345,303 research outputs found
Multi-Objective Relief Distribution System Model for Volcano Disaster Victims
Because of its location in the ring of fire, Indonesia has around 30% of all volcanoes in the world. After the volcano erupted, the area around the volcano was damaged and many people lost their houses, jobs, and possibilities to live in there. Before the volcano erupts, people who live around the volcano must be evacuated as soon as possible to one of the
available shelters. In the shelters, drinking water, food, and medicine are needed by victims who were evacuated to survive aftermath of a disaster. To distribute reliefs to all shelters effectively, we developed a multi-objective relief distribution model. This distribution system model aims to determine the allocation of various types of relief items to several
shelters with a minimum total cost and balanced service level between locations. This multiobjective relief distribution model considered multi-item, multi-period, multi-vehicle, and multi-trip by using a pre-emptive goal programming approach. This optimization model was applied to the numerical example based on Semeru Mount as the highest active volcanoes in Indonesia, which is located in Lumajang, East Java
Semi-Automated SVG Programming via Direct Manipulation
Direct manipulation interfaces provide intuitive and interactive features to
a broad range of users, but they often exhibit two limitations: the built-in
features cannot possibly cover all use cases, and the internal representation
of the content is not readily exposed. We believe that if direct manipulation
interfaces were to (a) use general-purpose programs as the representation
format, and (b) expose those programs to the user, then experts could customize
these systems in powerful new ways and non-experts could enjoy some of the
benefits of programmable systems.
In recent work, we presented a prototype SVG editor called Sketch-n-Sketch
that offered a step towards this vision. In that system, the user wrote a
program in a general-purpose lambda-calculus to generate a graphic design and
could then directly manipulate the output to indirectly change design
parameters (i.e. constant literals) in the program in real-time during the
manipulation. Unfortunately, the burden of programming the desired
relationships rested entirely on the user.
In this paper, we design and implement new features for Sketch-n-Sketch that
assist in the programming process itself. Like typical direct manipulation
systems, our extended Sketch-n-Sketch now provides GUI-based tools for drawing
shapes, relating shapes to each other, and grouping shapes together. Unlike
typical systems, however, each tool carries out the user's intention by
transforming their general-purpose program. This novel, semi-automated
programming workflow allows the user to rapidly create high-level, reusable
abstractions in the program while at the same time retaining direct
manipulation capabilities. In future work, our approach may be extended with
more graphic design features or realized for other application domains.Comment: In 29th ACM User Interface Software and Technology Symposium (UIST
2016
Confessions of a live coder
This paper describes the process involved when a live coder decides to learn a new musical programming language of another paradigm. The paper introduces the problems of running comparative experiments, or user studies, within the field of live coding. It suggests that an autoethnographic account of the process can be helpful for understanding the technological conditioning of contemporary musical tools. The author is conducting a larger research project on this theme: the part presented in this paper describes the adoption of a new musical programming environment, Impromptu, and how this affects the author’s musical practice
Heap Reference Analysis Using Access Graphs
Despite significant progress in the theory and practice of program analysis,
analysing properties of heap data has not reached the same level of maturity as
the analysis of static and stack data. The spatial and temporal structure of
stack and static data is well understood while that of heap data seems
arbitrary and is unbounded. We devise bounded representations which summarize
properties of the heap data. This summarization is based on the structure of
the program which manipulates the heap. The resulting summary representations
are certain kinds of graphs called access graphs. The boundedness of these
representations and the monotonicity of the operations to manipulate them make
it possible to compute them through data flow analysis.
An important application which benefits from heap reference analysis is
garbage collection, where currently liveness is conservatively approximated by
reachability from program variables. As a consequence, current garbage
collectors leave a lot of garbage uncollected, a fact which has been confirmed
by several empirical studies. We propose the first ever end-to-end static
analysis to distinguish live objects from reachable objects. We use this
information to make dead objects unreachable by modifying the program. This
application is interesting because it requires discovering data flow
information representing complex semantics. In particular, we discover four
properties of heap data: liveness, aliasing, availability, and anticipability.
Together, they cover all combinations of directions of analysis (i.e. forward
and backward) and confluence of information (i.e. union and intersection). Our
analysis can also be used for plugging memory leaks in C/C++ languages.Comment: Accepted for printing by ACM TOPLAS. This version incorporates
referees' comment
A Concurrent Language with a Uniform Treatment of Regions and Locks
A challenge for programming language research is to design and implement
multi-threaded low-level languages providing static guarantees for memory
safety and freedom from data races. Towards this goal, we present a concurrent
language employing safe region-based memory management and hierarchical locking
of regions. Both regions and locks are treated uniformly, and the language
supports ownership transfer, early deallocation of regions and early release of
locks in a safe manner
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