14,665 research outputs found

    Convergence theorems for some layout measures on random lattice and random geometric graphs

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    This work deals with convergence theorems and bounds on the cost of several layout measures for lattice graphs, random lattice graphs and sparse random geometric graphs. For full square lattices, we give optimal layouts for the problems still open. Our convergence theorems can be viewed as an analogue of the Beardwood, Halton and Hammersley theorem for the Euclidian TSP on random points in the dd-dimensional cube. As the considered layout measures are non-subadditive, we use percolation theory to obtain our results on random lattices and random geometric graphs. In particular, we deal with the subcritical regimes on these class of graphs.Postprint (published version

    Orientation-Constrained Rectangular Layouts

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    We construct partitions of rectangles into smaller rectangles from an input consisting of a planar dual graph of the layout together with restrictions on the orientations of edges and junctions of the layout. Such an orientation-constrained layout, if it exists, may be constructed in polynomial time, and all orientation-constrained layouts may be listed in polynomial time per layout.Comment: To appear at Algorithms and Data Structures Symposium, Banff, Canada, August 2009. 12 pages, 5 figure

    Area-Universal Rectangular Layouts

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    A rectangular layout is a partition of a rectangle into a finite set of interior-disjoint rectangles. Rectangular layouts appear in various applications: as rectangular cartograms in cartography, as floorplans in building architecture and VLSI design, and as graph drawings. Often areas are associated with the rectangles of a rectangular layout and it might hence be desirable if one rectangular layout can represent several area assignments. A layout is area-universal if any assignment of areas to rectangles can be realized by a combinatorially equivalent rectangular layout. We identify a simple necessary and sufficient condition for a rectangular layout to be area-universal: a rectangular layout is area-universal if and only if it is one-sided. More generally, given any rectangular layout L and any assignment of areas to its regions, we show that there can be at most one layout (up to horizontal and vertical scaling) which is combinatorially equivalent to L and achieves a given area assignment. We also investigate similar questions for perimeter assignments. The adjacency requirements for the rectangles of a rectangular layout can be specified in various ways, most commonly via the dual graph of the layout. We show how to find an area-universal layout for a given set of adjacency requirements whenever such a layout exists.Comment: 19 pages, 16 figure

    Geometric versions of the 3-dimensional assignment problem under general norms

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    We discuss the computational complexity of special cases of the 3-dimensional (axial) assignment problem where the elements are points in a Cartesian space and where the cost coefficients are the perimeters of the corresponding triangles measured according to a certain norm. (All our results also carry over to the corresponding special cases of the 3-dimensional matching problem.) The minimization version is NP-hard for every norm, even if the underlying Cartesian space is 2-dimensional. The maximization version is polynomially solvable, if the dimension of the Cartesian space is fixed and if the considered norm has a polyhedral unit ball. If the dimension of the Cartesian space is part of the input, the maximization version is NP-hard for every LpL_p norm; in particular the problem is NP-hard for the Manhattan norm L1L_1 and the Maximum norm L∞L_{\infty} which both have polyhedral unit balls.Comment: 21 pages, 9 figure

    Visualizing and Interacting with Concept Hierarchies

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    Concept Hierarchies and Formal Concept Analysis are theoretically well grounded and largely experimented methods. They rely on line diagrams called Galois lattices for visualizing and analysing object-attribute sets. Galois lattices are visually seducing and conceptually rich for experts. However they present important drawbacks due to their concept oriented overall structure: analysing what they show is difficult for non experts, navigation is cumbersome, interaction is poor, and scalability is a deep bottleneck for visual interpretation even for experts. In this paper we introduce semantic probes as a means to overcome many of these problems and extend usability and application possibilities of traditional FCA visualization methods. Semantic probes are visual user centred objects which extract and organize reduced Galois sub-hierarchies. They are simpler, clearer, and they provide a better navigation support through a rich set of interaction possibilities. Since probe driven sub-hierarchies are limited to users focus, scalability is under control and interpretation is facilitated. After some successful experiments, several applications are being developed with the remaining problem of finding a compromise between simplicity and conceptual expressivity
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