribution provided in the thesis is the definition and demonstration of the applicability of multiple mobile robots navigations with multiple targets in various environments based on the strategy of path optimisation

    Efficient Learning and Inference for High-dimensional Lagrangian Systems

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    Learning the nature of a physical system is a problem that presents many challenges and opportunities owing to the unique structure associated with such systems. Many physical systems of practical interest in engineering are high-dimensional, which prohibits the application of standard learning methods to such problems. This first part of this work proposes therefore to solve learning problems associated with physical systems by identifying their low-dimensional Lagrangian structure. Algorithms are given to learn this structure in the case that it is obscured by a change of coordinates. The associated inference problem corresponds to solving a high-dimensional minimum-cost path problem, which can be solved by exploiting the symmetry of the problem. These techniques are demonstrated via an application to learning from high-dimensional human motion capture data. The second part of this work is concerned with the application of these methods to high-dimensional motion planning. Algorithms are given to learn and exploit the struc- ture of holonomic motion planning problems effectively via spectral analysis and iterative dynamic programming, admitting solutions to problems of unprecedented dimension com- pared to known methods for optimal motion planning. The quality of solutions found is also demonstrated to be much superior in practice to those obtained via sampling-based planning and smoothing, in both simulated problems and experiments with a robot arm. This work therefore provides strong validation of the idea that learning low-dimensional structure is the key to future advances in this field

    Department of Computer Science Activity 1998-2004

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    This report summarizes much of the research and teaching activity of the Department of Computer Science at Dartmouth College between late 1998 and late 2004. The material for this report was collected as part of the final report for NSF Institutional Infrastructure award EIA-9802068, which funded equipment and technical staff during that six-year period. This equipment and staff supported essentially all of the department\u27s research activity during that period

    UAV Optimal Cooperative Obstacle Avoidance and Target Tracking in Dynamic Stochastic Environments

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    Cette thèse propose une stratégie de contrôle avancée pour guider une flotte d'aéronefs sans pilote (UAV) dans un environnement à la fois stochastique et dynamique. Pour ce faire, un simulateur de vol 3D a été développé avec MATLAB® pour tester les algorithmes de la stratégie de guidage en fonctions de différents scénarios. L'objectif des missions simulées est de s'assurer que chaque UAV intercepte une cible ellipsoïdale mobile tout en évitant une panoplie d'obstacles ellipsoïdaux mobiles détectés en route. Les UAVs situés à l'intérieur des limites de communication peuvent coopérer afin d'améliorer leurs performances au cours de la mission. Le simulateur a été conçu de façon à ce que les UAV soient dotés de capteurs et d'appareils de communication de portée limitée. De plus, chaque UAV possède un pilote automatique qui stabilise l'aéronef en vol et un planificateur de trajectoires qui génère les commandes à envoyer au pilote automatique. Au coeur du planificateur de trajectoires se trouve un contrôleur prédictif à horizon fuyant qui détermine les commandes à envoyer à l'UAV. Ces commandes optimisent un critère de performance assujetti à des contraintes. Le critère de performance est conçu de sorte que les UAV atteignent les objectifs de la mission, alors que les contraintes assurent que les commandes générées adhèrent aux limites de manoeuvrabilité de l'aéronef. La planification de trajectoires pour UAV opérant dans un environnement dynamique et stochastique dépend fortement des déplacements anticipés des objets (obstacle, cible). Un filtre de Kalman étendu est donc utilisé pour prédire les trajectoires les plus probables des objets à partir de leurs états estimés. Des stratégies de poursuite et d'évitement ont aussi été développées en fonction des trajectoires prédites des objets détectés. Pour des raisons de sécurité, la conception de stratégies d'évitement de collision à la fois efficaces et robustes est primordiale au guidage d'UAV. Une nouvelle stratégie d'évitement d'obstacles par approche probabiliste a donc été développée. La méthode cherche à minimiser la probabilité de collision entre l'UAV et tous ses obstacles détectés sur l'horizon de prédiction, tout en s'assurant que, à chaque pas de prédiction, la probabilité de collision entre l'UAV et chacun de ses obstacles détectés ne surpasse pas un seuil prescrit. Des simulations sont présentées au cours de cette thèse pour démontrer l'efficacité des algorithmes proposés

    Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS 1994), volume 1

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    The AIAA/NASA Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS '94) was originally proposed because of the strong belief that America's problems of global economic competitiveness and job creation and preservation can partly be solved by the use of intelligent robotics, which are also required for human space exploration missions. Individual sessions addressed nuclear industry, agile manufacturing, security/building monitoring, on-orbit applications, vision and sensing technologies, situated control and low-level control, robotic systems architecture, environmental restoration and waste management, robotic remanufacturing, and healthcare applications

    From visuomotor control to latent space planning for robot manipulation

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    Deep visuomotor control is emerging as an active research area for robot manipulation. Recent advances in learning sensory and motor systems in an end-to-end manner have achieved remarkable performance across a range of complex tasks. Nevertheless, a few limitations restrict visuomotor control from being more widely adopted as the de facto choice when facing a manipulation task on a real robotic platform. First, imitation learning-based visuomotor control approaches tend to suffer from the inability to recover from an out-of-distribution state caused by compounding errors. Second, the lack of versatility in task definition limits skill generalisability. Finally, the training data acquisition process and domain transfer are often impractical. In this thesis, individual solutions are proposed to address each of these issues. In the first part, we find policy uncertainty to be an effective indicator of potential failure cases, in which the robot is stuck in out-of-distribution states. On this basis, we introduce a novel uncertainty-based approach to detect potential failure cases and a recovery strategy based on action-conditioned uncertainty predictions. Then, we propose to employ visual dynamics approximation to our model architecture to capture the motion of the robot arm instead of the static scene background, making it possible to learn versatile skill primitives. In the second part, taking inspiration from the recent progress in latent space planning, we propose a gradient-based optimisation method operating within the latent space of a deep generative model for motion planning. Our approach bypasses the traditional computational challenges encountered by established planning algorithms, and has the capability to specify novel constraints easily and handle multiple constraints simultaneously. Moreover, the training data comes from simple random motor-babbling of kinematically feasible robot states. Our real-world experiments further illustrate that our latent space planning approach can handle both open and closed-loop planning in challenging environments such as heavily cluttered or dynamic scenes. This leads to the first, to our knowledge, closed-loop motion planning algorithm that can incorporate novel custom constraints, and lays the foundation for more complex manipulation tasks
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