13,334 research outputs found
Design, testing, and delivery of an interactive graphics display subsystem
An interactive graphics display system was designed to be used in locating components on a printed circuit card and outputting data concerning their thermal values. The manner in which this was accomplished in terms of both hardware and software is described. An analysis of the accuracy of this approach is also included
SGXIO: Generic Trusted I/O Path for Intel SGX
Application security traditionally strongly relies upon security of the
underlying operating system. However, operating systems often fall victim to
software attacks, compromising security of applications as well. To overcome
this dependency, Intel introduced SGX, which allows to protect application code
against a subverted or malicious OS by running it in a hardware-protected
enclave. However, SGX lacks support for generic trusted I/O paths to protect
user input and output between enclaves and I/O devices.
This work presents SGXIO, a generic trusted path architecture for SGX,
allowing user applications to run securely on top of an untrusted OS, while at
the same time supporting trusted paths to generic I/O devices. To achieve this,
SGXIO combines the benefits of SGX's easy programming model with traditional
hypervisor-based trusted path architectures. Moreover, SGXIO can tweak insecure
debug enclaves to behave like secure production enclaves. SGXIO surpasses
traditional use cases in cloud computing and makes SGX technology usable for
protecting user-centric, local applications against kernel-level keyloggers and
likewise. It is compatible to unmodified operating systems and works on a
modern commodity notebook out of the box. Hence, SGXIO is particularly
promising for the broad x86 community to which SGX is readily available.Comment: To appear in CODASPY'1
Inviwo -- A Visualization System with Usage Abstraction Levels
The complexity of today's visualization applications demands specific
visualization systems tailored for the development of these applications.
Frequently, such systems utilize levels of abstraction to improve the
application development process, for instance by providing a data flow network
editor. Unfortunately, these abstractions result in several issues, which need
to be circumvented through an abstraction-centered system design. Often, a high
level of abstraction hides low level details, which makes it difficult to
directly access the underlying computing platform, which would be important to
achieve an optimal performance. Therefore, we propose a layer structure
developed for modern and sustainable visualization systems allowing developers
to interact with all contained abstraction levels. We refer to this interaction
capabilities as usage abstraction levels, since we target application
developers with various levels of experience. We formulate the requirements for
such a system, derive the desired architecture, and present how the concepts
have been exemplary realized within the Inviwo visualization system.
Furthermore, we address several specific challenges that arise during the
realization of such a layered architecture, such as communication between
different computing platforms, performance centered encapsulation, as well as
layer-independent development by supporting cross layer documentation and
debugging capabilities
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Steps to an advanced Ada programming environment
Conceptual simplicity, tight coupling of tools, and effective support of host-target software development will characterize advanced Ada programming support environments. Several important principles have been demonstrated in the Arcturus system, including template-assisted Ada editing, command completion using Ada as a command language, and combining the advantages of interpretation and compliation. Other principles, relating to analysis, testing, and debugging of concurrent Ada programs, have appeared in other contexts. This paper discusses several of these topics, considers how they can be integrated, and argues for their inclusion in an environment appropriate for software development in the late 1980's
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