14,689 research outputs found

    Network-based system for acoustic mapping of urban areas

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    The paper presents both a general idea and basic assumptions of the research project, which was started a year ago at Technical University of Silesia, Poland and primarily has been focused on the Region of Upper Silesia. At present, the project is prepared to cover other regions of the country. In particular, the research area of this project contains the problems of preparing and utilizing the acoustical maps of towns that ought to be prepared in accordance with the EC directive com468 (2000). The main two assumptions of the project are as follows: 1) the maps will be prepared by means of advanced computer-based tools of the GIS and GPS classes, 2) both the procedures of developing and utilizing the acoustical maps will be executed in the form of group-work using the PIONIER (Polish Optical Internet) NREN and Intranet tools for online collaboration and audiovisual communication with utilization of resources available at network and HPC centers across the country. It is assumed that the system as primarily being developed for the needs of local scale mapping thanks to the network approach will be adaptable also for larger (regional) scale enterprises. The paper discusses briefly the current state of research in the mentioned field in Poland. The second part of the paper presents the timetable of further activities with a specification of expected results. Apart from the 'technical' problems of acoustic mapping of urban areas, the paper also deals with some 'non-technical' aspects of this field of activity. The final part of the paper introduces some perspectives of dissemination of results of the reported research in the process of European enlargement.

    Open-source digital technologies for low-cost monitoring of historical constructions

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    This paper shows new possibilities of using novel, open-source, low-cost platforms for the structural health monitoring of heritage structures. The objective of the study is to present an assessment of increasingly available open-source digital modeling and fabrication technologies in order to identify the suitable counterparts of the typical components of a continuous static monitoring system for a historical construction. The results of the research include a simple case-study, which is presented with low-cost, open-source, calibrated components, as well as an assessment of different alternatives for deploying basic structural health monitoring arrangements. The results of the research show the great potential of these existing technologies that may help to promote a widespread and cost-efficient monitoring of the built cultural heritage. Such scenario may contribute to the onset of commonplace digital records of historical constructions in an open-source, versatile and reliable fashion.Peer ReviewedPostprint (author's final draft

    Designing for the dichotomy of immersion in location based games

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    The interaction design of mixed reality location based games typically focuses upon the digital content of the mobile screen, as this is characteristically the primary navigational tool players use to traverse the game space. This emphasis on the digital over the physical means the opportunity for player immersion in mixed reality games is often limited to the single (digital) dimension. This research seeks to redress this imbalance, which is caused, in part, by the requirement for the player?s attention to be systematically switched between the two worlds, defined in this research as the ?Dichotomy of Immersion?. Using different design strategies we propose minimising the reliance of the player upon the mobile screen by encouraging greater observation of their physical surroundings. Using a ?research through design? approach for the mixed reality game PAC-LAN: Zombie Apocalypse, we illustrate design strategies for increasing immersion in location based games, which we believe will aid designers in enabling players to more readily engage with the physical context of the game and thus facilitate richer game experiences

    Making Spatial Information Accessible on Touchscreens for Users who are Blind and Visually Impaired

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    Touchscreens have become a de facto standard of input for mobile devices as they most optimally use the limited input and output space that is imposed by their form factor. In recent years, people who are blind and visually impaired have been increasing their usage of smartphones and touchscreens. Although basic access is available, there are still many accessibility issues left to deal with in order to bring full inclusion to this population. One of the important challenges lies in accessing and creating of spatial information on touchscreens. The work presented here provides three new techniques, using three different modalities, for accessing spatial information on touchscreens. The first system makes geometry and diagram creation accessible on a touchscreen through the use of text-to-speech and gestural input. This first study is informed by a qualitative study of how people who are blind and visually impaired currently access and create graphs and diagrams. The second system makes directions through maps accessible using multiple vibration sensors without any sound or visual output. The third system investigates the use of binaural sound on a touchscreen to make various types of applications accessible such as physics simulations, astronomy, and video games

    Identification, prediction and mitigation of sinkhole hazards in evaporite karst areas

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    Abstract Sinkholes usually have a higher probability of occurrence and a greater genetic diversity in evaporite terrains than in carbonate karst areas. This is because evaporites have a higher solubility, and commonly a lower mechanical strength. Subsidence damage resulting from evaporite dissolution generates substantial losses throughout the world, but the causes are only well-understood in a few areas. To deal with these hazards, a phased approach is needed for sinkhole identification, investigation, prediction, and mitigation. Identification techniques include field surveys, and geomorphological mapping combined with accounts from local people and historical sources. Detailed sinkhole maps can be constructed from sequential historical maps, recent topographical maps and digital elevation models (DEMs) complemented with building-damage surveying, remote sensing, and high-resolution geodetic surveys. On a more detailed level, information from exposed paleosubsidence features (paleokarst), speleological explorations, geophysical investigations, trenching, dating techniques, and boreholes, may help to recognize dissolution and subsidence features. Information on the hydrogeological pathways including caves, springs and swallow holes, are particularly important especially when corroborated by tracer tests. These diverse data sources make a valuable database - the karst inventory. From this dataset, sinkhole susceptibility zonations (relative probability) may be produced based on the spatial and temporal distribution of the features and good knowledge of the local geology. Sinkhole distribution can be investigated by spatial distribution analysis techniques including studies of preferential elongation, alignment and nearest neighbor analysis. More objective susceptibility models may be obtained by analyzing the statistical relationships between the known sinkholes and the conditioning factors, such as weather conditions. Chronological information on sinkhole formation is required to estimate the probability of occurrence of sinkholes (number of sinkholes/km² year). Such spatial and temporal predictions, derived from limited records and based on the assumption that past sinkhole activity may be extrapolated to the future, are non-corroborated hypotheses. Validation methods allow us to assess the predictive capability of the susceptibility maps and to transform them into probability maps. Avoiding the most hazardous areas by preventive planning is the safest strategy for development in sinkhole-prone areas. Corrective measures could be to reduce the dissolution activity and subsidence processes, but these are difficult. A more practical solution for safe development is to reduce the vulnerability of the structures by using subsidence-proof designs

    Preserving Venice’s Bells and Their Towers

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    In Venice, where Catholic Church attendance has declined, bells and bell towers have lost their purpose. Their neglect has left them vulnerable to decay and structural stresses. This project involved complex onsite surveys of 20 bell towers and 69 bells. Condition, accessibility, and safety were documented for each tower. Two thirds of the towers are in poor to only fair condition, but some percentage can be made safe with proper repairs. Photos, dimensions and other bell tower data were documented in an online application. Recommendations and concept designs for merchandise were also researched in order to establish an outline for preservation
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