1,334 research outputs found

    Hedonic Coalition Formation for Distributed Task Allocation among Wireless Agents

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    Autonomous wireless agents such as unmanned aerial vehicles or mobile base stations present a great potential for deployment in next-generation wireless networks. While current literature has been mainly focused on the use of agents within robotics or software applications, we propose a novel usage model for self-organizing agents suited to wireless networks. In the proposed model, a number of agents are required to collect data from several arbitrarily located tasks. Each task represents a queue of packets that require collection and subsequent wireless transmission by the agents to a central receiver. The problem is modeled as a hedonic coalition formation game between the agents and the tasks that interact in order to form disjoint coalitions. Each formed coalition is modeled as a polling system consisting of a number of agents which move between the different tasks present in the coalition, collect and transmit the packets. Within each coalition, some agents can also take the role of a relay for improving the packet success rate of the transmission. The proposed algorithm allows the tasks and the agents to take distributed decisions to join or leave a coalition, based on the achieved benefit in terms of effective throughput, and the cost in terms of delay. As a result of these decisions, the agents and tasks structure themselves into independent disjoint coalitions which constitute a Nash-stable network partition. Moreover, the proposed algorithm allows the agents and tasks to adapt the topology to environmental changes such as the arrival/removal of tasks or the mobility of the tasks. Simulation results show how the proposed algorithm improves the performance, in terms of average player (agent or task) payoff, of at least 30.26% (for a network of 5 agents with up to 25 tasks) relatively to a scheme that allocates nearby tasks equally among agents.Comment: to appear, IEEE Transactions on Mobile Computin

    Harnessing the power of the general public for crowdsourced business intelligence: a survey

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    International audienceCrowdsourced business intelligence (CrowdBI), which leverages the crowdsourced user-generated data to extract useful knowledge about business and create marketing intelligence to excel in the business environment, has become a surging research topic in recent years. Compared with the traditional business intelligence that is based on the firm-owned data and survey data, CrowdBI faces numerous unique issues, such as customer behavior analysis, brand tracking, and product improvement, demand forecasting and trend analysis, competitive intelligence, business popularity analysis and site recommendation, and urban commercial analysis. This paper first characterizes the concept model and unique features and presents a generic framework for CrowdBI. It also investigates novel application areas as well as the key challenges and techniques of CrowdBI. Furthermore, we make discussions about the future research directions of CrowdBI

    THE RELATIONSHIP BETWEEN HUMAN AND VIRTUAL AGENTS: A LIFE CYCLE VIEW

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    Virtual agents powered by artificial intelligence (AI) have been implemented in different service contexts, which have brought some changes to our lives. Previous studies have examined individual users\u27 motivations to use virtual agents and the influences of virtual agents as social objects on individual users. There is a lack of knowledge on the relationship between humans and virtual agents, which could help understand the role of virtual agents in societies. In this work, we chose the mobile app Replika as our research context and utilized the big data analysis method to explore the major topics covered in online reviews about Replika on Twitter. Based on social penetration theory, we found four relationships between users and Replika, including relationship formation, exploration, maintenance, and destruction or termination. Our findings contribute to the literature by unrevealing a life circle of the relationship between human and virtual agents

    Exploring FemTech Affordances: A Computational Analysis of Fertility and Pregnancy Apps

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    FemTech applications are mobile applications designed to promote women\u27s health and wellness. They have gained increasing attention with a growing market share in the digital health industry. However, most of the existing products seem to be digital health apps with pink-themed design, but not oriented to female users or female-specific illnesses. To improve the understanding of FemTech apps, this study aims to explore the different types of affordances appearing in FemTech apps, through an analysis of user reviews of fertility and pregnancy apps. We applied topic modelling analysis on the data collected and extracted three types of affordances: instrumental, experiential, and empowerment. Our findings suggest that FemTech designers can consider these affordances to meet female users\u27 expectations better and improve their experience. Furthermore, our study sheds light on the potential of FemTech in promoting female empowerment, which could inspire future research in this field

    When Moneyball Meets the Beautiful Game: A Predictive Analytics Approach to Exploring Key Drivers for Soccer Player Valuation

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    To measure the market value of a professional soccer (i.e., association football) player is of great interest to soccer clubs. Several gaps emerge from the existing soccer transfer market research. Economics literature only tests the underlying hypotheses between a player’s market value or wage and a few economic factors. Finance literature provides very theoretical pricing frameworks. Sports science literature uncovers numerous pertinent attributes and skills but gives limited insights into valuation practice. The overarching research question of this work is: what are the key drivers of player valuation in the soccer transfer market? To lay the theoretical foundations of player valuation, this work synthesizes the literature in market efficiency and equilibrium conditions, pricing theories and risk premium, and sports science. Predictive analytics is the primary methodology in conjunction with open-source data and exploratory analysis. Several machine learning algorithms are evaluated based on the trade-offs between predictive accuracy and model interpretability. XGBoost, the best model for player valuation, yields the lowest RMSE and the highest adjusted R2. SHAP values identify the most important features in the best model both at a collective level and at an individual level. This work shows a handful of fundamental economic and risk factors have more substantial effect on player valuation than a large number of sports science factors. Within sports science factors, general physiological and psychological attributes appear to be more important than soccer-specific skills. Theoretically, this work proposes a conceptual framework for soccer player valuation that unifies sports business research and sports science research. Empirically, the predictive analytics methodology deepens our understanding of the value drivers of soccer players. Practically, this work enhances transparency and interpretability in the valuation process and could be extended into a player recommender framework for talent scouting. In summary, this work has demonstrated that the application of analytics can improve decision-making efficiency in player acquisition and profitability of soccer clubs

    Coalition Formation For Distributed Constraint Optimization Problems

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    This dissertation presents our research on coalition formation for Distributed Constraint Optimization Problems (DCOP). In a DCOP, a problem is broken up into many disjoint sub-problems, each controlled by an autonomous agent and together the system of agents have a joint goal of maximizing a global utility function. In particular, we study the use of coalitions for solving distributed k-coloring problems using iterative approximate algorithms, which do not guarantee optimal results, but provide fast and economic solutions in resource constrained environments. The challenge in forming coalitions using iterative approximate algorithms is in identifying constraint dependencies between agents that allow for effective coalitions to form. We first present the Virtual Structure Reduction (VSR) Algorithm and its integration with a modified version of an iterative approximate solver. The VSR algorithm is the first distributed approach for finding structural relationships, called strict frozen pairs, between agents that allows for effective coalition formation. Using coalition structures allows for both more efficient search and higher overall utility in the solutions. Secondly, we relax the assumption of strict frozen pairs and allow coalitions to form under a probabilistic relationship. We identify probabilistic frozen pairs by calculating the propensity between two agents, or the joint probability of two agents in a k-coloring problem having the same value in all satisfiable instances. Using propensity, we form coalitions in sparse graphs where strict frozen pairs may not exist, but there is still benefit to forming coalitions. Lastly, we present a cooperative game theoretic approach where agents search for Nash stable coalitions under the conditions of additively separable and symmetric value functions

    Exploratory literature review on free products : a structural topic model approach

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    Free products and services have increased tremendously in the last decade as a market ing technique and business strategy. We can observe this trend in the academic literature as well. In this exploratory literature review, we are interested in the different themes of this research area and how they have changed through time. We create a structural topic model (STM) to identify the underlying themes. An STM allows us to incorporate metadata into the model. This way, we can observe how the topics evolve depending on the publication year of the article. The study includes 279 academic papers from 1976 until 2022. We survey an increasing trend of themes situated in a digital world, especially for freemium products, and research concerning online consumer behavior. We identify two categories to classify free products; free products used as a marketing technique and free products as part of a business strategy.Os produtos e serviços gratuitos aumentaram tremendamente na última década como técnica de marketing e estratégia comercial. Podemos observar esta tendência também na literatura académica. Nesta revisão exploratória da literatura, estamos interessados nos di ferentes temas desta área de investigação e em como eles mudaram ao longo do tempo. Criamos um modelo temático estrutural (STM) para identificar os temas subjacentes. Um STM permite-nos incorporar metadados no modelo. Desta forma, podemos observar como os temas evoluem em função do ano de publicação do artigo. O estudo inclui 279 artigos académicos desde 1976 até 2022. Inquirimos uma tendência crescente de temas situa dos num mundo digital, especialmente para produtos "freemium", e investigação sobre o comportamento dos consumidores em linha. Identificamos duas categorias para classifi car produtos gratuitos; produtos gratuitos utilizados como técnica de marketing e produtos gratuitos como parte de uma estratégia empresarial

    A Computational Model of Creative Design as a Sociocultural Process Involving the Evolution of Language

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    The aim of this research is to investigate the mechanisms of creative design within the context of an evolving language through computational modelling. Computational Creativity is a subfield of Artificial Intelligence that focuses on modelling creative behaviours. Typically, research in Computational Creativity has treated language as a medium, e.g., poetry, rather than an active component of the creative process. Previous research studying the role of language in creative design has relied on interviewing human participants, limiting opportunities for computational modelling. This thesis explores the potential for language to play an active role in computational creativity by connecting computational models of the evolution of artificial languages and creative design processes. Multi-agent simulations based on the Domain-Individual-Field-Interaction framework are employed to evolve artificial languages with features that may support creative designing including ambiguity, incongruity, exaggeration and elaboration. The simulation process consists of three steps: (1) constructing representations associating topics, meanings and utterances; (2) structured communication of utterances and meanings through the playing of “language games”; and (3) evaluation of design briefs and works. The use of individual agents with different evaluation criteria, preferences and roles enriches the scope and diversity of the simulations. The results of the experiments conducted with artificial creative language systems demonstrate the expansion of design spaces by generating compositional utterances representing novel concepts among design agents using language features and weighted context free grammars. They can be used to computationally explore the roles of language in creative design, and possibly point to computational applications. Understanding the evolution of artificial languages may provide insights into human languages, especially those features that support creativity

    Finding Core Members of a Hedonic Game

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    Agent-based modeling (ABM) is a frequently used paradigm for social simulation; however, there is little evidence of its use in strategic coalition formations. There are few models that explore coalition formation and even fewer that validate their results against an expected outcome. Cooperative game theory is often used to study strategic coalition formation but solving games involving a significant number of agents is computationally intractable. However, there is a natural linkage between ABM and the study of strategic coalition formation. A foundational feature of ABM is the interaction of agents and their environment. Coalition formation is primarily the result of interactions between agents to form collective groups. The ABM paradigm provides a platform in which simple rules and interactions between agents can produce a macro level effect without large computational requirements. This research proposes a hybrid model combining Agent-based modeling and cooperative game theory to find members of a cooperative game’s solution. The algorithm will be applied to the core solution of hedonic games. The core solution is the most common solution set. Hedonic games are a subset of cooperative games whereby agents’ utilities are defined solely by a preference relation over the coalitions of which they are members. The utility of an agent is non-transferrable; there can be no transfer, wholly or in part, of the utility of one agent to another. Determining the core of a hedonic game is NP-complete. The heuristic algorithm utilizes the stochastic nature of ABM interactions to minimize computational complexity. The algorithm has seven coalition formation functions. Each function randomly selects agents to create new coalitions; if the new coalition improves the utility of the agents, it is incorporated into the coalition structure otherwise it is discarded. This approach reduces the computational requirements. This work contributes to the modeling and simulation body of knowledge by providing researchers with a generalized ABM algorithm for forming strategic coalition structures. It provides an empirically validated model based on existing theory that utilizes sound mathematics to reduce the computational complexity and demonstrates the advantages of combining strategic, analytical models with Agent-based models for the study of coalition formation
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