3,215 research outputs found

    When Kernel Methods meet Feature Learning: Log-Covariance Network for Action Recognition from Skeletal Data

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    Human action recognition from skeletal data is a hot research topic and important in many open domain applications of computer vision, thanks to recently introduced 3D sensors. In the literature, naive methods simply transfer off-the-shelf techniques from video to the skeletal representation. However, the current state-of-the-art is contended between to different paradigms: kernel-based methods and feature learning with (recurrent) neural networks. Both approaches show strong performances, yet they exhibit heavy, but complementary, drawbacks. Motivated by this fact, our work aims at combining together the best of the two paradigms, by proposing an approach where a shallow network is fed with a covariance representation. Our intuition is that, as long as the dynamics is effectively modeled, there is no need for the classification network to be deep nor recurrent in order to score favorably. We validate this hypothesis in a broad experimental analysis over 6 publicly available datasets.Comment: 2017 IEEE Computer Vision and Pattern Recognition (CVPR) Workshop

    EM Algorithms for Weighted-Data Clustering with Application to Audio-Visual Scene Analysis

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    Data clustering has received a lot of attention and numerous methods, algorithms and software packages are available. Among these techniques, parametric finite-mixture models play a central role due to their interesting mathematical properties and to the existence of maximum-likelihood estimators based on expectation-maximization (EM). In this paper we propose a new mixture model that associates a weight with each observed point. We introduce the weighted-data Gaussian mixture and we derive two EM algorithms. The first one considers a fixed weight for each observation. The second one treats each weight as a random variable following a gamma distribution. We propose a model selection method based on a minimum message length criterion, provide a weight initialization strategy, and validate the proposed algorithms by comparing them with several state of the art parametric and non-parametric clustering techniques. We also demonstrate the effectiveness and robustness of the proposed clustering technique in the presence of heterogeneous data, namely audio-visual scene analysis.Comment: 14 pages, 4 figures, 4 table

    Information Geometry applied to action classification

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    El trabajo presenta un marco unificado que le permitirá al lector comprender de una manera detallada y completa la técnica de los Vectores de Fisher que se utiliza para dar solución al problema de clasificación de actividades en video, esta técnica se basa en conceptos de la Geometría de la Información, de manera que toda la teoría se incluye en el trabajo. Se presentan además los resultados obtenidos sobre una base de datos que contiene acciones llevadas a cabo en ambientes similares y se prueba que la técnica es eficiente.The purpose of this study is to provide a unified framework for the understanding of the Fisher Vectors technique applied to the problem of action classification, this technique has its foundations in Information Geometry, so the study provides all the theory required. The study shows that for a database with a limited number of videos and common environment the technique works efficiently.Matemático (a)Pregrad

    Going Deeper into Action Recognition: A Survey

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    Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved from earlier schemes that are often limited to controlled environments to nowadays advanced solutions that can learn from millions of videos and apply to almost all daily activities. Given the broad range of applications from video surveillance to human-computer interaction, scientific milestones in action recognition are achieved more rapidly, eventually leading to the demise of what used to be good in a short time. This motivated us to provide a comprehensive review of the notable steps taken towards recognizing human actions. To this end, we start our discussion with the pioneering methods that use handcrafted representations, and then, navigate into the realm of deep learning based approaches. We aim to remain objective throughout this survey, touching upon encouraging improvements as well as inevitable fallbacks, in the hope of raising fresh questions and motivating new research directions for the reader

    The Role of Riemannian Manifolds in Computer Vision: From Coding to Deep Metric Learning

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    A diverse number of tasks in computer vision and machine learning enjoy from representations of data that are compact yet discriminative, informative and robust to critical measurements. Two notable representations are offered by Region Covariance Descriptors (RCovD) and linear subspaces which are naturally analyzed through the manifold of Symmetric Positive Definite (SPD) matrices and the Grassmann manifold, respectively, two widely used types of Riemannian manifolds in computer vision. As our first objective, we examine image and video-based recognition applications where the local descriptors have the aforementioned Riemannian structures, namely the SPD or linear subspace structure. Initially, we provide a solution to compute Riemannian version of the conventional Vector of Locally aggregated Descriptors (VLAD), using geodesic distance of the underlying manifold as the nearness measure. Next, by having a closer look at the resulting codes, we formulate a new concept which we name Local Difference Vectors (LDV). LDVs enable us to elegantly expand our Riemannian coding techniques to any arbitrary metric as well as provide intrinsic solutions to Riemannian sparse coding and its variants when local structured descriptors are considered. We then turn our attention to two special types of covariance descriptors namely infinite-dimensional RCovDs and rank-deficient covariance matrices for which the underlying Riemannian structure, i.e. the manifold of SPD matrices is out of reach to great extent. %Generally speaking, infinite-dimensional RCovDs offer better discriminatory power over their low-dimensional counterparts. To overcome this difficulty, we propose to approximate the infinite-dimensional RCovDs by making use of two feature mappings, namely random Fourier features and the Nystrom method. As for the rank-deficient covariance matrices, unlike most existing approaches that employ inference tools by predefined regularizers, we derive positive definite kernels that can be decomposed into the kernels on the cone of SPD matrices and kernels on the Grassmann manifolds and show their effectiveness for image set classification task. Furthermore, inspired by attractive properties of Riemannian optimization techniques, we extend the recently introduced Keep It Simple and Straightforward MEtric learning (KISSME) method to the scenarios where input data is non-linearly distributed. To this end, we make use of the infinite dimensional covariance matrices and propose techniques towards projecting on the positive cone in a Reproducing Kernel Hilbert Space (RKHS). We also address the sensitivity issue of the KISSME to the input dimensionality. The KISSME algorithm is greatly dependent on Principal Component Analysis (PCA) as a preprocessing step which can lead to difficulties, especially when the dimensionality is not meticulously set. To address this issue, based on the KISSME algorithm, we develop a Riemannian framework to jointly learn a mapping performing dimensionality reduction and a metric in the induced space. Lastly, in line with the recent trend in metric learning, we devise end-to-end learning of a generic deep network for metric learning using our derivation

    Video Classification System Based on Representation Techniques Using Kernel Methods and Bayesian Inference

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    En este trabajo propusimos diferentes estrategias de representación de características para el procesamiento de video. Nuestro principal objetivo es revelar patrones discriminantes de datos de video para mejorar la tarea de visión por computadora, reconocimiento de acción humana. Con este fin, propusimos utilizar un análisis de relevancia basado en un núcleo para reconocer los descriptores mas relevantes relacionados con el conocimiento de acciones. Además, la propuesta permite calcular una matriz de proyección lineal para mapear muestras de video en un nuevo espacio, donde se preserva la separabilidad de clases y se reduce la dimensionalidad de la representación
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