3,020 research outputs found

    An Algorithmic Framework for Labeling Road Maps

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    Given an unlabeled road map, we consider, from an algorithmic perspective, the cartographic problem to place non-overlapping road labels embedded in their roads. We first decompose the road network into logically coherent road sections, e.g., parts of roads between two junctions. Based on this decomposition, we present and implement a new and versatile framework for placing labels in road maps such that the number of labeled road sections is maximized. In an experimental evaluation with road maps of 11 major cities we show that our proposed labeling algorithm is both fast in practice and that it reaches near-optimal solution quality, where optimal solutions are obtained by mixed-integer linear programming. In comparison to the standard OpenStreetMap renderer Mapnik, our algorithm labels 31% more road sections in average.Comment: extended version of a paper to appear at GIScience 201

    Placing Labels in Road Maps: Algorithms and Complexity

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    A road map can be interpreted as a graph embedded in the plane, in which each vertex corresponds to a road junction and each edge to a particular road section. In this paper, we consider the computational cartographic problem to place non-overlapping road labels along the edges so that as many road sections as possible are identified by their name, i.e., covered by a label. We show that this is NP-hard in general, but the problem can be solved in O(n 3 ) time if the road map is an embedded tree with n vertices and constant maximum degree. This special case is not only of theoretical interest, but our algorithm in fact provides a very useful subroutine in exact or heuristic algorithms for labeling general road maps

    Text-based Spatial and Temporal Visualizations and their Applications in Visual Analytics

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    Textual labels are an essential part of most visualizations used in practice. However, these textual labels are mainly used to annotate other visualizations rather than being a central part of the visualization. Visualization researchers in areas like cartography and geovisualization have studied the combination of graphical features and textual labels to generate map based visualizations, but textual labels alone are not the primary focus in these representations. The idea of using symbols in visual representations and their interpretation as a quantity is gaining more traction. These types of representations are not only aesthetically appealing but also present new possibilities of encoding data. Such scenarios regularly arise while designing visual representations, where designers have to investigate feasibility of encoding information using symbols alone especially textual labels but the lack of readily available automated tools, and design guidelines makes it prohibitively expensive to experiment with such visualization designs. In order to address such challenges, this thesis presents the design and development of visual representations consisting entirely of text. These visual representations open up the possibility of encoding different types of spatial and temporal datasets. We report our results through two novel visualizations: typographic maps and text-based TextRiver visualization. Typographic maps merge text and spatial data into a visual representation where text alone forms the graphical features, mimicking the practices of human map makers. We also introduce methods to combine our automatic typographic maps technique with spatial datasets to generate thema-typographic maps where the properties of individual characters in the map are modified based on the underlying spatial data. Our TextRiver visualization is composed of collection of stream-like shapes consisting entirely of text where each stream represents thematic strength variations over time within a corpus. Such visualization enables additional ways to encode information contained in temporal datasets by modifying text attributes. We also conducted a usability evaluation to assess the potential value of our text-based TextRiver design

    Implementing a multi-vehicle multi-route spatial decision support system for efficient trash collection in Portugal

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    More efficient vehicle routing can improve a firm's competitive advantage or increase the efficiency by which governmental agencies supply public services. More efficient routing can also reduce traffic congestion and air pollution which are growing problems in many urban areas. Unfortunately, the identification of the optimal solution to most vehicle routing problems is computationally intractable. This article presents a user-friendly spatial decision support system (SDSS) to generate vehicle routes for multiple-vehicle routing problems that serve demand located along arcs and at nodes of the transportation network. The SDSS incorporates a geographical information system (GIS) and heuristic solution procedures to generate routes, system-wide data, and maps, as well as individual vehicle route maps, directions, and data quickly. It accommodates realistic system specifics such as vehicle capacity and time constraints and network constraints such as one-way streets, and prohibited turns. The system was tested for trash collection in Coimbra, Portugal. In addition, the SDSS can be used for "what-if" analysis related to possible changes to input parameters such as vehicle capacity and maximum driving time.http://www.sciencedirect.com/science/article/B6VG7-4S094WG-1/1/a49767e3030ce208ad39a0f8ce2d119

    Personal Wayfinding Assistance

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    We are traveling many different routes every day. In familiar environments it is easy for us to find our ways. We know our way from bedroom to kitchen, from home to work, from parking place to office, and back home at the end of the working day. We have learned these routes in the past and are now able to find our destination without having to think about it. As soon as we want to find a place beyond the demarcations of our mental map, we need help. In some cases we ask our friends to explain us the way, in other cases we use a map to find out about the place. Mobile phones are increasingly equipped with wayfinding assistance. These devices are usually at hand because they are handy and small, which enables us to get wayfinding assistance everywhere where we need it. While the small size of mobile phones makes them handy, it is a disadvantage for displaying maps. Geographic information requires space to be visualized in order to be understandable. Typically, not all information displayed in maps is necessary. An example are walking ways in parks for car drivers, they are they are usually no relevant route options. By not displaying irrelevant information, it is possible to compress the map without losing important information. To reduce information purposefully, we need information about the user, the task at hand, and the environment it is embedded in. In this cumulative dissertation, I describe an approach that utilizes the prior knowledge of the user to adapt maps to the to the limited display options of mobile devices with small displays. I focus on central questions that occur during wayfinding and relate them to the knowledge of the user. This enables the generation of personal and context-specific wayfinding assistance in the form of maps which are optimized for small displays. To achieve personalized assistance, I present algorithmic methods to derive spatial user profiles from trajectory data. The individual profiles contain information about the places users regularly visit, as well as the traveled routes between them. By means of these profiles it is possible to generate personalized maps for partially familiar environments. Only the unfamiliar parts of the environment are presented in detail, the familiar parts are highly simplified. This bears great potential to minimize the maps, while at the same time preserving the understandability by including personally meaningful places as references. To ensure the understandability of personalized maps, we have to make sure that the names of the places are adapted to users. In this thesis, we study the naming of places and analyze the potential to automatically select and generate place names. However, personalized maps only work for environments the users are partially familiar with. If users need assistance for unfamiliar environments, they require complete information. In this thesis, I further present approaches to support uses in typical situations which can occur during wayfinding. I present solutions to communicate context information and survey knowledge along the route, as well as methods to support self-localization in case orientation is lost
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