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Semantics-Space-Time Cube. A Conceptual Framework for Systematic Analysis of Texts in Space and Time
We propose an approach to analyzing data in which texts are associated with spatial and temporal references with the aim to understand how the text semantics vary over space and time. To represent the semantics, we apply probabilistic topic modeling. After extracting a set of topics and representing the texts by vectors of topic weights, we aggregate the data into a data cube with the dimensions corresponding to the set of topics, the set of spatial locations (e.g., regions), and the time divided into suitable intervals according to the scale of the planned analysis. Each cube cell corresponds to a combination (topic, location, time interval) and contains aggregate measures characterizing the subset of the texts concerning this topic and having the spatial and temporal references within these location and interval. Based on this structure, we systematically describe the space of analysis tasks on exploring the interrelationships among the three heterogeneous information facets, semantics, space, and time. We introduce the operations of projecting and slicing the cube, which are used to decompose complex tasks into simpler subtasks. We then present a design of a visual analytics system intended to support these subtasks. To reduce the complexity of the user interface, we apply the principles of structural, visual, and operational uniformity while respecting the specific properties of each facet. The aggregated data are represented in three parallel views corresponding to the three facets and providing different complementary perspectives on the data. The views have similar look-and-feel to the extent allowed by the facet specifics. Uniform interactive operations applicable to any view support establishing links between the facets. The uniformity principle is also applied in supporting the projecting and slicing operations on the data cube. We evaluate the feasibility and utility of the approach by applying it in two analysis scenarios using geolocated social media data for studying people's reactions to social and natural events of different spatial and temporal scales
Parallel software tools at Langley Research Center
This document gives a brief overview of parallel software tools available on the Intel iPSC/860 parallel computer at Langley Research Center. It is intended to provide a source of information that is somewhat more concise than vendor-supplied material on the purpose and use of various tools. Each of the chapters on tools is organized in a similar manner covering an overview of the functionality, access information, how to effectively use the tool, observations about the tool and how it compares to similar software, known problems or shortfalls with the software, and reference documentation. It is primarily intended for users of the iPSC/860 at Langley Research Center and is appropriate for both the experienced and novice user
Catching and displaying memory cues for a mobile augmented memory system
This report goes over and details the progress of the 2013 COMP477 project âAugmenting Memory: The Digital Parrot on Mobile Devicesâ undertaken by Jake Bellamy and supervised by Annika Hinze at the University of Waikato.
The report begins with an overview on the problem with remembering events in peopleâs lives and details the background information on the Digital Parrot system. It also describes the previous project that preceded this one, which began to conceptualize the Digital Parrot on mobile devices. It analyses problems with the current design of the system and addresses them.
The report then goes on to conduct an in depth user study with the functioning version of the software. The user study finds design flaws and incorrect functionality in the application that would not have otherwise been apparent.
Finally, the report concludes with a proposed user interface concept that addresses all of the issues found in the user study and describes how the system would work. It describes the initial implementation that has begun in building this system
Concurrent Image Processing Executive (CIPE)
The design and implementation of a Concurrent Image Processing Executive (CIPE), which is intended to become the support system software for a prototype high performance science analysis workstation are discussed. The target machine for this software is a JPL/Caltech Mark IIIfp Hypercube hosted by either a MASSCOMP 5600 or a Sun-3, Sun-4 workstation; however, the design will accommodate other concurrent machines of similar architecture, i.e., local memory, multiple-instruction-multiple-data (MIMD) machines. The CIPE system provides both a multimode user interface and an applications programmer interface, and has been designed around four loosely coupled modules; (1) user interface, (2) host-resident executive, (3) hypercube-resident executive, and (4) application functions. The loose coupling between modules allows modification of a particular module without significantly affecting the other modules in the system. In order to enhance hypercube memory utilization and to allow expansion of image processing capabilities, a specialized program management method, incremental loading, was devised. To minimize data transfer between host and hypercube a data management method which distributes, redistributes, and tracks data set information was implemented
3D Radio and X-Ray Modeling and Data Analysis Software: Revealing Flare Complexity
We have undertaken a major enhancement of our IDL-based simulation tools
developed earlier for modeling microwave and X-ray emission. The object-based
architecture provides an interactive graphical user interface that allows the
user to import photospheric magnetic field maps and perform magnetic field
extrapolations to almost instantly generate 3D magnetic field models, to
investigate the magnetic topology of these models by interactively creating
magnetic field lines and associated magnetic flux tubes, to populate the flux
tubes with user-defined nonuniform thermal plasma and anisotropic, nonuniform,
nonthermal electron distributions; to investigate the spatial and spectral
properties of radio and X-ray emission calculated from the model, and to
compare the model-derived images and spectra with observational data. The
application integrates shared-object libraries containing fast gyrosynchrotron
emission codes developed in FORTRAN and C++, soft and hard X-ray codes
developed in IDL, a FORTRAN-based potential-field extrapolation routine and an
IDL-based linear force free field extrapolation routine. The interactive
interface allows users to add any user-defined radiation code that adheres to
our interface standards, as well as user-defined magnetic field extrapolation
routines. Here we use this tool to analyze a simple single-loop flare and use
the model to constrain the 3D structure of the magnetic flaring loop and 3D
spatial distribution of the fast electrons inside this loop. We iteratively
compute multi-frequency microwave and multi-energy X-ray images from realistic
magnetic fluxtubes obtained from an extrapolation of a magnetogram taken prior
to the flare, and compare them with imaging data obtained by SDO, NoRH, and
RHESSI instruments. We use this event to illustrate use of the tool for general
interpretation of solar flares to address disparate problems in solar physics.Comment: 12 pages, 11 figures, ApJ accepte
Simulation modelling and visualisation: toolkits for building artificial worlds
Simulations users at all levels make heavy use of compute resources to drive computational
simulations for greatly varying applications areas of research using different simulation
paradigms. Simulations are implemented in many software forms, ranging from highly standardised
and general models that run in proprietary software packages to ad hoc hand-crafted
simulations codes for very specific applications. Visualisation of the workings or results of a
simulation is another highly valuable capability for simulation developers and practitioners.
There are many different software libraries and methods available for creating a visualisation
layer for simulations, and it is often a difficult and time-consuming process to assemble a
toolkit of these libraries and other resources that best suits a particular simulation model. We
present here a break-down of the main simulation paradigms, and discuss differing toolkits and
approaches that different researchers have taken to tackle coupled simulation and visualisation
in each paradigm
Enhancing the Jaquez k Nearest Neighbor Test for Space-Time Interaction
The Jacquez k nearest neighbor test, originally developed to improve upon shortcomings of existing tests for space-time interaction, has been shown to be a robust and powerful method of detecting interaction. Despite its flexibility and power however, the test has three main shortcomings: (1) it discards important information regarding the spatial and temporal scale at which detected interac- tion takes place; (2) the results of the test have not been visualized; (3) recent research demonstrates the test to be susceptible to population shift bias. This study presents enhancements to the Jacquez k nearest neighbors test with the goal of addressing each of these three shortcomings and improving the utility of the test. Data on BurkittââŹâ˘s lymphoma cases in Uganda between 1961-1975 are employed to illustrate the modifications and enhance the visual output of the test. Output from the enhanced test is compared to that provided by alternative tests of space-time interaction. Results show the enhancements presented in this study transform the Jacquez test into a complete, descriptive, and informative metric that can be used as a stand alone measure of global space-time interaction.space-time interaction, Jacquez k nearest neighbor, visualization, space-time cube, population shift bias
Physically inspired interactive music machines: making contemporary composition accessible?
Much of what we might call "high-art music" occupies the difficult end of listening for contemporary audiences. Concepts such as pitch, meter and even musical instruments often have little to do with such music, where all sound is typically considered as possessing musical potential. As a result, such music can be challenging to educationalists, for students have few familiar pointers in discovering and understanding the gestures, relationships and structures in these works. This paper describes on-going projects at the University of Hertfordshire that adopt an approach of mapping interactions within visual spaces onto musical sound. These provide a causal explanation for the patterns and sequences heard, whilst incorporating web interoperability thus enabling potential for distance learning applications. While so far these have mainly driven pitch-based events using MIDI or audio files, it is hoped to extend the ideas using appropriate technology into fully developed composition tools, aiding the teaching of both appreciation/analysis and composition of contemporary music
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