2,969 research outputs found

    A practical approach to network-based processing

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    The usage of general-purpose processors externally attached to routers to play virtually the role of active coprocessors seems a safe and cost-effective approach to add active network capabilities to existing routers. This paper reviews this router-assistant way of making active nodes, addresses the benefits and limitations of this technique, and describes a new platform based on it using an enhanced commercial router. The features new to this type of architecture are transparency, IPv4 and IPv6 support, and full control over layer 3 and above. A practical experience with two applications for path characterization and a transport gateway managing multi-QoS is described.Most of this work has been funded by the IST project GCAP (Global Communication Architecture and Protocols for new QoS services over IPv6 networks) IST-1999-10 504. Further development and application to practical scenarios is being supported by IST project Opium (Open Platform for Integration of UMTS Middleware) IST-2001-36063 and the Spanish MCYT under projects TEL99-0988-C02-01 and AURAS TIC2001-1650-C02-01.Publicad

    Demonstrating the feasibility of standardized application program interfaces that will allow mobile/portable terminals to receive services combining UMTS and DVB-T

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    Crucial to the commercial exploitation of any service combining UMTS and DVB-T is the availability of standardized API’s adapted to the hybrid UMTS and DVB-T network and to the technical limitations of mobile/portable terminals. This paper describes work carried out in the European Commission Framework Program 5 (FP5) project CONFLUENT to demonstrate the feasibility of such Application Program Interfaces (API’s) by enabling the reception of a Multimedia Home Platform (MHP) based application transmitted over DVB-T on five different terminals with parts of the service running on a mobile phone

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

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    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Workshop on real-time for multimedia (RTMM), Catania, Italy, June 29, 2004

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    QoS adaptation in multimedia multicast conference applications for e-learning services

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    Tolerant real-time applications, such as video conferences, are in the frontline to benefit from QoS adaptation. However, not all include adaptive technology able to provide both end-system and network quality awareness. Adaptation, in these cases, can be achieved by introducing a multiplatform middleware layer responsible for tutoring the applications’ resources (enabling adjudication or limitation) based on the available processing and networking capabilities. Congregating these technological contributions, an adaptive platform has been developed integrating public domain multicast tools, applied to a Web-based distance learning system. The system is user-centered (estudent), aiming at good pedagogical practices and proactive usability for multimedia and networkresources. The services provided, including QoS adapted interactive multimedia multicast conferences (MMC), are fully integrated and transparent to end-users. QoS adaptation, when treated systematically in tolerant real-time applications, denotes advantages in group scalability and QoS sustainability in heterogeneous and unpredictable environments such as the Internet

    Unified Messaging Systems: an Evolutionary Overview

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    Over the last decade, the widespread demand and use of the internet has changed the direction of the telecommunications industry as it was recognised that the internet could be used as an inexpensive way to handle not only data but also voice communications. This convergence of traditional voice and data technologies towards an IP-based open architecture has been paralleled by a convergence of the internet and mobile communications. As a result of these convergences, unified messaging has emerged as a technically viable service. Integrated messaging services that offer partial unification of different message types are already in the marketplace. This paper asks what unified messaging means and examines underlying architectural developments that are likely to shape the unified messaging applications of the future
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