10,909 research outputs found

    Optimization under Uncertainty: Machine Learning Approach

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    Data is the new oil. From the beginning of the 21st century, data is similar to what oil was in the 18th century, an immensely untapped valuable asset. This paper reviews recent advances in the field of optimization under uncertainty via a modern data lens and highlights key research challenges and the promise of data-driven optimization that organically integrates machine learning and mathematical programming for decision-making under uncertainty. A brief review of classical mathematical programming techniques for hedging against uncertainty is first presented, along with their wide spectrum of applications in Process Systems Engineering. we provide an introduction to the topic of uncertainty in machine learning as well as an overview of attempts so far at handling uncertainty in general and formalizing this distinction in particular. In line with the statistical tradition, uncertainty has long been perceived as almost synonymous with standard probability and probabilistic predictions. Yet, due to the steadily increasing relevance of machine learning for practical applications and related issues such as safety requirements, new problems, and challenges have recently been identified by machine learning scholars, and these problems may call for new methodological developments

    The Intuitive Appeal of Explainable Machines

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    Algorithmic decision-making has become synonymous with inexplicable decision-making, but what makes algorithms so difficult to explain? This Article examines what sets machine learning apart from other ways of developing rules for decision-making and the problem these properties pose for explanation. We show that machine learning models can be both inscrutable and nonintuitive and that these are related, but distinct, properties. Calls for explanation have treated these problems as one and the same, but disentangling the two reveals that they demand very different responses. Dealing with inscrutability requires providing a sensible description of the rules; addressing nonintuitiveness requires providing a satisfying explanation for why the rules are what they are. Existing laws like the Fair Credit Reporting Act (FCRA), the Equal Credit Opportunity Act (ECOA), and the General Data Protection Regulation (GDPR), as well as techniques within machine learning, are focused almost entirely on the problem of inscrutability. While such techniques could allow a machine learning system to comply with existing law, doing so may not help if the goal is to assess whether the basis for decision-making is normatively defensible. In most cases, intuition serves as the unacknowledged bridge between a descriptive account and a normative evaluation. But because machine learning is often valued for its ability to uncover statistical relationships that defy intuition, relying on intuition is not a satisfying approach. This Article thus argues for other mechanisms for normative evaluation. To know why the rules are what they are, one must seek explanations of the process behind a modelā€™s development, not just explanations of the model itself

    Overcoming the Digital Tsunami in e-Discovery: is Visual Analysis the Answer?

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    New technologies are generating potentially discoverable evidence in electronic form in ever increasing volumes. As a result, traditional techniques of document search and retrieval in pursuit of electronic discovery in litigation are becoming less viable. One potential new technological solution to the e-discovery search and retrieval challenge is Visual Analysis (VA). VA is a technology that combines the computational power of the computer with graphical representations of large datasets to enable interactive analytic capabilities. This article provides an overview of VA technology and how it is being applied in the analysis of e-mail and other electronic documents in the field of e-discovery, as well as discussing several challenges and limitations of the technology. The article concludes that VA has the potential to overcome some of the limitations of current search and retrieval techniques, but that addressing the digital tsunami is more likely to be achieved by using VA in combination with other search and retrieval technologies in the context of creating an effective data governance program

    A Nine Month Report on Progress Towards a Framework for Evaluating Advanced Search Interfaces considering Information Retrieval and Human Computer Interaction

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    This is a nine month progress report detailing my research into supporting users in their search for information, where the questions, results or even thei

    Games of Collaboration : an ethnographic examination of experts acting seriously

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    This paper looks at the theme of collaboration through the prism of game design, and especially the example of serious games. At its heart is a consideration of two collaborative projects between experts. The first is a current; collaboration between computer scientists, game designers and a theatre company in Scotland, in which the author is also a collaborator and the projectā€™s ethnographer. The second is perhaps the largest and most high-profile collaborative project recently led and documented by anthropologists, Meridian 180, which aims to experiment with the norms of collaboration itself; and which has already been theorised and extensively reflected upon by one its founders, Annelise Riles. The paper aims to put these two collaborations into some kind of conversation in order to throw each into productive relief and to ask some new questions about how we think about both the exercise of collaboration and the deliberate subversion of its norms.Peer reviewe

    Games of Collaboration: An Ethnographic Examination of Experts Acting Seriously

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    This paper looks at the theme of collaboration through the prism of game design, and especially the example of serious games. At its heart, this is a considerationĀ  of two collaborative projects between experts. The first is a current collaboration between computer scientists, game designers, and a theatre company in Scotland, in which the author is also a collaborator and the projectā€™s ethnographer. The second is perhaps the largest and most high-profile collaborative project recently led and documented by anthropologists, Meridian 180, which aims to experiment with the norms of collaboration itself, and which has already been theorised and extensively reflected upon by one of its founders, Annelise Riles. The paper aims to put these two collaborations into some kind of conversation in order to throw each into productive relief and to ask some new questions about how we think about both the exercise of collaboration and the deliberate subversion of its norms. Keywords: collaboration, serious games, co-operation, experts, rules, friendshi
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