3,975 research outputs found
ChaLearn Looking at People Challenge 2014: Dataset and Results
This paper summarizes the ChaLearn Looking at People 2014 challenge data and the results obtained by the participants. The competition was split into three independent tracks: human pose recovery from RGB data, action and interaction recognition from RGB data sequences, and multi-modal gesture recognition from RGB-Depth sequences. For all the tracks, the goal was to perform user-independent recognition in sequences of continuous images using the overlapping Jaccard index as the evaluation measure. In this edition of the ChaLearn challenge, two large novel data sets were made publicly available and the Microsoft Codalab platform were used to manage the competition. Outstanding results were achieved in the three challenge tracks, with accuracy results of 0.20, 0.50, and 0.85 for pose recovery, action/interaction recognition, and multi-modal gesture recognition, respectively
Looking at People Watching People- A Comparative Approach of American and British Advertising
Advertising reaches millions of audiences every day, yet some of the most impactful ads only appear once, while other advertisements thrive in a world where audiences are most receptive to what the campaign is feeding to the masses. Spaces like the Super Bowl, ads created for the wonders of television are the bridge between artificial realism and situational experiences that most people can relate or aspire to, but what if one person’s experience is leaning towards misrepresentation? In this paper, I’ll be using media studies to dissect American advertising, through its construction of non-profit advertising and responding to the form of strategy being used
Immigrant Small Business Owners: A Significant and Growing Part of the Economy
Immigrant entrepreneurship is widely recognized as an important aspect of the economic role immigrants play. Surprisingly, until now, there has been relatively little basic information available about the number and characteristics of immigrant small business owners.This report breaks new ground in identifying small immigrant businesses and immigrant small business owners. It gives a detailed profile of who immigrant business owners are, based primarily on two data sources: the Survey of Business Owners (SBO), looking at businesses with between 1 and 99 employees; and the American Community Survey (ACS), looking at people who own an incorporated business and whose main job is running that business
ChaLearn Looking at People and Faces of the World: Face AnalysisWorkshop and Challenge 2016
We present the 2016 ChaLearn Looking at People and Faces of the World Challenge and Workshop, which ran three competitions on the common theme of face analysis from still images. The first one, Looking at People, addressed age estimation, while the second and third competitions, Faces of the World, addressed accessory classification and smile and gender classification, respectively. We present two crowd-sourcing methodologies used to collect manual annotations. A custom-build application was used to collect and label data about the apparent age of people (as opposed to the real age). For the Faces of the World data, the citizen-science Zooniverse platform was used. This paper summarizes the three challenges and the data used, as well as the results achieved by the participants of the competitions. Details of the ChaLearn LAP FotW competitions can be found at http://gesture.chalearn.org
Large-scale Continuous Gesture Recognition Using Convolutional Neural Networks
This paper addresses the problem of continuous gesture recognition from
sequences of depth maps using convolutional neutral networks (ConvNets). The
proposed method first segments individual gestures from a depth sequence based
on quantity of movement (QOM). For each segmented gesture, an Improved Depth
Motion Map (IDMM), which converts the depth sequence into one image, is
constructed and fed to a ConvNet for recognition. The IDMM effectively encodes
both spatial and temporal information and allows the fine-tuning with existing
ConvNet models for classification without introducing millions of parameters to
learn. The proposed method is evaluated on the Large-scale Continuous Gesture
Recognition of the ChaLearn Looking at People (LAP) challenge 2016. It achieved
the performance of 0.2655 (Mean Jaccard Index) and ranked place in
this challenge
Large-scale Isolated Gesture Recognition Using Convolutional Neural Networks
This paper proposes three simple, compact yet effective representations of
depth sequences, referred to respectively as Dynamic Depth Images (DDI),
Dynamic Depth Normal Images (DDNI) and Dynamic Depth Motion Normal Images
(DDMNI). These dynamic images are constructed from a sequence of depth maps
using bidirectional rank pooling to effectively capture the spatial-temporal
information. Such image-based representations enable us to fine-tune the
existing ConvNets models trained on image data for classification of depth
sequences, without introducing large parameters to learn. Upon the proposed
representations, a convolutional Neural networks (ConvNets) based method is
developed for gesture recognition and evaluated on the Large-scale Isolated
Gesture Recognition at the ChaLearn Looking at People (LAP) challenge 2016. The
method achieved 55.57\% classification accuracy and ranked place in
this challenge but was very close to the best performance even though we only
used depth data.Comment: arXiv admin note: text overlap with arXiv:1608.0633
ModDrop: adaptive multi-modal gesture recognition
We present a method for gesture detection and localisation based on
multi-scale and multi-modal deep learning. Each visual modality captures
spatial information at a particular spatial scale (such as motion of the upper
body or a hand), and the whole system operates at three temporal scales. Key to
our technique is a training strategy which exploits: i) careful initialization
of individual modalities; and ii) gradual fusion involving random dropping of
separate channels (dubbed ModDrop) for learning cross-modality correlations
while preserving uniqueness of each modality-specific representation. We
present experiments on the ChaLearn 2014 Looking at People Challenge gesture
recognition track, in which we placed first out of 17 teams. Fusing multiple
modalities at several spatial and temporal scales leads to a significant
increase in recognition rates, allowing the model to compensate for errors of
the individual classifiers as well as noise in the separate channels.
Futhermore, the proposed ModDrop training technique ensures robustness of the
classifier to missing signals in one or several channels to produce meaningful
predictions from any number of available modalities. In addition, we
demonstrate the applicability of the proposed fusion scheme to modalities of
arbitrary nature by experiments on the same dataset augmented with audio.Comment: 14 pages, 7 figure
- …