495 research outputs found

    Massive parallelism in the future of science

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    Massive parallelism appears in three domains of action of concern to scientists, where it produces collective action that is not possible from any individual agent's behavior. In the domain of data parallelism, computers comprising very large numbers of processing agents, one for each data item in the result will be designed. These agents collectively can solve problems thousands of times faster than current supercomputers. In the domain of distributed parallelism, computations comprising large numbers of resource attached to the world network will be designed. The network will support computations far beyond the power of any one machine. In the domain of people parallelism collaborations among large groups of scientists around the world who participate in projects that endure well past the sojourns of individuals within them will be designed. Computing and telecommunications technology will support the large, long projects that will characterize big science by the turn of the century. Scientists must become masters in these three domains during the coming decade

    Immunological Approaches to Load Balancing in MIMD Systems

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    Effective utilization of Multiple-Instruction-Multiple-Data (MIMD) parallel computers requires the application of good load balancing techniques. In this paper we show that heuristics derived from observation of complex natural systems, such as the mammalian immune system, can lead to effective load balancing strategies. In particular, the immune system processes of regulation, suppression, tolerance, and memory are seen to be powerful load balancing mechanisms. We provide a detailed example of our approach applied to parallelization of an image processing task, that of extracting the circuit design from the images of the layers of a CMOS integrated circuit. The results of this experiment show that good speedup characteristics can be obtained when using immune system derived load balancing strategies.Comment: The work described in this paper was done between 1990-2001, and was not published at that tim

    VERILOG DESIGN AND FPGA PROTOTYPE OF A NANOCONTROLLER SYSTEM

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    Many new fabrication technologies, from nanotechnology and MEMS to printed organic semiconductors, center on constructing arrays of large numbers of sensors, actuators, or other devices on a single substrate. The utility of such an array could be greatly enhanced if each device could be managed by a programmable controller and all of these controllers could coordinate their actions as a massively-parallel computer. Kentucky Architecture nanocontroller array with very low per controller circuit complexity can provide efficient control of nanotechnology devices. This thesis provides a detailed description of the control hierarchy of a digital system needed to build nanocontrollers suitable for controlling millions of devices on a single chip. A Verilog design and FPGA prototype of a nanocontroller system is provided to meet the constraints associated with a massively-parallel programmable controller system

    Ubiquitous supercomputing : design and development of enabling technologies for multi-robot systems rethinking supercomputing

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    Supercomputing, also known as High Performance Computing (HPC), is almost everywhere (ubiquitous), from the small widget in your phone telling you that today will be a sunny day, up to the next great contribution to the understanding of the origins of the universe.However, there is a field where supercomputing has been only slightly explored - robotics. Other than attempts to optimize complex robotics tasks, the two forces lack an effective alignment and a purposeful long-term contract. With advancements in miniaturization, communications and the appearance of powerful, energy and weight optimized embedded computing boards, a next logical transition corresponds to the creation of clusters of robots, a set of robotic entities that behave similarly as a supercomputer does. Yet, there is key aspect regarding our current understanding of what supercomputing means, or is useful for, that this work aims to redefine. For decades, supercomputing has been solely intended as a computing efficiency mechanism i.e. decreasing the computing time for complex tasks. While such train of thought have led to countless findings, supercomputing is more than that, because in order to provide the capacity of solving most problems quickly, another complete set of features must be provided, a set of features that can also be exploited in contexts such as robotics and that ultimately transform a set of independent entities into a cohesive unit.This thesis aims at rethinking what supercomputing means and to devise strategies to effectively set its inclusion within the robotics realm, contributing therefore to the ubiquity of supercomputing, the first main ideal of this work. With this in mind, a state of the art concerning previous attempts to mix robotics and HPC will be outlined, followed by the proposal of High Performance Robotic Computing (HPRC), a new concept mapping supercomputing to the nuances of multi-robot systems. HPRC can be thought as supercomputing in the edge and while this approach will provide all kind of advantages, in certain applications it might not be enough since interaction with external infrastructures will be required or desired. To facilitate such interaction, this thesis proposes the concept of ubiquitous supercomputing as the union of HPC, HPRC and two more type of entities, computing-less devices (e.g. sensor networks, etc.) and humans.The results of this thesis include the ubiquitous supercomputing ontology and an enabling technology depicted as The ARCHADE. The technology serves as a middleware between a mission and a supercomputing infrastructure and as a framework to facilitate the execution of any type of mission, i.e. precision agriculture, entertainment, inspection and monitoring, etc. Furthermore, the results of the execution of a set of missions are discussed.By integrating supercomputing and robotics, a second ideal is targeted, ubiquitous robotics, i.e. the use of robots in all kind of applications. Correspondingly, a review of existing ubiquitous robotics frameworks is presented and based upon its conclusions, The ARCHADE's design and development have followed the guidelines for current and future solutions. Furthermore, The ARCHADE is based on a rethought supercomputing where performance is not the only feature to be provided by ubiquitous supercomputing systems. However, performance indicators will be discussed, along with those related to other supercomputing features.Supercomputing has been an excellent ally for scientific exploration and not so long ago for commercial activities, leading to all kind of improvements in our lives, in our society and in our future. With the results of this thesis, the joining of two fields, two forces previously disconnected because of their philosophical approaches and their divergent backgrounds, holds enormous potential to open up our imagination for all kind of new applications and for a world where robotics and supercomputing are everywhere.La supercomputación, también conocida como Computación de Alto Rendimiento (HPC por sus siglas en inglés) puede encontrarse en casi cualquier lugar (ubicua), desde el widget en tu teléfono diciéndote que hoy será un día soleado, hasta la siguiente gran contribución al entendimiento de los orígenes del universo. Sin embargo, hay un campo en el que ha sido poco explorada - la robótica. Más allá de intentos de optimizar tareas robóticas complejas, las dos fuerzas carecen de un contrato a largo plazo. Dado los avances en miniaturización, comunicaciones y la aparición de potentes computadores embebidos, optimizados en peso y energía, la siguiente transición corresponde a la creación de un cluster de robots, un conjunto de robots que se comportan de manera similar a un supercomputador. No obstante, hay un aspecto clave, con respecto a la comprensión de la supercomputación, que esta tesis pretende redefinir. Durante décadas, la supercomputación ha sido entendida como un mecanismo de eficiencia computacional, es decir para reducir el tiempo de computación de ciertos problemas extremadamente complejos. Si bien este enfoque ha conducido a innumerables hallazgos, la supercomputación es más que eso, porque para proporcionar la capacidad de resolver todo tipo de problemas rápidamente, se debe proporcionar otro conjunto de características que también pueden ser explotadas en la robótica y que transforman un conjunto de robots en una unidad cohesiva. Esta tesis pretende repensar lo que significa la supercomputación y diseñar estrategias para establecer su inclusión dentro del mundo de la robótica, contribuyendo así a su ubicuidad, el principal ideal de este trabajo. Con esto en mente, se presentará un estado del arte relacionado con intentos anteriores de mezclar robótica y HPC, seguido de la propuesta de Computación Robótica de Alto Rendimiento (HPRC, por sus siglas en inglés), un nuevo concepto, que mapea la supercomputación a los matices específicos de los sistemas multi-robot. HPRC puede pensarse como supercomputación en el borde y si bien este enfoque proporcionará todo tipo de ventajas, ciertas aplicaciones requerirán una interacción con infraestructuras externas. Para facilitar dicha interacción, esta tesis propone el concepto de supercomputación ubicua como la unión de HPC, HPRC y dos tipos más de entidades, dispositivos sin computación embebida y seres humanos. Los resultados de esta tesis incluyen la ontología de la supercomputación ubicua y una tecnología llamada The ARCHADE. La tecnología actúa como middleware entre una misión y una infraestructura de supercomputación y como framework para facilitar la ejecución de cualquier tipo de misión, por ejemplo, agricultura de precisión, inspección y monitoreo, etc. Al integrar la supercomputación y la robótica, se busca un segundo ideal, robótica ubicua, es decir el uso de robots en todo tipo de aplicaciones. Correspondientemente, una revisión de frameworks existentes relacionados serán discutidos. El diseño y desarrollo de The ARCHADE ha seguido las pautas y sugerencias encontradas en dicha revisión. Además, The ARCHADE se basa en una supercomputación repensada donde la eficiencia computacional no es la única característica proporcionada a sistemas basados en la tecnología. Sin embargo, se analizarán indicadores de eficiencia computacional, junto con otros indicadores relacionados con otras características de la supercomputación. La supercomputación ha sido un excelente aliado para la exploración científica, conduciendo a todo tipo de mejoras en nuestras vidas, nuestra sociedad y nuestro futuro. Con los resultados de esta tesis, la unión de dos campos, dos fuerzas previamente desconectadas debido a sus enfoques filosóficos y sus antecedentes divergentes, tiene un enorme potencial para abrir nuestra imaginación hacia todo tipo de aplicaciones nuevas y para un mundo donde la robótica y la supercomputación estén en todos ladosPostprint (published version

    Ubiquitous supercomputing : design and development of enabling technologies for multi-robot systems rethinking supercomputing

    Get PDF
    Supercomputing, also known as High Performance Computing (HPC), is almost everywhere (ubiquitous), from the small widget in your phone telling you that today will be a sunny day, up to the next great contribution to the understanding of the origins of the universe.However, there is a field where supercomputing has been only slightly explored - robotics. Other than attempts to optimize complex robotics tasks, the two forces lack an effective alignment and a purposeful long-term contract. With advancements in miniaturization, communications and the appearance of powerful, energy and weight optimized embedded computing boards, a next logical transition corresponds to the creation of clusters of robots, a set of robotic entities that behave similarly as a supercomputer does. Yet, there is key aspect regarding our current understanding of what supercomputing means, or is useful for, that this work aims to redefine. For decades, supercomputing has been solely intended as a computing efficiency mechanism i.e. decreasing the computing time for complex tasks. While such train of thought have led to countless findings, supercomputing is more than that, because in order to provide the capacity of solving most problems quickly, another complete set of features must be provided, a set of features that can also be exploited in contexts such as robotics and that ultimately transform a set of independent entities into a cohesive unit.This thesis aims at rethinking what supercomputing means and to devise strategies to effectively set its inclusion within the robotics realm, contributing therefore to the ubiquity of supercomputing, the first main ideal of this work. With this in mind, a state of the art concerning previous attempts to mix robotics and HPC will be outlined, followed by the proposal of High Performance Robotic Computing (HPRC), a new concept mapping supercomputing to the nuances of multi-robot systems. HPRC can be thought as supercomputing in the edge and while this approach will provide all kind of advantages, in certain applications it might not be enough since interaction with external infrastructures will be required or desired. To facilitate such interaction, this thesis proposes the concept of ubiquitous supercomputing as the union of HPC, HPRC and two more type of entities, computing-less devices (e.g. sensor networks, etc.) and humans.The results of this thesis include the ubiquitous supercomputing ontology and an enabling technology depicted as The ARCHADE. The technology serves as a middleware between a mission and a supercomputing infrastructure and as a framework to facilitate the execution of any type of mission, i.e. precision agriculture, entertainment, inspection and monitoring, etc. Furthermore, the results of the execution of a set of missions are discussed.By integrating supercomputing and robotics, a second ideal is targeted, ubiquitous robotics, i.e. the use of robots in all kind of applications. Correspondingly, a review of existing ubiquitous robotics frameworks is presented and based upon its conclusions, The ARCHADE's design and development have followed the guidelines for current and future solutions. Furthermore, The ARCHADE is based on a rethought supercomputing where performance is not the only feature to be provided by ubiquitous supercomputing systems. However, performance indicators will be discussed, along with those related to other supercomputing features.Supercomputing has been an excellent ally for scientific exploration and not so long ago for commercial activities, leading to all kind of improvements in our lives, in our society and in our future. With the results of this thesis, the joining of two fields, two forces previously disconnected because of their philosophical approaches and their divergent backgrounds, holds enormous potential to open up our imagination for all kind of new applications and for a world where robotics and supercomputing are everywhere.La supercomputación, también conocida como Computación de Alto Rendimiento (HPC por sus siglas en inglés) puede encontrarse en casi cualquier lugar (ubicua), desde el widget en tu teléfono diciéndote que hoy será un día soleado, hasta la siguiente gran contribución al entendimiento de los orígenes del universo. Sin embargo, hay un campo en el que ha sido poco explorada - la robótica. Más allá de intentos de optimizar tareas robóticas complejas, las dos fuerzas carecen de un contrato a largo plazo. Dado los avances en miniaturización, comunicaciones y la aparición de potentes computadores embebidos, optimizados en peso y energía, la siguiente transición corresponde a la creación de un cluster de robots, un conjunto de robots que se comportan de manera similar a un supercomputador. No obstante, hay un aspecto clave, con respecto a la comprensión de la supercomputación, que esta tesis pretende redefinir. Durante décadas, la supercomputación ha sido entendida como un mecanismo de eficiencia computacional, es decir para reducir el tiempo de computación de ciertos problemas extremadamente complejos. Si bien este enfoque ha conducido a innumerables hallazgos, la supercomputación es más que eso, porque para proporcionar la capacidad de resolver todo tipo de problemas rápidamente, se debe proporcionar otro conjunto de características que también pueden ser explotadas en la robótica y que transforman un conjunto de robots en una unidad cohesiva. Esta tesis pretende repensar lo que significa la supercomputación y diseñar estrategias para establecer su inclusión dentro del mundo de la robótica, contribuyendo así a su ubicuidad, el principal ideal de este trabajo. Con esto en mente, se presentará un estado del arte relacionado con intentos anteriores de mezclar robótica y HPC, seguido de la propuesta de Computación Robótica de Alto Rendimiento (HPRC, por sus siglas en inglés), un nuevo concepto, que mapea la supercomputación a los matices específicos de los sistemas multi-robot. HPRC puede pensarse como supercomputación en el borde y si bien este enfoque proporcionará todo tipo de ventajas, ciertas aplicaciones requerirán una interacción con infraestructuras externas. Para facilitar dicha interacción, esta tesis propone el concepto de supercomputación ubicua como la unión de HPC, HPRC y dos tipos más de entidades, dispositivos sin computación embebida y seres humanos. Los resultados de esta tesis incluyen la ontología de la supercomputación ubicua y una tecnología llamada The ARCHADE. La tecnología actúa como middleware entre una misión y una infraestructura de supercomputación y como framework para facilitar la ejecución de cualquier tipo de misión, por ejemplo, agricultura de precisión, inspección y monitoreo, etc. Al integrar la supercomputación y la robótica, se busca un segundo ideal, robótica ubicua, es decir el uso de robots en todo tipo de aplicaciones. Correspondientemente, una revisión de frameworks existentes relacionados serán discutidos. El diseño y desarrollo de The ARCHADE ha seguido las pautas y sugerencias encontradas en dicha revisión. Además, The ARCHADE se basa en una supercomputación repensada donde la eficiencia computacional no es la única característica proporcionada a sistemas basados en la tecnología. Sin embargo, se analizarán indicadores de eficiencia computacional, junto con otros indicadores relacionados con otras características de la supercomputación. La supercomputación ha sido un excelente aliado para la exploración científica, conduciendo a todo tipo de mejoras en nuestras vidas, nuestra sociedad y nuestro futuro. Con los resultados de esta tesis, la unión de dos campos, dos fuerzas previamente desconectadas debido a sus enfoques filosóficos y sus antecedentes divergentes, tiene un enorme potencial para abrir nuestra imaginación hacia todo tipo de aplicaciones nuevas y para un mundo donde la robótica y la supercomputación estén en todos lado

    Development of Cluster Computing –A Review

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    This paper presents the review work of “Cluster Computing” in depth and detail.  Cluster Computing: A Mobile Code Approach by R.B.Patel and Manpreet Singh (2006); Performance Evaluation of Parallel Applications Using Message Passing Interface In Network of Workstations Of Different Computing Powers by Rajkumar Sharma, Priyesh Kanungo and Manohar Chandwani (2011); On the Performance of MPI-OpenMP on a 12 nodes Multi-core Cluster by Abdelgadir Tageldin, Al-Sakib Khan Pathan , Mohiuddin Ahmed (2011); Dynamic Load Balancing in Parallel Processing on Non-Homogeneous Clusters by Armando E. De Giusti, Marcelo R. Naiouf, Laura C. De Giusti, Franco Chichizola (2005); Performance Evaluation of Computation Intensive Tasks in Grid by P.Raghu, K. Sriram (2011); Automatic Distribution of Vision-Tasks on Computing Clusters by Thomas Muller, Binh An Tran and Alois Knoll (2011); Terminology And Taxonomy Parallel Computing Architecture by Amardeep Singh, Satinder Pal Singh, Vandana, Sukhnandan Kaur (2011); Research of Distributed Algorithm based on Parallel Computer Cluster System by Xu He-li, Liu Yan (2010); Cluster Computing Using Orders Based Transparent Parallelizing by Vitaliy D. Pavlenko, Victor V. Burdejnyj (2007) and VCE: A New Personated Virtual Cluster Engine for Cluster Computing by Mohsen Sharifi, Masoud Hassani, Ehsan Mousavi Khaneghah, Seyedeh Leili Mirtaheri (2008). Keywords:Cluster computing, Cluster Architectures, Dynamic and Static Load Balancing, Distributed Systems, Homogeneous and Non-Homogeneous Processors, Multicore clusters, Parallel computing, Parallel Computer Vision, Task parallelism, Terminology and taxonomy, Virtualization, Virtual Cluster

    The exploitation of parallelism on shared memory multiprocessors

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    PhD ThesisWith the arrival of many general purpose shared memory multiple processor (multiprocessor) computers into the commercial arena during the mid-1980's, a rift has opened between the raw processing power offered by the emerging hardware and the relative inability of its operating software to effectively deliver this power to potential users. This rift stems from the fact that, currently, no computational model with the capability to elegantly express parallel activity is mature enough to be universally accepted, and used as the basis for programming languages to exploit the parallelism that multiprocessors offer. To add to this, there is a lack of software tools to assist programmers in the processes of designing and debugging parallel programs. Although much research has been done in the field of programming languages, no undisputed candidate for the most appropriate language for programming shared memory multiprocessors has yet been found. This thesis examines why this state of affairs has arisen and proposes programming language constructs, together with a programming methodology and environment, to close the ever widening hardware to software gap. The novel programming constructs described in this thesis are intended for use in imperative languages even though they make use of the synchronisation inherent in the dataflow model by using the semantics of single assignment when operating on shared data, so giving rise to the term shared values. As there are several distinct parallel programming paradigms, matching flavours of shared value are developed to permit the concise expression of these paradigms.The Science and Engineering Research Council

    Visualizing the MPI Programs: Using Continuous Semantic Zooming

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    Programs depend on the entities. Their hierarchy varies with the complexity and as their utilization increases the complexity involved in hierarchy also increases. Visualization is a traditional method of representing complex entities to enhance the human understanding. Visualization of parallel programs is not a new concept. But, the approaches followed to obtain this goal of visualizing the Message Passing Interface (MPI) programs are unique in their own ways. There are no tools, which are capable of implementing all aspects of MPI programs in an efficient way. The main reason is the complexity of parallel programs. This thesis involves using Flatland [1], a virtual reality application and its implementation through a concept called Continuous Semantic Zooming (CSZ) [2]. It is hypothesized that this method of visualization can help naïve programmers, that is, people with little or no programming experience to understand the concept of MPI programming and also can serve the purpose of the experts in the fields of MPI programming to look deeper into the issues involving debugging and analyzing the MPI program behavior. The output generated as a trace file from a set of nine MPI programs is taken as an input for the visual representation. We focus on the design, data format, the results and experiences obtained from this project

    The ARCHADE: ubiquitous supercomputing for robotics. Part I: philosophy

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    In this work, we introduce Ubiquitous Supercomputing for robotics with the objective of opening our imagination to the development of new powerful heterogeneous multi-robot systems able to perform all kind of missions. Supercomputing, also known as High Performance computing (HPC) is the tool that allows us to predict the weather, understand the origins of the universe, create incredibly realistic fantasy movies, send personalized advertisement to millions of users worldwide and much more. Robotics has been mostly absent in its use of HPC but some previous works have lightly flirted with it. With the findings presented in here, we propose a ubiquitous supercomputing ontology, which allows describing systems made up of robots, traditional HPC infrastructures, sensors, actuators and people and exhibiting scalability, user-transparency and ultimately higher computing efficiency. Moreover, we present a technology called The ARCHADE, which facilitates the development, implementation and operation of such systems, and we propose a mechanism to define and automatize missions carried out by ubiquitous supercomputing systems. As a proof of concept, we present a system depicted as Tigers VS Hunters, which illustrates the potential of this technology. The results presented in here are part of a two series work introducing The ARCHADE. This first delivery presents its philosophy and main features. Correspondingly the second part will present a set of use cases and a complete performance benchmark. Supercomputing is part of our lives and it can be found in many research and industrial endeavors. With the ubiquitous supercomputing ontology and The ARCHADE, supercomputing will become part of robotics as well, bringing it therefore everywhere.Peer ReviewedPostprint (published version

    Relevance of accurate Monte Carlo modeling in nuclear medical imaging

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    Monte Carlo techniques have become popular in different areas of medical physics with advantage of powerful computing systems. In particular, they have been extensively applied to simulate processes involving random behavior and to quantify physical parameters that are difficult or even impossible to calculate by experimental measurements. Recent nuclear medical imaging innovations such as single-photon emission computed tomography (SPECT), positron emission tomography (PET), and multiple emission tomography (MET) are ideal for Monte Carlo modeling techniques because of the stochastic nature of radiation emission, transport and detection processes. Factors which have contributed to the wider use include improved models of radiation transport processes, the practicality of application with the development of acceleration schemes and the improved speed of computers. This paper presents derivation and methodological basis for this approach and critically reviews their areas of application in nuclear imaging. An overview of existing simulation programs is provided and illustrated with examples of some useful features of such sophisticated tools in connection with common computing facilities and more powerful multiple-processor parallel processing systems. Current and future trends in the field are also discussed
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