359 research outputs found
Lower Bounds on Query Complexity for Testing Bounded-Degree CSPs
In this paper, we consider lower bounds on the query complexity for testing
CSPs in the bounded-degree model.
First, for any ``symmetric'' predicate except \equ
where , we show that every (randomized) algorithm that distinguishes
satisfiable instances of CSP(P) from instances -far
from satisfiability requires queries where is the
number of variables and is a constant that depends on and
. This breaks a natural lower bound , which is
obtained by the birthday paradox. We also show that every one-sided error
tester requires queries for such . These results are hereditary
in the sense that the same results hold for any predicate such that
. For EQU, we give a one-sided error tester
whose query complexity is . Also, for 2-XOR (or,
equivalently E2LIN2), we show an lower bound for
distinguishing instances between -close to and -far
from satisfiability.
Next, for the general k-CSP over the binary domain, we show that every
algorithm that distinguishes satisfiable instances from instances
-far from satisfiability requires queries. The
matching NP-hardness is not known, even assuming the Unique Games Conjecture or
the -to- Conjecture. As a corollary, for Maximum Independent Set on
graphs with vertices and a degree bound , we show that every
approximation algorithm within a factor d/\poly\log d and an additive error
of requires queries. Previously, only super-constant
lower bounds were known
Optimal Constant-Time Approximation Algorithms and (Unconditional) Inapproximability Results for Every Bounded-Degree CSP
Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's
Unique Games Conjecture (STOC 2002) is true, then for every constraint
satisfaction problem (CSP), the best approximation ratio is attained by a
certain simple semidefinite programming and a rounding scheme for it. In this
paper, we show that similar results hold for constant-time approximation
algorithms in the bounded-degree model. Specifically, we present the
followings: (i) For every CSP, we construct an oracle that serves an access, in
constant time, to a nearly optimal solution to a basic LP relaxation of the
CSP. (ii) Using the oracle, we give a constant-time rounding scheme that
achieves an approximation ratio coincident with the integrality gap of the
basic LP. (iii) Finally, we give a generic conversion from integrality gaps of
basic LPs to hardness results. All of those results are \textit{unconditional}.
Therefore, for every bounded-degree CSP, we give the best constant-time
approximation algorithm among all. A CSP instance is called -far from
satisfiability if we must remove at least an -fraction of constraints
to make it satisfiable. A CSP is called testable if there is a constant-time
algorithm that distinguishes satisfiable instances from -far
instances with probability at least . Using the results above, we also
derive, under a technical assumption, an equivalent condition under which a CSP
is testable in the bounded-degree model
Recommended from our members
Proof Complexity and Beyond
Proof complexity is a multi-disciplinary intellectual endeavor that addresses questions of the general form “how difficult is it to prove certain mathematical facts?” The current workshop focused on recent advances in our understanding of logic-based proof systems and on connections to algorithms, geometry and combinatorics research, such as the analysis of approximation algorithms, or the size of linear or semidefinite programming formulations of combinatorial optimization problems, to name just two important examples
A Birthday Repetition Theorem and Complexity of Approximating Dense CSPs
A -birthday repetition of a
two-prover game is a game in which the two provers are sent
random sets of questions from of sizes and respectively.
These two sets are sampled independently uniformly among all sets of questions
of those particular sizes. We prove the following birthday repetition theorem:
when satisfies some mild conditions, decreases exponentially in where is the total number of
questions. Our result positively resolves an open question posted by Aaronson,
Impagliazzo and Moshkovitz (CCC 2014).
As an application of our birthday repetition theorem, we obtain new
fine-grained hardness of approximation results for dense CSPs. Specifically, we
establish a tight trade-off between running time and approximation ratio for
dense CSPs by showing conditional lower bounds, integrality gaps and
approximation algorithms. In particular, for any sufficiently large and for
every , we show the following results:
- We exhibit an -approximation algorithm for dense Max -CSPs
with alphabet size via -level of Sherali-Adams relaxation.
- Through our birthday repetition theorem, we obtain an integrality gap of
for -level Lasserre relaxation for fully-dense Max
-CSP.
- Assuming that there is a constant such that Max 3SAT cannot
be approximated to within of the optimal in sub-exponential
time, our birthday repetition theorem implies that any algorithm that
approximates fully-dense Max -CSP to within a factor takes
time, almost tightly matching the algorithmic
result based on Sherali-Adams relaxation.Comment: 45 page
On Coloring Resilient Graphs
We introduce a new notion of resilience for constraint satisfaction problems,
with the goal of more precisely determining the boundary between NP-hardness
and the existence of efficient algorithms for resilient instances. In
particular, we study -resiliently -colorable graphs, which are those
-colorable graphs that remain -colorable even after the addition of any
new edges. We prove lower bounds on the NP-hardness of coloring resiliently
colorable graphs, and provide an algorithm that colors sufficiently resilient
graphs. We also analyze the corresponding notion of resilience for -SAT.
This notion of resilience suggests an array of open questions for graph
coloring and other combinatorial problems.Comment: Appearing in MFCS 201
Recommended from our members
Complexity Theory
Computational Complexity Theory is the mathematical study of the intrinsic power and limitations of computational resources like time, space, or randomness. The current workshop focused on recent developments in various sub-areas including arithmetic complexity, Boolean complexity, communication complexity, cryptography, probabilistic proof systems, pseudorandomness, and quantum computation. Many of the developements are related to diverse mathematical fields such as algebraic geometry, combinatorial number theory, probability theory, quantum mechanics, representation theory, and the theory of error-correcting codes
Near-Optimal UGC-hardness of Approximating Max k-CSP_R
In this paper, we prove an almost-optimal hardness for Max -CSP based
on Khot's Unique Games Conjecture (UGC). In Max -CSP, we are given a set
of predicates each of which depends on exactly variables. Each variable can
take any value from . The goal is to find an assignment to
variables that maximizes the number of satisfied predicates.
Assuming the Unique Games Conjecture, we show that it is NP-hard to
approximate Max -CSP to within factor for any . To the best of our knowledge, this result
improves on all the known hardness of approximation results when . In this case, the previous best hardness result was
NP-hardness of approximating within a factor by Chan. When , our result matches the best known UGC-hardness result of Khot, Kindler,
Mossel and O'Donnell.
In addition, by extending an algorithm for Max 2-CSP by Kindler, Kolla
and Trevisan, we provide an -approximation algorithm
for Max -CSP. This algorithm implies that our inapproximability result
is tight up to a factor of . In comparison,
when is a constant, the previously known gap was , which is
significantly larger than our gap of .
Finally, we show that we can replace the Unique Games Conjecture assumption
with Khot's -to-1 Conjecture and still get asymptotically the same hardness
of approximation
Quantum walk speedup of backtracking algorithms
We describe a general method to obtain quantum speedups of classical
algorithms which are based on the technique of backtracking, a standard
approach for solving constraint satisfaction problems (CSPs). Backtracking
algorithms explore a tree whose vertices are partial solutions to a CSP in an
attempt to find a complete solution. Assume there is a classical backtracking
algorithm which finds a solution to a CSP on n variables, or outputs that none
exists, and whose corresponding tree contains T vertices, each vertex
corresponding to a test of a partial solution. Then we show that there is a
bounded-error quantum algorithm which completes the same task using O(sqrt(T)
n^(3/2) log n) tests. In particular, this quantum algorithm can be used to
speed up the DPLL algorithm, which is the basis of many of the most efficient
SAT solvers used in practice. The quantum algorithm is based on the use of a
quantum walk algorithm of Belovs to search in the backtracking tree. We also
discuss how, for certain distributions on the inputs, the algorithm can lead to
an exponential reduction in expected runtime.Comment: 23 pages; v2: minor changes to presentatio
ETH-Hardness of Approximating 2-CSPs and Directed Steiner Network
We study the 2-ary constraint satisfaction problems (2-CSPs), which can be
stated as follows: given a constraint graph , an alphabet set
and, for each , a constraint , the goal is to find an assignment
that satisfies as many constraints as possible, where a constraint is
satisfied if .
While the approximability of 2-CSPs is quite well understood when
is constant, many problems are still open when becomes super
constant. One such problem is whether it is hard to approximate 2-CSPs to
within a polynomial factor of . Bellare et al. (1993) suggested
that the answer to this question might be positive. Alas, despite efforts to
resolve this conjecture, it remains open to this day.
In this work, we separate and and ask a related but weaker
question: is it hard to approximate 2-CSPs to within a polynomial factor of
(while may be super-polynomial in )? Assuming the
exponential time hypothesis (ETH), we answer this question positively by
showing that no polynomial time algorithm can approximate 2-CSPs to within a
factor of . Note that our ratio is almost linear, which is
almost optimal as a trivial algorithm gives a -approximation for 2-CSPs.
Thanks to a known reduction, our result implies an ETH-hardness of
approximating Directed Steiner Network with ratio where is
the number of demand pairs. The ratio is roughly the square root of the best
known ratio achieved by polynomial time algorithms (Chekuri et al., 2011;
Feldman et al., 2012).
Additionally, under Gap-ETH, our reduction for 2-CSPs not only rules out
polynomial time algorithms, but also FPT algorithms parameterized by .
Similar statement applies for DSN parameterized by .Comment: 36 pages. A preliminary version appeared in ITCS'1
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