24,980 research outputs found

    Deep Generative Modeling of LiDAR Data

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    Building models capable of generating structured output is a key challenge for AI and robotics. While generative models have been explored on many types of data, little work has been done on synthesizing lidar scans, which play a key role in robot mapping and localization. In this work, we show that one can adapt deep generative models for this task by unravelling lidar scans into a 2D point map. Our approach can generate high quality samples, while simultaneously learning a meaningful latent representation of the data. We demonstrate significant improvements against state-of-the-art point cloud generation methods. Furthermore, we propose a novel data representation that augments the 2D signal with absolute positional information. We show that this helps robustness to noisy and imputed input; the learned model can recover the underlying lidar scan from seemingly uninformative dataComment: Presented at IROS 201

    Deep Semantic Classification for 3D LiDAR Data

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    Robots are expected to operate autonomously in dynamic environments. Understanding the underlying dynamic characteristics of objects is a key enabler for achieving this goal. In this paper, we propose a method for pointwise semantic classification of 3D LiDAR data into three classes: non-movable, movable and dynamic. We concentrate on understanding these specific semantics because they characterize important information required for an autonomous system. Non-movable points in the scene belong to unchanging segments of the environment, whereas the remaining classes corresponds to the changing parts of the scene. The difference between the movable and dynamic class is their motion state. The dynamic points can be perceived as moving, whereas movable objects can move, but are perceived as static. To learn the distinction between movable and non-movable points in the environment, we introduce an approach based on deep neural network and for detecting the dynamic points, we estimate pointwise motion. We propose a Bayes filter framework for combining the learned semantic cues with the motion cues to infer the required semantic classification. In extensive experiments, we compare our approach with other methods on a standard benchmark dataset and report competitive results in comparison to the existing state-of-the-art. Furthermore, we show an improvement in the classification of points by combining the semantic cues retrieved from the neural network with the motion cues.Comment: 8 pages to be published in IROS 201

    Generation of attenuation corrected images from lidar data

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    The interpretation of data generated by aerosol backscatter lidars is often facilitated by presentation of RHI and PPI images. These pictures are especially useful in studies of atmospheric boundary layer structure where convective elements, stratifications and aerosol laden plumes can be easily delineated. Procedures used at the University of Wisconsin to generate lidar images on a color enhanced raster scan display are described

    Towards online mobile mapping using inhomogeneous lidar data

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    In this paper we present a novel approach to quickly obtain detailed 3D reconstructions of large scale environments. The method is based on the consecutive registration of 3D point clouds generated by modern lidar scanners such as the Velodyne HDL-32e or HDL-64e. The main contribution of this work is that the proposed system specifically deals with the problem of sparsity and inhomogeneity of the point clouds typically produced by these scanners. More specifically, we combine the simplicity of the traditional iterative closest point (ICP) algorithm with the analysis of the underlying surface of each point in a local neighbourhood. The algorithm was evaluated on our own collected dataset captured with accurate ground truth. The experiments demonstrate that the system is producing highly detailed 3D maps at the speed of 10 sensor frames per second

    CNN for Very Fast Ground Segmentation in Velodyne LiDAR Data

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    This paper presents a novel method for ground segmentation in Velodyne point clouds. We propose an encoding of sparse 3D data from the Velodyne sensor suitable for training a convolutional neural network (CNN). This general purpose approach is used for segmentation of the sparse point cloud into ground and non-ground points. The LiDAR data are represented as a multi-channel 2D signal where the horizontal axis corresponds to the rotation angle and the vertical axis the indexes channels (i.e. laser beams). Multiple topologies of relatively shallow CNNs (i.e. 3-5 convolutional layers) are trained and evaluated using a manually annotated dataset we prepared. The results show significant improvement of performance over the state-of-the-art method by Zhang et al. in terms of speed and also minor improvements in terms of accuracy.Comment: ICRA 2018 submissio

    Mesh-based 3D Textured Urban Mapping

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    In the era of autonomous driving, urban mapping represents a core step to let vehicles interact with the urban context. Successful mapping algorithms have been proposed in the last decade building the map leveraging on data from a single sensor. The focus of the system presented in this paper is twofold: the joint estimation of a 3D map from lidar data and images, based on a 3D mesh, and its texturing. Indeed, even if most surveying vehicles for mapping are endowed by cameras and lidar, existing mapping algorithms usually rely on either images or lidar data; moreover both image-based and lidar-based systems often represent the map as a point cloud, while a continuous textured mesh representation would be useful for visualization and navigation purposes. In the proposed framework, we join the accuracy of the 3D lidar data, and the dense information and appearance carried by the images, in estimating a visibility consistent map upon the lidar measurements, and refining it photometrically through the acquired images. We evaluate the proposed framework against the KITTI dataset and we show the performance improvement with respect to two state of the art urban mapping algorithms, and two widely used surface reconstruction algorithms in Computer Graphics.Comment: accepted at iros 201
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