688 research outputs found
A note on organizational learning and knowledge sharing in the context of communities of practice
Please, cite this publication as: Antonova, A. & Gourova, E. (2006). A note on organizational learning and knowledge sharing in the context of communities of practice. Proceedings of International Workshop in Learning Networks for Lifelong Competence Development, TENCompetence Conference. September 12th, Sofia, Bulgaria: TENCompetence. Retrieved June 30th, 2006, from http://dspace.learningnetworks.orgThe knowledge management (KM) literature emphasizes the impact of human factors for
successful implementation of KM within the organization. Isolated initiatives for promoting learning
organization and team collaboration, without taking consideration of the knowledge sharing limitations
and constraints can defeat further development of KM culture. As an effective instrument for knowledge
sharing, communities of practice (CoP) are appearing to overcome these constraints and to foster human
collaboration.This work has been sponsored by the EU project TENCompetenc
From collaborative virtual research environment SOA to teaching and learning environment SOA
This paper explores the extension of the CORE VRE SOA to a collaborative virtual teaching and learning environment (CVTLE) SOA. Key points are brought up to date from a number of projects researching and developing a CVTLE and its component services. Issues remain: there are few implementations of the key services needed to demonstrate the CVTLE concept; there are questions about the feasibility of such an enterprise; there are overlapping standards; questions about the source and use of user profile data remain difficult to answer; as does the issue of where and how to coordinate, control, and monitor such a teaching and learning syste
Third international workshop on Authoring of adaptive and adaptable educational hypermedia (A3EH), Amsterdam, 18-22 July, 2005
The A3EH follows a successful series of workshops on Adaptive and Adaptable Educational Hypermedia. This workshop focuses on models, design and authoring of AEH, on assessment of AEH, conversion between AEH and evaluation of AEH. The workshop has paper presentations, poster session and panel discussions
An Integrated Approach for Automatic\ud Aggregation of Learning Knowledge Objects
This paper presents the Knowledge Puzzle, an ontology-based platform designed to facilitate domain\ud
knowledge acquisition from textual documents for knowledge-based systems. First, the\ud
Knowledge Puzzle Platform performs an automatic generation of a domain ontology from documentsā\ud
content through natural language processing and machine learning technologies. Second,\ud
it employs a new content model, the Knowledge Puzzle Content Model, which aims to model\ud
learning material from annotated content. Annotations are performed semi-automatically based\ud
on IBMās Unstructured Information Management Architecture and are stored in an Organizational\ud
memory (OM) as knowledge fragments. The organizational memory is used as a knowledge\ud
base for a training environment (an Intelligent Tutoring System or an e-Learning environment).\ud
The main objective of these annotations is to enable the automatic aggregation of Learning\ud
Knowledge Objects (LKOs) guided by instructional strategies, which are provided through\ud
SWRL rules. Finally, a methodology is proposed to generate SCORM-compliant learning objects\ud
from these LKOs
A Competence-Based Course Authoring Concept for Learning Platforms with Legacy Assignment Tools
This paper is concerned with several of the most important aspects of Competence-Based Learning (CBL): course authoring, assignments, and categorization of learning content. The latter is part of the so-called Bologna Process (BP) and can effectively be supported by integrating knowledge resources like, e.g., standardized skill and competence taxonomies into the target implementation approach, aiming at making effective use of an open integration architecture while fostering the interoperability of hybrid knowledge-based e-learning solutions. Modern scenarios ask for interoperable software solutions to seamlessly integrate existing e-learning infrastructures and legacy tools with innovative technologies while being cognitively efficient to handle. In this way, prospective users are enabled to use them without learning overheads. At the same time, methods of Learning Design (LD) in combination with CBL are getting more and more important for production and maintenance of easy to facilitate solutions. We present our approach of developing a competence-based course-authoring and assignment support software. It is bridging the gaps between contemporary Learning Management Systems (LMS) and established legacy learning infrastructures by embedding existing resources via Learning Tools Interoperability (LTI). Furthermore, the underlying conceptual architecture for this integration approach will be explained. In addition, a competence management structure based on knowledge technologies supporting standardized skill and competence taxonomies will be introduced. The overall goal is to develop a software solution which will not only flawlessly merge into a legacy platform and several other learning environments, but also remain intuitively usable. As a proof of concept, the so-called platform independent conceptual architecture model will be validated by a concrete use case scenario
Sequencing educational resources with Seqins
Existing adaptive educational hypermedia systems have been using learning resources sequencing approaches in order to enrich the learning experience. In
this context, educational resources, either expository or evaluative, play a central
role. However, there is a lack of tools that support sequencing essentially due to
the fact that existing specifications are complex. This paper presents Seqins as a
sequencing tool of digital educational resources. Seqins includes a simple and flexible sequencing model that will foster heterogeneous students to learn at different
rhythms. The tool communicates through the IMS Learning Tools Interoperability
specification with a plethora of e-learning systems such as learning management
systems, repositories, authoring and automatic evaluation systems. In order to validate Seqins we integrate it in an e-learning Ensemble framework instance for the
computer programming learning domain
Semantic and pragmatic characterization of learning objects
Tese de doutoramento. Engenharia InformƔtica. Universidade do Porto. Faculdade de Engenharia. 201
Alfanet Deliverable 4.2 Second System Prototype
This deliverable describes the functionality included in the second prototype. In order to situate to the reader, first the system architecture is shortly described. Based on the identified modules, the second prototype functionality is explained, in addition to the functions already provided for the first prototype. This document is intended for internal audience (users and developers).IST 2001 3328
- ā¦