8,548 research outputs found
Modular Networks: Learning to Decompose Neural Computation
Scaling model capacity has been vital in the success of deep learning. For a
typical network, necessary compute resources and training time grow
dramatically with model size. Conditional computation is a promising way to
increase the number of parameters with a relatively small increase in
resources. We propose a training algorithm that flexibly chooses neural modules
based on the data to be processed. Both the decomposition and modules are
learned end-to-end. In contrast to existing approaches, training does not rely
on regularization to enforce diversity in module use. We apply modular networks
both to image recognition and language modeling tasks, where we achieve
superior performance compared to several baselines. Introspection reveals that
modules specialize in interpretable contexts.Comment: NIPS 201
Autonomous management of cost, performance, and resource uncertainty for migration of applications to infrastructure-as-a-service (IaaS) clouds
2014 Fall.Includes bibliographical references.Infrastructure-as-a-Service (IaaS) clouds abstract physical hardware to provide computing resources on demand as a software service. This abstraction leads to the simplistic view that computing resources are homogeneous and infinite scaling potential exists to easily resolve all performance challenges. Adoption of cloud computing, in practice however, presents many resource management challenges forcing practitioners to balance cost and performance tradeoffs to successfully migrate applications. These challenges can be broken down into three primary concerns that involve determining what, where, and when infrastructure should be provisioned. In this dissertation we address these challenges including: (1) performance variance from resource heterogeneity, virtualization overhead, and the plethora of vaguely defined resource types; (2) virtual machine (VM) placement, component composition, service isolation, provisioning variation, and resource contention for multitenancy; and (3) dynamic scaling and resource elasticity to alleviate performance bottlenecks. These resource management challenges are addressed through the development and evaluation of autonomous algorithms and methodologies that result in demonstrably better performance and lower monetary costs for application deployments to both public and private IaaS clouds. This dissertation makes three primary contributions to advance cloud infrastructure management for application hosting. First, it includes design of resource utilization models based on step-wise multiple linear regression and artificial neural networks that support prediction of better performing component compositions. The total number of possible compositions is governed by Bell's Number that results in a combinatorially explosive search space. Second, it includes algorithms to improve VM placements to mitigate resource heterogeneity and contention using a load-aware VM placement scheduler, and autonomous detection of under-performing VMs to spur replacement. Third, it describes a workload cost prediction methodology that harnesses regression models and heuristics to support determination of infrastructure alternatives that reduce hosting costs. Our methodology achieves infrastructure predictions with an average mean absolute error of only 0.3125 VMs for multiple workloads
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Towards Informed Exploration for Deep Reinforcement Learning
In this thesis, we discuss various techniques for improving exploration for deep reinforcement learning. We begin with a brief review of reinforcement learning (RL) and the fundamental v.s. exploitation trade-off. Then we review how deep RL has improved upon classical and summarize six categories of the latest exploration methods for deep RL, in the order increasing usage of prior information. We then explore representative works in three categories discuss their strengths and weaknesses. The first category, represented by Soft Q-learning, uses regularization to encourage exploration. The second category, represented by count-based via hashing, maps states to hash codes for counting and assigns higher exploration to less-encountered states. The third category utilizes hierarchy and is represented by modular architecture for RL agents to play StarCraft II. Finally, we conclude that exploration by prior knowledge is a promising research direction and suggest topics of potentially impact
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