963 research outputs found
Datacenter Traffic Control: Understanding Techniques and Trade-offs
Datacenters provide cost-effective and flexible access to scalable compute
and storage resources necessary for today's cloud computing needs. A typical
datacenter is made up of thousands of servers connected with a large network
and usually managed by one operator. To provide quality access to the variety
of applications and services hosted on datacenters and maximize performance, it
deems necessary to use datacenter networks effectively and efficiently.
Datacenter traffic is often a mix of several classes with different priorities
and requirements. This includes user-generated interactive traffic, traffic
with deadlines, and long-running traffic. To this end, custom transport
protocols and traffic management techniques have been developed to improve
datacenter network performance.
In this tutorial paper, we review the general architecture of datacenter
networks, various topologies proposed for them, their traffic properties,
general traffic control challenges in datacenters and general traffic control
objectives. The purpose of this paper is to bring out the important
characteristics of traffic control in datacenters and not to survey all
existing solutions (as it is virtually impossible due to massive body of
existing research). We hope to provide readers with a wide range of options and
factors while considering a variety of traffic control mechanisms. We discuss
various characteristics of datacenter traffic control including management
schemes, transmission control, traffic shaping, prioritization, load balancing,
multipathing, and traffic scheduling. Next, we point to several open challenges
as well as new and interesting networking paradigms. At the end of this paper,
we briefly review inter-datacenter networks that connect geographically
dispersed datacenters which have been receiving increasing attention recently
and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial
A Survey of Scheduling in 5G URLLC and Outlook for Emerging 6G Systems
Future wireless communication is expected to be a paradigm shift from three basic service requirements of 5th Generation (5G) including enhanced Mobile Broadband (eMBB), Ultra Reliable and Low Latency communication (URLLC) and the massive Machine Type Communication (mMTC). Integration of the three heterogeneous services into a single system is a challenging task. The integration includes several design issues including scheduling network resources with various services. Specially, scheduling the URLLC packets with eMBB and mMTC packets need more attention as it is a promising service of 5G and beyond systems. It needs to meet stringent Quality of Service (QoS) requirements and is used in time-critical applications. Thus through understanding of packet scheduling issues in existing system and potential future challenges is necessary. This paper surveys the potential works that addresses the packet scheduling algorithms for 5G and beyond systems in recent years. It provides state of the art review covering three main perspectives such as decentralised, centralised and joint scheduling techniques. The conventional decentralised algorithms are discussed first followed by the centralised algorithms with specific focus on single and multi-connected network perspective. Joint scheduling algorithms are also discussed in details. In order to provide an in-depth understanding of the key scheduling approaches, the performances of some prominent scheduling algorithms are evaluated and analysed. This paper also provides an insight into the potential challenges and future research directions from the scheduling perspective
Towards Tactile Internet in Beyond 5G Era: Recent Advances, Current Issues and Future Directions
Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented
communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology, also considered as the next evolution phase of Internet of Things (IoT), is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and Augmented/Virtual Reality (AR/VR) to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming Fifth Generation (5G) and beyond networks creates various non-conventional communication challenges and stringent requirements
in terms of ultra-low latency, ultra-high reliability, high data-rate connectivity, resource allocation, multiple access and quality-latency-rate tradeoff. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing state-of-the-art, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, the main technical requirements, the key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/Medium Access Control (MAC) and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed
along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions
A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions
The Internet has made several giant leaps over the years, from a fixed to a
mobile Internet, then to the Internet of Things, and now to a Tactile Internet.
The Tactile Internet goes far beyond data, audio and video delivery over fixed
and mobile networks, and even beyond allowing communication and collaboration
among things. It is expected to enable haptic communication and allow skill set
delivery over networks. Some examples of potential applications are
tele-surgery, vehicle fleets, augmented reality and industrial process
automation. Several papers already cover many of the Tactile Internet-related
concepts and technologies, such as haptic codecs, applications, and supporting
technologies. However, none of them offers a comprehensive survey of the
Tactile Internet, including its architectures and algorithms. Furthermore, none
of them provides a systematic and critical review of the existing solutions. To
address these lacunae, we provide a comprehensive survey of the architectures
and algorithms proposed to date for the Tactile Internet. In addition, we
critically review them using a well-defined set of requirements and discuss
some of the lessons learned as well as the most promising research directions
Resource Calendaring for Mobile Edge Computing in 5G Networks
Mobile Edge Computing (MEC) is a key technology for the deployment of next generation (5G and beyond) mobile networks, specifically for reducing the latency experienced by mobile users which require ultra-low latency, high bandwidth, as well as real-time access to the radio network. In this paper, we propose an optimization framework that considers several key aspects of the resource allocation problem for MEC, by carefully modeling and optimizing the allocation of network resources including computation and storage capacity available on network nodes as well as link capacity. Specifically, both an exact optimization model and an effective heuristic are provided, jointly optimizing (1) the connections admission decision (2) their scheduling, also called calendaring (3) and routing as well as (4) the decision of which nodes will serve such connections and (5) the amount of processing and storage capacity reserved on the chosen nodes. Numerical experiments are conducted in several real-size network scenarios, which demonstrate that the heuristic performs close to the optimum in all the considered network scenarios, while exhibiting a low computing time
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