86,546 research outputs found
An Architecture for Integrated Intelligence in Urban Management using Cloud Computing
With the emergence of new methodologies and technologies it has now become
possible to manage large amounts of environmental sensing data and apply new
integrated computing models to acquire information intelligence. This paper
advocates the application of cloud capacity to support the information,
communication and decision making needs of a wide variety of stakeholders in
the complex business of the management of urban and regional development. The
complexity lies in the interactions and impacts embodied in the concept of the
urban-ecosystem at various governance levels. This highlights the need for more
effective integrated environmental management systems. This paper offers a
user-orientated approach based on requirements for an effective management of
the urban-ecosystem and the potential contributions that can be supported by
the cloud computing community. Furthermore, the commonality of the influence of
the drivers of change at the urban level offers the opportunity for the cloud
computing community to develop generic solutions that can serve the needs of
hundreds of cities from Europe and indeed globally.Comment: 6 pages, 3 figure
Towards an integrated model for citizen adoption of E-government services in developing countries: A Saudi Arabia case study
This paper considers the challenges that face the widespread adoption of E-government in developing countries, using Saudi Arabian our case study. E-government can be defined based on an existing set of requirements. In this paper we define E-government as a matrix of stakeholders; governments to governments, governments to business and governments to citizens using information and communications technology to deliver and consume services. E-government has been implemented for a considerable time in developed countries. However E-government services still faces many challenges their implemented and general adoption in developing countries. Therefore, this paper presents an integrated model for ascertaining the intention to adopt E-government services and thereby aid governments in accessing what is required to increase adoption
The Development of Citizen Oriented Informatics
We define the concept of citizen-oriented computer application. Quality characteristics are set for computer applications developed in the conditions of citizen-oriented computing and outline the development cycle for these applications. It defines the conditions of existence for citizen-oriented applications. Average and long-term strategies are elaborated.Distributed Applications, Metrics, Citizen-Orientation, Strategies
Recommended from our members
Democratic Replay: Enhancing TV Election Debates with Interactive Visualisations
This paper presents an online platform for enhancing televised election debates with interactive visualisations. Election debates are one of the highlights of election campaigns worldwide. They are also often criticised as appearing scripted, rehearsed, detached from much of the electorate, and at times too complex. Democratic Replay enhances videos of election debates with a collection of interactive tools aimed at providing a replay experience centred around citizens' needs. We present the system requirements, design and implementation, and report on an evaluation based on the ITV Leaders' Debate from the 2015 UK General Election campaign
From Sensor to Observation Web with Environmental Enablers in the Future Internet
This paper outlines the grand challenges in global sustainability research and the objectives of the FP7 Future Internet PPP program within the Digital Agenda for Europe. Large user communities are generating significant amounts of valuable environmental observations at local and regional scales using the devices and services of the Future Internet. These communitiesâ environmental observations represent a wealth of information which is currently hardly used or used only in isolation and therefore in need of integration with other information sources. Indeed, this very integration will lead to a paradigm shift from a mere Sensor Web to an Observation Web with semantically enriched content emanating from sensors, environmental simulations and citizens. The paper also describes the research challenges to realize the Observation Web and the associated environmental enablers for the Future Internet. Such an environmental enabler could for instance be an electronic sensing device, a web-service application, or even a social networking group affording or facilitating the capability of the Future Internet applications to consume, produce, and use environmental observations in cross-domain applications. The term ?envirofied? Future Internet is coined to describe this overall target that forms a cornerstone of work in the Environmental Usage Area within the Future Internet PPP program. Relevant trends described in the paper are the usage of ubiquitous sensors (anywhere), the provision and generation of information by citizens, and the convergence of real and virtual realities to convey understanding of environmental observations. The paper addresses the technical challenges in the Environmental Usage Area and the need for designing multi-style service oriented architecture. Key topics are the mapping of requirements to capabilities, providing scalability and robustness with implementing context aware information retrieval. Another essential research topic is handling data fusion and model based computation, and the related propagation of information uncertainty. Approaches to security, standardization and harmonization, all essential for sustainable solutions, are summarized from the perspective of the Environmental Usage Area. The paper concludes with an overview of emerging, high impact applications in the environmental areas concerning land ecosystems (biodiversity), air quality (atmospheric conditions) and water ecosystems (marine asset management)
Transaction stage of e-Government systems: identification of its location & importance
All e-Government maturity models identify a
Transaction stage along the pathway to full systems
integration. The evidence suggests that a significant
number of project failures occur at this stage and thus
frustrate the endeavour to achieve a coherent uniform
means of access to Government. Clearly, research to
identify and overcome the challenges presented at this
stage is critical. In this paper the Transaction stage is
clearly delineated as the point at which online technology
ceases to be peripheral to the agencyâs activity. Hence, it
presents the first real organisational challenge and an
appropriate research strategy is defined to uncover the
problems that arise at this point
The Programmable City
AbstractThe worldwide proliferation of mobile connected devices has brought about a revolution in the way we live, and will inevitably guide the way in which we design the cities of the future. However, designing city-wide systems poses a new set of challenges in terms of scale, manageability and citizen involvement. Solving these challenges is crucial to making sure that the vision of a programmable Internet of Things (IoT) becomes reality. In this article we will analyse these issues and present a novel programming approach to designing scalable systems for the Internet of Things, with an emphasis on smart city applications, that addresses these issues
Alcuni abstract di articoli che trattano argomenti relativi all'eHealth
Non utile per esam
Designing citizen science tools for learning: lessons learnt from the iterative development of nQuire
This paper reports on a 4-year research and development case study about the design of citizen science tools for inquiry learning. It details the process of iterative pedagogy-led design and evaluation of the nQuire toolkit, a set of web-based and mobile tools scaffolding the creation of online citizen science investigations. The design involved an expert review of inquiry learning and citizen science, combined with user experience studies involving more than 200 users. These have informed a concept that we have termed âcitizen inquiryâ, which engages members of the public alongside scientists in setting up, running, managing or contributing to citizen science projects with a main aim of learning about the scientific method through doing science by interaction with others. A design-based research (DBR) methodology was adopted for the iterative design and evaluation of citizen science tools. DBR was focused on the refinement of a central concept, âcitizen inquiryâ, by exploring how it can be instantiated in educational technologies and interventions. The empirical evaluation and iteration of technologies involved three design experiments with end users, user interviews, and insights from pedagogy and user experience experts. Evidence from the iterative development of nQuire led to the production of a set of interaction design principles that aim to guide the development of online, learning-centred, citizen science projects. Eight design guidelines are proposed: users as producers of knowledge, topics before tools, mobile affordances, scaffolds to the process of scientific inquiry, learning by doing as key message, being part of a community as key message, every visit brings a reward, and value users and their time
- âŠ