362 research outputs found

    Human action recognition using 3D joint information and pyramidal HOOFD features

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    With the recent release of low-cost depth acquisition devices, there is an increasing trend towards investigation of depth data in a number of important computer vision problems, such as detection, tracking and recognition. Much work has focused on human action recognition using depth data from Kinect type 3D cameras since depth data has proven to be more effective than 2D intensity images. In this thesis, we develop a new method for recognizing human actions using depth data. It utilizes both skeletal joint information and optical flows computed from depth images. By drawing an analogy between depth and intensity images, 2D optical flows are calculated from depth images for the entire action instance. From the resulting optical flow vectors, patches are extracted around each joint location to learn local motion variations. These patches are grouped in terms of their joints and used to calculate a new feature called 'HOOFD' (Histogram of Oriented Optical Flows from Depth). In order to encode temporal variations, these HOOFD features are calculated in a pyramidal fashion. At each level of the pyramid, action instance is partitioned equally into two parts and each part is employed separately to form the histograms. Oriented optical flow histograms are utilized due to their invariance to scale and direction of motion. Naive Bayes and SVM classifiers are then trained using HOOFD features to recognize various human actions. We performed several experiments on publicly available databases and compared our approach with state-of-the-art methods. Results are quite promising and our approach outperforms some of the existing techniques

    Spatial and Temporal Modeling for Human Activity Recognition from Multimodal Sequential Data

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    Human Activity Recognition (HAR) has been an intense research area for more than a decade. Different sensors, ranging from 2D and 3D cameras to accelerometers, gyroscopes, and magnetometers, have been employed to generate multimodal signals to detect various human activities. With the advancement of sensing technology and the popularity of mobile devices, depth cameras and wearable devices, such as Microsoft Kinect and smart wristbands, open a unprecedented opportunity to solve the challenging HAR problem by learning expressive representations from the multimodal signals recording huge amounts of daily activities which comprise a rich set of categories. Although competitive performance has been reported, existing methods focus on the statistical or spatial representation of the human activity sequence; while the internal temporal dynamics of the human activity sequence are not sufficiently exploited. As a result, they often face the challenge of recognizing visually similar activities composed of dynamic patterns in different temporal order. In addition, many model-driven methods based on sophisticated features and carefully-designed classifiers are computationally demanding and unable to scale to a large dataset. In this dissertation, we propose to address these challenges from three different perspectives; namely, 3D spatial relationship modeling, dynamic temporal quantization, and temporal order encoding. We propose a novel octree-based algorithm for computing the 3D spatial relationships between objects from a 3D point cloud captured by a Kinect sensor. A set of 26 3D spatial directions are defined to describe the spatial relationship of an object with respect to a reference object. These 3D directions are implemented as a set of spatial operators, such as AboveSouthEast and BelowNorthWest, of an event query language to query human activities in an indoor environment; for example, A person walks in the hallway from north to south. The performance is quantitatively evaluated in a public RGBD object dataset and qualitatively investigated in a live video computing platform. In order to address the challenge of temporal modeling in human action recognition, we introduce the dynamic temporal quantization, a clustering-like algorithm to quantize human action sequences of varied lengths into fixed-size quantized vectors. A two-step optimization algorithm is proposed to jointly optimize the quantization of the original sequence. In the aggregation step, frames falling into the sample segment are aggregated by max-polling and produce the quantized representation of the segment. During the assignment step, frame-segment assignment is updated according to dynamic time warping, while the temporal order of the entire sequence is preserved. The proposed technique is evaluated on three public 3D human action datasets and achieves state-of-the-art performance. Finally, we propose a novel temporal order encoding approach that models the temporal dynamics of the sequential data for human activity recognition. The algorithm encodes the temporal order of the latent patterns extracted by the subspace projection and generates a highly compact First-Take-All (FTA) feature vector representing the entire sequential data. An optimization algorithm is further introduced to learn the optimized projections in order to increase the discriminative power of the FTA feature. The compactness of the FTA feature makes it extremely efficient for human activity recognition with nearest neighbor search based on Hamming distance. Experimental results on two public human activity datasets demonstrate the advantages of the FTA feature over state-of-the-art methods in both accuracy and efficiency

    Action Recognition Using 3D Histograms of Texture and A Multi-Class Boosting Classifier

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    Human action recognition is an important yet challenging task. This paper presents a low-cost descriptor called 3D histograms of texture (3DHoTs) to extract discriminant features from a sequence of depth maps. 3DHoTs are derived from projecting depth frames onto three orthogonal Cartesian planes, i.e., the frontal, side, and top planes, and thus compactly characterize the salient information of a specific action, on which texture features are calculated to represent the action. Besides this fast feature descriptor, a new multi-class boosting classifier (MBC) is also proposed to efficiently exploit different kinds of features in a unified framework for action classification. Compared with the existing boosting frameworks, we add a new multi-class constraint into the objective function, which helps to maintain a better margin distribution by maximizing the mean of margin, whereas still minimizing the variance of margin. Experiments on the MSRAction3D, MSRGesture3D, MSRActivity3D, and UTD-MHAD data sets demonstrate that the proposed system combining 3DHoTs and MBC is superior to the state of the art

    Time-slice analysis of dyadic human activity

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    La reconnaissance d’activités humaines à partir de données vidéo est utilisée pour la surveillance ainsi que pour des applications d’interaction homme-machine. Le principal objectif est de classer les vidéos dans l’une des k classes d’actions à partir de vidéos entièrement observées. Cependant, de tout temps, les systèmes intelligents sont améliorés afin de prendre des décisions basées sur des incertitudes et ou des informations incomplètes. Ce besoin nous motive à introduire le problème de l’analyse de l’incertitude associée aux activités humaines et de pouvoir passer à un nouveau niveau de généralité lié aux problèmes d’analyse d’actions. Nous allons également présenter le problème de reconnaissance d’activités par intervalle de temps, qui vise à explorer l’activité humaine dans un intervalle de temps court. Il a été démontré que l’analyse par intervalle de temps est utile pour la caractérisation des mouvements et en général pour l’analyse de contenus vidéo. Ces études nous encouragent à utiliser ces intervalles de temps afin d’analyser l’incertitude associée aux activités humaines. Nous allons détailler à quel degré de certitude chaque activité se produit au cours de la vidéo. Dans cette thèse, l’analyse par intervalle de temps d’activités humaines avec incertitudes sera structurée en 3 parties. i) Nous présentons une nouvelle famille de descripteurs spatiotemporels optimisés pour la prédiction précoce avec annotations d’intervalle de temps. Notre représentation prédictive du point d’intérêt spatiotemporel (Predict-STIP) est basée sur l’idée de la contingence entre intervalles de temps. ii) Nous exploitons des techniques de pointe pour extraire des points d’intérêts afin de représenter ces intervalles de temps. iii) Nous utilisons des relations (uniformes et par paires) basées sur les réseaux neuronaux convolutionnels entre les différentes parties du corps de l’individu dans chaque intervalle de temps. Les relations uniformes enregistrent l’apparence locale de la partie du corps tandis que les relations par paires captent les relations contextuelles locales entre les parties du corps. Nous extrayons les spécificités de chaque image dans l’intervalle de temps et examinons différentes façons de les agréger temporellement afin de générer un descripteur pour tout l’intervalle de temps. En outre, nous créons une nouvelle base de données qui est annotée à de multiples intervalles de temps courts, permettant la modélisation de l’incertitude inhérente à la reconnaissance d’activités par intervalle de temps. Les résultats expérimentaux montrent l’efficience de notre stratégie dans l’analyse des mouvements humains avec incertitude.Recognizing human activities from video data is routinely leveraged for surveillance and human-computer interaction applications. The main focus has been classifying videos into one of k action classes from fully observed videos. However, intelligent systems must to make decisions under uncertainty, and based on incomplete information. This need motivates us to introduce the problem of analysing the uncertainty associated with human activities and move to a new level of generality in the action analysis problem. We also present the problem of time-slice activity recognition which aims to explore human activity at a small temporal granularity. Time-slice recognition is able to infer human behaviours from a short temporal window. It has been shown that temporal slice analysis is helpful for motion characterization and for video content representation in general. These studies motivate us to consider timeslices for analysing the uncertainty associated with human activities. We report to what degree of certainty each activity is occurring throughout the video from definitely not occurring to definitely occurring. In this research, we propose three frameworks for time-slice analysis of dyadic human activity under uncertainty. i) We present a new family of spatio-temporal descriptors which are optimized for early prediction with time-slice action annotations. Our predictive spatiotemporal interest point (Predict-STIP) representation is based on the intuition of temporal contingency between time-slices. ii) we exploit state-of-the art techniques to extract interest points in order to represent time-slices. We also present an accumulative uncertainty to depict the uncertainty associated with partially observed videos for the task of early activity recognition. iii) we use Convolutional Neural Networks-based unary and pairwise relations between human body joints in each time-slice. The unary term captures the local appearance of the joints while the pairwise term captures the local contextual relations between the parts. We extract these features from each frame in a time-slice and examine different temporal aggregations to generate a descriptor for the whole time-slice. Furthermore, we create a novel dataset which is annotated at multiple short temporal windows, allowing the modelling of the inherent uncertainty in time-slice activity recognition. All the three methods have been evaluated on TAP dataset. Experimental results demonstrate the effectiveness of our framework in the analysis of dyadic activities under uncertaint

    Learning to recognise 3D human action from a new skeleton-based representation using deep convolutional neural networks

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    Recognising human actions in untrimmed videos is an important challenging task. An effective three-dimensional (3D) motion representation and a powerful learning model are two key factors influencing recognition performance. In this study, the authors introduce a new skeleton-based representation for 3D action recognition in videos. The key idea of the proposed representation is to transform 3D joint coordinates of the human body carried in skeleton sequences into RGB images via a colour encoding process. By normalising the 3D joint coordinates and dividing each skeleton frame into five parts, where the joints are concatenated according to the order of their physical connections, the colour-coded representation is able to represent spatio-temporal evolutions of complex 3D motions, independently of the length of each sequence. They then design and train different deep convolutional neural networks based on the residual network architecture on the obtained image-based representations to learn 3D motion features and classify them into classes. Their proposed method is evaluated on two widely used action recognition benchmarks: MSR Action3D and NTU-RGB+D, a very large-scale dataset for 3D human action recognition. The experimental results demonstrate that the proposed method outperforms previous state-of-the-art approaches while requiring less computation for training and prediction
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