408,973 research outputs found
The underlying social dynamics of paradigm shifts
We develop here a multi-agent model of the creation of knowledge (scientific progress or technological evolution) within a community of researchers devoted to such endeavors. In the proposed model, agents learn in a physical-technological landscape, and weight is attached to both individual search and social influence. We find that the combination of these two forces together with random experimentation can account for both i) marginal change, that is, periods of normal science or refinements on the performance of a given technology (and in which the community stays in the neighborhood of the current paradigm); and ii) radical change, which takes the form of scientific paradigm shifts (or discontinuities in the structure of performance of a technology) that is observed as a swift migration of the knowledge community towards the new and superior paradigm. The efficiency of the search process is heavily dependent on the weight that agents posit on social influence. The occurrence of a paradigm shift becomes more likely when each member of the community attaches a small but positive weight to the experience of his/her peers. For this parameter region, nevertheless, a conservative force is exerted by the representatives of the current paradigm. However, social influence is not strong enough to seriously hamper individual discovery, and can act so as to empower successful individual pioneers who have conquered the new and superior paradigm.Fil: Rodriguez Sickert, Carlos. Universidad del Desarrollo; ChileFil: Cosmelli, Diego. Pontificia Universidad Católica de Chile; ChileFil: Claro, Francisco. Pontificia Universidad Católica de Chile; ChileFil: Fuentes, Miguel Angel. Consejo Nacional de Investigaciones CientÃficas y Técnicas; Argentina. Universidad San Sebastián; Chil
Learning optimization models in the presence of unknown relations
In a sequential auction with multiple bidding agents, it is highly
challenging to determine the ordering of the items to sell in order to maximize
the revenue due to the fact that the autonomy and private information of the
agents heavily influence the outcome of the auction.
The main contribution of this paper is two-fold. First, we demonstrate how to
apply machine learning techniques to solve the optimal ordering problem in
sequential auctions. We learn regression models from historical auctions, which
are subsequently used to predict the expected value of orderings for new
auctions. Given the learned models, we propose two types of optimization
methods: a black-box best-first search approach, and a novel white-box approach
that maps learned models to integer linear programs (ILP) which can then be
solved by any ILP-solver. Although the studied auction design problem is hard,
our proposed optimization methods obtain good orderings with high revenues.
Our second main contribution is the insight that the internal structure of
regression models can be efficiently evaluated inside an ILP solver for
optimization purposes. To this end, we provide efficient encodings of
regression trees and linear regression models as ILP constraints. This new way
of using learned models for optimization is promising. As the experimental
results show, it significantly outperforms the black-box best-first search in
nearly all settings.Comment: 37 pages. Working pape
Mandevillian Intelligence: From Individual Vice to Collective Virtue
Mandevillian intelligence is a specific form of collective intelligence in which individual cognitive shortcomings, limitations and biases play a positive functional role in yielding various forms of collective cognitive success. When this idea is transposed to the epistemological domain, mandevillian intelligence emerges as the idea that individual forms of intellectual vice may, on occasion, support the epistemic performance of some form of multi-agent ensemble, such as a socio-epistemic system, a collective doxastic agent, or an epistemic group agent. As a specific form of collective intelligence, mandevillian intelligence is relevant to a number of debates in social epistemology, especially those that seek to understand how group (or collective) knowledge arises from the interactions between a collection of individual epistemic agents. Beyond this, however, mandevillian intelligence raises issues that are relevant to the research agendas of both virtue epistemology and applied epistemology. From a virtue epistemological perspective, mandevillian intelligence encourages us to adopt a relativistic conception of intellectual vice/virtue, enabling us to see how individual forms of intellectual vice may (sometimes) be relevant to collective forms of intellectual virtue. In addition, mandevillian intelligence is relevant to the nascent sub-discipline of applied epistemology. In particular, mandevillian intelligence forces us see the potential epistemic value of (e.g., technological) interventions that create, maintain or promote individual forms of intellectual vice
Controllability of Social Networks and the Strategic Use of Random Information
This work is aimed at studying realistic social control strategies for social
networks based on the introduction of random information into the state of
selected driver agents. Deliberately exposing selected agents to random
information is a technique already experimented in recommender systems or
search engines, and represents one of the few options for influencing the
behavior of a social context that could be accepted as ethical, could be fully
disclosed to members, and does not involve the use of force or of deception.
Our research is based on a model of knowledge diffusion applied to a
time-varying adaptive network, and considers two well-known strategies for
influencing social contexts. One is the selection of few influencers for
manipulating their actions in order to drive the whole network to a certain
behavior; the other, instead, drives the network behavior acting on the state
of a large subset of ordinary, scarcely influencing users. The two approaches
have been studied in terms of network and diffusion effects. The network effect
is analyzed through the changes induced on network average degree and
clustering coefficient, while the diffusion effect is based on two ad-hoc
metrics defined to measure the degree of knowledge diffusion and skill level,
as well as the polarization of agent interests. The results, obtained through
simulations on synthetic networks, show a rich dynamics and strong effects on
the communication structure and on the distribution of knowledge and skills,
supporting our hypothesis that the strategic use of random information could
represent a realistic approach to social network controllability, and that with
both strategies, in principle, the control effect could be remarkable
Multi-agent simulations for emergency situations in an airport scenario
This paper presents a multi-agent framework using Net- Logo to simulate humanand collective behaviors during emergency evacuations. Emergency situationappears when an unexpected event occurs. In indoor emergency situation, evacuation plans defined by facility manager explain procedure and safety ways tofollow in an emergency situation. A critical and public scenario is an airportwhere there is an everyday transit of thousands of people. In this scenario theimportance is related with incidents statistics regarding overcrowding andcrushing in public buildings. Simulation has the objective of evaluating buildinglayouts considering several possible configurations. Agents could be based onreactive behavior like avoid danger or follow other agent, or in deliberative behaviorbased on BDI model. This tool provides decision support in a real emergencyscenario like an airport, analyzing alternative solutions to the evacuationprocess.Publicad
Turning the shelves: empirical findings and space syntax analyses of two virtual supermarket variations
The spatial structure of a virtual supermarket was systematically varied to investigate human behavior and cognitive processes in unusual building configurations. The study builds upon experiments in a regular supermarket, which serve as a baseline case. In a between-participant design a total of 41 participants completed a search task in two different virtual supermarket environments. For 21 participants the supermarket shelves were turned towards them at a 45° angle when entering the store, giving high visual access to product categories and products. For 20 participants the shelves were placed in exactly the opposite direction obstructing a quick development of shopping goods dependencies. The obtained differences in search performance between the two conditions are analyzed using space syntax analyses and comparisons made of environmental features and participants’ actual search path trajectories
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