78,379 research outputs found

    Indexing of fictional video content for event detection and summarisation

    Get PDF
    This paper presents an approach to movie video indexing that utilises audiovisual analysis to detect important and meaningful temporal video segments, that we term events. We consider three event classes, corresponding to dialogues, action sequences, and montages, where the latter also includes musical sequences. These three event classes are intuitive for a viewer to understand and recognise whilst accounting for over 90% of the content of most movies. To detect events we leverage traditional filmmaking principles and map these to a set of computable low-level audiovisual features. Finite state machines (FSMs) are used to detect when temporal sequences of specific features occur. A set of heuristics, again inspired by filmmaking conventions, are then applied to the output of multiple FSMs to detect the required events. A movie search system, named MovieBrowser, built upon this approach is also described. The overall approach is evaluated against a ground truth of over twenty-three hours of movie content drawn from various genres and consistently obtains high precision and recall for all event classes. A user experiment designed to evaluate the usefulness of an event-based structure for both searching and browsing movie archives is also described and the results indicate the usefulness of the proposed approach

    Array signal processing for maximum likelihood direction-of-arrival estimation

    Get PDF
    Emitter Direction-of-Arrival (DOA) estimation is a fundamental problem in a variety of applications including radar, sonar, and wireless communications. The research has received considerable attention in literature and numerous methods have been proposed. Maximum Likelihood (ML) is a nearly optimal technique producing superior estimates compared to other methods especially in unfavourable conditions, and thus is of significant practical interest. This paper discusses in details the techniques for ML DOA estimation in either white Gaussian noise or unknown noise environment. Their performances are analysed and compared, and evaluated against the theoretical lower bounds

    An introduction to interactive sonification

    Get PDF
    The research field of sonification, a subset of the topic of auditory display, has developed rapidly in recent decades. It brings together interests from the areas of data mining, exploratory data analysis, human–computer interfaces, and computer music. Sonification presents information by using sound (particularly nonspeech), so that the user of an auditory display obtains a deeper understanding of the data or processes under investigation by listening
    corecore